Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ciertos
Anubis
Level 62
God Stats
26W - 21L
1,483 SR
Queue Stats
335W - 353L
1,475 Elo+
Solo
Chaac
Chaac
RaiDenKing012
Chaac
Level 147
God Stats
6W - 4L
1,586 SR
Queue Stats
137W - 164L
1,439 Elo+
Party 1
Anhur
Anhur
fliskis_traskis
Anhur
Level 67
God Stats
7W - 7L
1,662 SR
Queue Stats
114W - 125L
1,426 Elo+
Party 1
Team Averages
Level 97
1,546 SR
1,468 Elo+

VS

Team Averages
Level 90
1,510 SR
1,424 Elo+
Cthulhu
Cthulhu
GenetiK Rage
Cthulhu
Level 105
God Stats
106W - 94L
1,589 SR
Queue Stats
1,260W - 1,240L
1,410 Elo+
Solo
Arachne
Arachne
HakiBro
Arachne
Level 128
God Stats
1W - 2L
1,233 SR
Queue Stats
167W - 153L
1,481 Elo+
Solo
Poseidon
Poseidon
KakuKK
Poseidon
Level 84
God Stats
13W - 7L
1,647 SR
Queue Stats
131W - 135L
1,500 Elo+
Solo
Artemis
Artemis
destruteur59200
Artemis
Level 86
God Stats
12W - 11L
1,345 SR
Queue Stats
356W - 385L
1,415 Elo+
Solo
Thanatos
Thanatos
xCabelloBF
Thanatos
Level 49
God Stats
4W - 1L
1,736 SR
Queue Stats
79W - 70L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
2 / 1 / 0
4,398
550
1,552
7,927
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
 
Pele
9
0 / 2 / 2
4,380
548
2,340
7,057
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Ciertos
Anubis
6
2 / 3 / 0
4,097
512
1,137
3,455
1,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 0
5,186
648
5,225
7,919
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 2
4,104
513
2,253
4,551
1,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GenetiK Rage
Cthulhu
9
1 / 1 / 0
4,359
545
3,538
6,114
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
HakiBro
Arachne
9
0 / 2 / 0
4,962
620
3,460
7,999
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
KakuKK
Poseidon
11
4 / 1 / 2
6,139
767
5,537
3,257
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 1
4,719
590
2,848
3,026
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
xCabelloBF
Thanatos
9
2 / 1 / 3
4,976
622
2,641
5,078
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
0
2
L
Pele
 
Pele
0
2
2
0.5
L
Anubis
Ciertos
Anubis
2
3
0
0.67
W
Cthulhu
GenetiK Rage
Cthulhu
1
1
0
1
W
Arachne
HakiBro
Arachne
0
2
0
0
W
Poseidon
KakuKK
Poseidon
4
1
2
5
L
2
0
0
2
W
0
1
1
0.5
L
0
1
2
1
W
Thanatos
xCabelloBF
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
18,024
30,909
Taken
25,474
17,391
Mitigated
11,410
9,158
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,552
700
0
2,032
7,927
6,442
0
2,669
5,181
13,747
0
L
Pele
 
Pele
2,340
433
0
2,138
7,057
2,472
0
1,542
5,515
0
27,632
L
Anubis
Ciertos
Anubis
1,137
23
0
1,059
3,455
1,283
0
1,646
1,809
13,840
0
W
Cthulhu
GenetiK Rage
Cthulhu
3,538
206
0
1,002
6,114
3,058
0
502
5,612
24,652
0
W
Arachne
HakiBro
Arachne
3,460
2,707
0
3,632
7,999
5,138
0
0
7,999
0
28,772
W
Poseidon
KakuKK
Poseidon
5,537
1,183
0
500
3,257
816
0
830
2,427
41,526
2,432
L
5,225
455
0
2,406
7,919
5,951
0
694
7,151
0
36,629
W
2,848
535
0
115
3,026
767
0
381
2,645
0
31,175
L
2,253
727
0
1,523
4,551
1,243
0
1,673
2,658
0
16,100
W
Thanatos
xCabelloBF
Thanatos
2,641
983
0
2,395
5,078
1,631
0
976
4,102
0
20,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,165
Gold Earned
25,155
182
Minions Killed
278
0
Camps Cleared
0
766,615
Distance Traveled
846,478
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,398
550
10
1
0
157,491
1
L
Pele
4,380
548
43
5
0
195,997
3
L
Anubis
4,097
512
30
4
0
87,013
0
W
Cthulhu
4,359
545
34
4
0
164,729
3
W
Arachne
4,962
620
61
8
0
173,533
0
W
Poseidon
6,139
767
82
10
0
157,321
0
L
Chaac
5,186
648
72
9
0
163,722
2
W
Artemis
4,719
590
65
8
0
151,546
0
L
Anhur
4,104
513
27
3
0
162,392
3
W
Thanatos
4,976
622
36
5
0
199,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role