Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Fire_stardust
Ishtar
Level 66
God Stats
5W - 8L
1,521 SR
Queue Stats
24W - 26L
1,379 Elo+
Party 2
Ymir
Ymir
birdmaniii_93
Ymir
Level 183
God Stats
20W - 15L
1,618 SR
Queue Stats
258W - 268L
1,458 Elo+
Solo
Sol
Sol
jc_comando
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,438 Elo+
Party 2
Chaac
Chaac
thebrothers9999
Chaac
Level 101
God Stats
4W - 2L
1,754 SR
Queue Stats
44W - 49L
1,415 Elo+
Party 2
Team Averages
Level 104
1,579 SR
1,438 Elo+

VS

Team Averages
Level 43
1,521 SR
1,384 Elo+
Danzaburou
Danzaburou
BoofinZ
Danzaburou
Level 16
God Stats
3W - 2L
1,468 SR
Queue Stats
11W - 20L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
Hyperius1
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,327 Elo+
Party 1
Thanatos
Thanatos
PapaRabi
Thanatos
Level 68
God Stats
4W - 6L
1,579 SR
Queue Stats
74W - 72L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Shakusky07
Sun Wukong
Level 57
God Stats
20W - 10L
1,695 SR
Queue Stats
104W - 102L
1,475 Elo+
Solo
Anubis
Anubis
YaBoiKTL
Anubis
Level 8
God Stats
1W - 3L
1,362 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 0
7,349
668
5,128
6,825
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 3
6,342
577
4,460
5,296
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 5
6,025
548
2,605
5,788
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
8 / 0 / 2
8,328
757
6,992
5,718
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 5
6,120
556
7,057
6,517
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoofinZ
Danzaburou
8
0 / 4 / 2
4,949
450
3,962
8,881
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Hyperius1
Aphrodite
8
0 / 2 / 0
5,112
465
2,158
6,959
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
PapaRabi
Thanatos
11
2 / 3 / 0
5,902
537
3,501
9,684
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Shakusky07
Sun Wukong
11
1 / 2 / 0
6,623
602
2,512
8,808
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
YaBoiKTL
Anubis
6
0 / 5 / 0
4,493
408
1,840
5,115
1,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
0
2
L
Danzaburou
BoofinZ
Danzaburou
0
4
2
0.25
W
3
1
3
4.5
L
Aphrodite
Hyperius1
Aphrodite
0
2
0
0
L
Thanatos
PapaRabi
Thanatos
2
3
0
0.67
L
Sun Wukong
Shakusky07
Sun Wukong
1
2
0
0.5
L
Anubis
YaBoiKTL
Anubis
0
5
0
0
W
1
0
5
3.5
W
8
0
2
9
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
13,973
30,144
Taken
39,447
13,149
Mitigated
16,672
15,806
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,128
1,100
0
3,243
6,825
4,023
0
0
6,825
0
44,655
L
Danzaburou
BoofinZ
Danzaburou
3,962
657
156
2,325
8,881
3,208
0
1,615
7,266
0
21,733
W
4,460
3,262
0
2,665
5,296
1,746
1,350
608
4,688
0
28,035
L
Aphrodite
Hyperius1
Aphrodite
2,158
313
1,800
2,898
6,959
3,334
0
1,032
5,927
17,191
0
L
Thanatos
PapaRabi
Thanatos
3,501
158
0
5,380
9,684
3,446
0
2,959
6,725
0
39,022
L
Sun Wukong
Shakusky07
Sun Wukong
2,512
970
0
1,774
8,808
4,798
0
0
8,346
0
43,841
L
Anubis
YaBoiKTL
Anubis
1,840
135
0
166
5,115
1,886
0
3,846
1,269
11,014
0
W
2,605
303
0
3,350
5,788
2,258
153
468
5,320
34,003
0
W
6,992
3,511
0
4,360
5,718
1,258
4,763
1,840
3,878
56,411
1,322
W
7,057
611
0
2,188
6,517
3,864
220
1,082
5,435
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
27,079
338
Minions Killed
237
0
Camps Cleared
0
1,119,320
Distance Traveled
1,011,976
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,349
668
84
8
0
250,827
0
L
Danzaburou
4,949
450
31
3
0
209,901
0
W
Ishtar
6,342
577
64
6
0
202,365
0
L
Aphrodite
5,112
465
22
2
0
185,371
0
L
Thanatos
5,902
537
71
6
0
257,293
0
L
Sun Wukong
6,623
602
91
8
0
231,405
2
L
Anubis
4,493
408
22
2
0
128,006
0
W
Ymir
6,025
548
66
6
0
242,304
2
W
Sol
8,328
757
91
8
0
192,592
1
W
Chaac
6,120
556
33
3
0
231,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role