Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JabbaTheHutt423
Thanatos
Level 122
God Stats
15W - 9L
1,647 SR
Queue Stats
302W - 327L
1,390 Elo+
Solo
Ix Chel
Ix Chel
MadJack14
Ix Chel
Level 105
God Stats
8W - 8L
1,520 SR
Queue Stats
52W - 67L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
blackgriffe
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,430 Elo+
Party 1
Artemis
Artemis
Елнар
Artemis
Level 40
God Stats
18W - 18L
1,468 SR
Queue Stats
30W - 40L
1,439 Elo+
Solo
Team Averages
Level 104
1,527 SR
1,437 Elo+

VS

Team Averages
Level 91
1,621 SR
1,461 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
A_L_E_I_X1
Chang'e
Level 101
God Stats
49W - 52L
1,460 SR
Queue Stats
464W - 514L
1,404 Elo+
Solo
Geb
Geb
KaBlom
Geb
Level 29
God Stats
4W - 0L
1,826 SR
Queue Stats
55W - 69L
1,448 Elo+
Party 2
Horus
Horus
MonsterKoma324
Horus
Level 138
God Stats
9W - 6L
1,904 SR
Queue Stats
131W - 130L
1,439 Elo+
Solo
Neith
Neith
Zowta
Neith
Level 64
God Stats
6W - 8L
1,416 SR
Queue Stats
149W - 150L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 1
7,466
679
6,305
7,382
3,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
5
0 / 2 / 0
4,328
393
533
4,550
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
MadJack14
Ix Chel
11
0 / 3 / 0
6,054
550
1,058
5,323
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
blackgriffe
Jormungandr
9
0 / 3 / 1
5,351
486
4,472
9,615
6,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Елнар
Artemis
9
3 / 4 / 0
5,750
523
6,184
7,098
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 0 / 1
7,928
721
6,162
4,474
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
A_L_E_I_X1
Chang'e
11
0 / 3 / 2
5,975
543
2,768
8,878
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
KaBlom
Geb
10
2 / 1 / 5
5,884
535
3,255
6,994
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 1 / 2
5,887
535
2,836
9,744
6,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zowta
Neith
10
3 / 1 / 4
6,202
564
8,194
7,558
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
13
13
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
1
1
3.5
W
Ix Chel
 
Ix Chel
6
0
1
6.5
W
Chang'e
A_L_E_I_X1
Chang'e
0
3
2
0.33
L
Thanatos
0
2
0
0
W
Geb
KaBlom
Geb
2
1
5
4.5
L
Ix Chel
MadJack14
Ix Chel
0
3
0
0
W
2
1
2
3
W
Neith
Zowta
Neith
3
1
4
5
L
Jormungandr
blackgriffe
Jormungandr
0
3
1
0.17
L
Artemis
Елнар
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
23,215
33,968
Taken
37,648
13,924
Mitigated
15,030
11,086
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,305
386
0
4,304
7,382
3,624
0
3,981
3,135
52,638
3,341
W
Ix Chel
 
Ix Chel
6,162
718
253
1,469
4,474
1,461
0
1,946
2,528
55,510
1,397
W
Chang'e
A_L_E_I_X1
Chang'e
2,768
39
280
4,516
8,878
2,685
0
5,282
3,596
35,809
0
L
Thanatos
533
99
0
3,312
4,550
1,042
0
1,506
2,998
0
14,884
W
Geb
KaBlom
Geb
3,255
435
0
3,630
6,994
2,474
0
685
6,309
28,830
861
L
Ix Chel
MadJack14
Ix Chel
1,058
0
0
739
5,323
1,185
0
4,125
1,198
39,674
0
W
2,836
1,234
619
3,800
9,744
6,027
168
2,150
7,594
0
19,748
W
Neith
Zowta
Neith
8,194
4,654
0
3,264
7,558
2,383
1,773
1,428
6,130
0
40,327
L
Jormungandr
blackgriffe
Jormungandr
4,472
1,472
142
1,480
9,615
6,213
0
1,547
8,068
24,495
0
L
Artemis
Елнар
Artemis
6,184
2,821
0
1,109
7,098
1,860
0
677
6,421
0
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
31,876
289
Minions Killed
339
0
Camps Cleared
0
941,921
Distance Traveled
1,107,978
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,466
679
103
9
0
209,135
5
W
Ix Chel
7,928
721
103
9
0
220,307
0
W
Chang'e
5,975
543
83
8
0
230,662
2
L
Thanatos
4,328
393
29
3
0
104,025
0
W
Geb
5,884
535
52
5
0
230,683
0
L
Ix Chel
6,054
550
90
8
0
206,938
0
W
Horus
5,887
535
27
2
0
240,992
0
W
Neith
6,202
564
74
7
0
185,334
4
L
Jormungandr
5,351
486
33
3
0
212,981
0
L
Artemis
5,750
523
34
3
0
208,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role