Player Matchup

Sol
Sol
Agent_LaneX2
Sol
Level 122
God Stats
1W - 3L
1,447 SR
Queue Stats
174W - 170L
1,476 Elo+
Solo
Nike
Nike
EasyCured
Nike
Level 125
God Stats
0W - 3L
1,511 SR
Queue Stats
10W - 15L
1,426 Elo+
Solo
Vulcan
Vulcan
MrBurnaway
Vulcan
Level 158
God Stats
58W - 51L
1,558 SR
Queue Stats
321W - 327L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
X69X4ME
Kumbhakarna
Level 43
God Stats
16W - 21L
1,462 SR
Queue Stats
58W - 70L
1,399 Elo+
Solo
Ix Chel
Ix Chel
kokamikaze
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 341L
1,462 Elo+
Solo
Team Averages
Level 114
1,496 SR
1,440 Elo+

VS

Team Averages
Level 78
1,545 SR
1,599 Elo+
Horus
Horus
 
Horus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Liggmanutz
Mercury
Level 84
God Stats
5W - 1L
1,378 SR
Queue Stats
13W - 2L
1,761 Elo+
Party 1
Artemis
Artemis
Namesaki
Artemis
Level 28
God Stats
3W - 1L
1,686 SR
Queue Stats
4W - 1L
1,761 Elo+
Party 1
Chang'e
Chang'e
Nilneris
Chang'e
Level 107
God Stats
11W - 2L
1,585 SR
Queue Stats
21W - 14L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
Level 100
God Stats
3W - 1L
1,578 SR
Queue Stats
26W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,502
1,084
6,490
5,892
1,794
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
12
0 / 3 / 2
6,619
1,103
2,739
7,310
5,724
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
MrBurnaway
Vulcan
12
0 / 1 / 0
6,866
1,144
6,090
2,669
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
X69X4ME
Kumbhakarna
10
0 / 0 / 0
4,433
739
0
0
0
Ix Chel
kokamikaze
Ix Chel
12
2 / 1 / 0
7,095
1,183
4,305
5,634
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 0 / 4
6,645
1,108
997
2,819
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
Liggmanutz
Mercury
12
0 / 0 / 1
6,550
1,092
2,620
2,106
633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Namesaki
Artemis
12
3 / 0 / 2
7,404
1,234
5,242
4,448
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nilneris
Chang'e
12
0 / 2 / 4
6,973
1,162
3,642
8,067
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
13
2 / 0 / 2
7,444
1,241
7,350
4,848
1,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
5
5
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
4
2
L
0
0
2
1
L
Nike
0
3
2
0.33
W
Mercury
Liggmanutz
Mercury
0
0
1
0.5
L
Vulcan
MrBurnaway
Vulcan
0
1
0
0
W
Artemis
Namesaki
Artemis
3
0
2
4
W
Chang'e
Nilneris
Chang'e
0
2
4
1
L
Kumbhakarna
X69X4ME
Kumbhakarna
0
0
0
0
W
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
2
0
2
3
L
Ix Chel
kokamikaze
Ix Chel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
19,851
21,505
Taken
22,288
10,071
Mitigated
8,898
2,489
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
997
315
2,646
1,453
2,819
1,743
0
2,161
620
0
2,776
L
6,490
2,400
0
728
5,892
1,794
0
3,290
2,516
13,080
0
L
Nike
2,739
73
98
373
7,310
5,724
0
2,820
4,310
0
9,826
W
Mercury
Liggmanutz
Mercury
2,620
792
0
500
2,106
633
0
1,084
956
0
9,642
L
Vulcan
MrBurnaway
Vulcan
6,090
0
0
0
2,669
857
0
1,675
920
27,875
0
W
Artemis
Namesaki
Artemis
5,242
1,745
0
672
4,448
1,438
0
3,461
961
0
12,998
W
Chang'e
Nilneris
Chang'e
3,642
500
971
1,773
8,067
3,788
0
5,989
1,870
24,294
0
L
Kumbhakarna
X69X4ME
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
7,350
312
0
2,096
4,848
1,296
0
3,638
996
23,801
548
L
Ix Chel
kokamikaze
Ix Chel
4,305
547
635
655
5,634
1,696
0
2,765
2,726
14,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
35,016
108
Minions Killed
142
2
Camps Cleared
7
501,424
Distance Traveled
632,660
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,645
1,108
7
1
0
135,920
0
L
Sol
6,502
1,084
13
2
0
119,225
1
L
Nike
6,619
1,103
15
3
0
120,132
1
W
Mercury
6,550
1,092
12
2
5
86,593
0
L
Vulcan
6,866
1,144
54
9
1
140,380
0
W
Artemis
7,404
1,234
25
4
1
131,459
0
W
Chang'e
6,973
1,162
64
11
1
132,710
0
L
Kumbhakarna
4,433
739
0
0
0
0
0
W
Morgan Le Fay
7,444
1,241
34
6
0
145,978
0
L
Ix Chel
7,095
1,183
26
4
1
121,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role