Player Matchup

Geb
Geb
Duffinator
Geb
Level 253
God Stats
2W - 1L
1,909 SR
Queue Stats
427W - 248L
1,668 Elo+
Solo
Scylla
Scylla
ElectricSabre
Scylla
Level 156
God Stats
5W - 4L
1,685 SR
Queue Stats
10W - 13L
1,505 Elo+
Party 2
Neith
Neith
TemporaryMammal
Neith
Level 161
God Stats
0W - 2L
1,427 SR
Queue Stats
21W - 26L
1,527 Elo+
Party 2
Pele
Pele
TermlessDuck
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,550 Elo+
Party 2
Chaac
Chaac
iNViS MARIOUS
Chaac
Level 208
God Stats
19W - 22L
1,627 SR
Queue Stats
45W - 48L
1,522 Elo+
Party 2
Team Averages
Level 181
1,630 SR
1,554 Elo+

VS

Team Averages
Level 130
1,607 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
BiggieFool
Ah Muzen Cab
Level 148
God Stats
8W - 2L
1,750 SR
Queue Stats
159W - 150L
1,558 Elo+
Solo
Ix Chel
Ix Chel
GEMUFFINMAN
Ix Chel
Level 63
God Stats
3W - 3L
1,470 SR
Queue Stats
117W - 87L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Revenge Of Taco
Cu Chulainn
Level 159
God Stats
9W - 2L
1,815 SR
Queue Stats
92W - 71L
1,604 Elo+
Party 1
Thanatos
Thanatos
Shifftta
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,569 Elo+
Solo
Hel
Hel
sketchychicken
Hel
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,954
495
2,771
7,946
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,035
504
1,791
4,857
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,142
614
3,767
6,104
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 3 / 2
5,410
541
6,603
8,329
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 4 / 4
5,463
546
3,936
10,160
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiggieFool
Ah Muzen Cab
11
1 / 1 / 0
5,987
599
4,980
8,542
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
GEMUFFINMAN
Ix Chel
13
5 / 0 / 1
7,438
744
5,665
4,262
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Revenge Of Taco
Cu Chulainn
12
2 / 2 / 1
7,026
703
6,855
9,148
6,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Shifftta
Thanatos
11
5 / 1 / 2
6,435
644
5,848
8,896
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 5
5,919
592
2,843
8,341
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
13
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BiggieFool
Ah Muzen Cab
1
1
0
1
L
0
0
1
0.5
L
0
4
0
0
W
Ix Chel
GEMUFFINMAN
Ix Chel
5
0
1
5.5
W
Cu Chulainn
Revenge Of Taco
Cu Chulainn
2
2
1
1.25
W
Thanatos
Shifftta
Thanatos
5
1
2
6
L
2
2
0
1
L
2
3
2
1
L
1
4
4
0.75
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
26,191
37,396
Taken
39,189
14,379
Mitigated
18,658
10,685
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BiggieFool
Ah Muzen Cab
4,980
2,369
0
903
8,542
2,595
28
676
7,866
0
51,046
L
2,771
335
1,218
2,249
7,946
3,857
0
2,307
5,517
9,115
0
L
1,791
134
0
750
4,857
1,392
0
3,005
1,556
30,696
517
W
Ix Chel
GEMUFFINMAN
Ix Chel
5,665
467
451
1,447
4,262
1,411
620
1,451
2,687
52,228
778
W
Cu Chulainn
Revenge Of Taco
Cu Chulainn
6,855
1,229
0
3,461
9,148
6,320
236
0
9,148
547
52,859
W
Thanatos
Shifftta
Thanatos
5,848
1,521
0
5,913
8,896
3,434
27
329
8,567
0
40,873
L
3,767
1,414
0
1,427
6,104
1,666
0
1,027
5,077
0
42,605
L
6,603
1,139
0
2,436
8,329
2,535
0
559
7,726
0
32,980
L
3,936
364
0
2,605
10,160
4,929
0
1,224
8,868
0
29,439
W
2,843
436
3,219
4,093
8,341
4,898
25
1,880
6,411
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
32,805
289
Minions Killed
378
0
Camps Cleared
0
997,321
Distance Traveled
1,034,635
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,987
599
82
8
0
204,948
1
L
Geb
4,954
495
20
2
0
226,825
2
L
Scylla
5,035
504
68
7
0
196,612
0
W
Ix Chel
7,438
744
110
11
0
196,730
0
W
Cu Chulainn
7,026
703
89
9
0
200,828
0
W
Thanatos
6,435
644
65
7
0
237,712
0
L
Neith
6,142
614
96
10
0
184,346
0
L
Pele
5,410
541
66
7
0
231,067
0
L
Chaac
5,463
546
39
4
0
158,471
0
W
Hel
5,919
592
32
3
0
194,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role