Player Matchup

Erlang Shen
Erlang Shen
Hypercancho
Erlang Shen
Level 33
God Stats
2W - 1L
1,766 SR
Queue Stats
76W - 69L
1,378 Elo+
Party 2
Hel
Hel
TWENTY242
Hel
Level 7
God Stats
7W - 9L
1,384 SR
Queue Stats
64W - 53L
1,330 Elo+
Party 2
Bacchus
Bacchus
liv4ys
Bacchus
Level 21
God Stats
2W - 2L
1,490 SR
Queue Stats
66W - 56L
1,410 Elo+
Party 2
Team Averages
Level 20
1,547 SR
1,373 Elo+

VS

Team Averages
Level 106
1,440 SR
1,424 Elo+
Cthulhu
Cthulhu
CLutchNit4DUBZ
Cthulhu
Level 100
God Stats
18W - 13L
1,626 SR
Queue Stats
209W - 217L
1,444 Elo+
Solo
Nut
Nut
CoffeyToGo_ttv
Nut
Level 101
God Stats
1W - 3L
1,193 SR
Queue Stats
40W - 45L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
MrMishaPandaTTV
Nu Wa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hypercancho
Erlang Shen
15
7 / 1 / 2
9,464
946
6,289
7,940
4,337
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 8
7,723
772
3,240
6,059
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
liv4ys
Bacchus
14
1 / 1 / 8
7,943
794
6,886
6,518
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,932
793
7,860
8,521
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 6 / 1
7,610
761
3,717
7,948
2,824
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 0
7,378
738
2,904
3,621
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
4
4
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
2
6
1
0.42
W
Erlang Shen
Hypercancho
Erlang Shen
7
1
2
8
L
1
3
0
0.33
W
1
2
8
2.5
W
Bacchus
liv4ys
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
14,481
20,517
Taken
20,090
12,756
Mitigated
9,693
7,876
Healing
389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,860
190
103
250
8,521
5,912
0
3,843
4,387
27,131
308
L
3,717
1,782
0
36
7,948
2,824
0
4,047
3,536
0
20,534
W
Erlang Shen
Hypercancho
Erlang Shen
6,289
1,220
0
1,701
7,940
4,337
0
3,487
4,453
0
29,122
L
2,904
833
0
0
3,621
957
4
1,318
2,145
8,395
0
W
3,240
716
2,010
3,369
6,059
2,081
128
4,234
1,825
19,025
0
W
Bacchus
liv4ys
Bacchus
6,886
623
0
796
6,518
6,338
0
2,816
3,702
23,401
1,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
22,920
125
Minions Killed
97
0
Camps Cleared
0
581,373
Distance Traveled
444,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,932
793
56
6
0
186,176
0
L
Nut
7,610
761
30
3
0
135,306
0
W
Erlang Shen
9,464
946
53
5
0
216,103
0
L
Nu Wa
7,378
738
11
1
0
122,560
0
W
Hel
7,723
772
38
4
0
171,169
0
W
Bacchus
7,943
794
34
3
0
194,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role