Player Matchup

Bastet
Bastet
Bside77
Bastet
Level 127
God Stats
95W - 68L
1,605 SR
Queue Stats
496W - 501L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
IVMTGamingVI
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Scylla
Scylla
Jay11Nightshade
Scylla
Level 46
God Stats
69W - 74L
1,479 SR
Queue Stats
125W - 126L
1,470 Elo+
Solo
Bacchus
Bacchus
SaulRN15
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,551 Elo+
Solo
Skadi
Skadi
longliveUS
Skadi
Level 124
God Stats
86W - 67L
1,540 SR
Queue Stats
191W - 195L
1,482 Elo+
Party 2
Team Averages
Level 97
1,525 SR
1,495 Elo+

VS

Team Averages
Level 78
1,511 SR
1,551 Elo+
Horus
Horus
 
Horus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Liggmanutz
Mercury
Level 84
God Stats
5W - 1L
1,308 SR
Queue Stats
13W - 2L
1,675 Elo+
Party 1
Artemis
Artemis
Namesaki
Artemis
Level 28
God Stats
3W - 1L
1,659 SR
Queue Stats
4W - 1L
1,675 Elo+
Party 1
Chang'e
Chang'e
Nilneris
Chang'e
Level 107
God Stats
11W - 2L
1,572 SR
Queue Stats
21W - 14L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
Level 100
God Stats
3W - 1L
1,513 SR
Queue Stats
26W - 19L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bside77
Bastet
15
2 / 4 / 4
9,964
996
13,791
16,111
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
IVMTGamingVI
Cabrakan
15
0 / 6 / 4
9,249
925
7,752
11,443
11,891
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 5 / 4
10,516
1,052
7,027
13,434
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SaulRN15
Bacchus
15
2 / 3 / 5
10,840
1,084
9,688
18,194
24,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
16
3 / 6 / 5
10,573
1,057
14,101
17,830
7,065
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 0 / 16
10,658
1,066
5,610
12,708
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Liggmanutz
Mercury
17
7 / 6 / 8
11,512
1,151
10,540
14,105
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artemis
Namesaki
Artemis
16
2 / 2 / 15
10,384
1,038
16,589
9,420
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Nilneris
Chang'e
17
5 / 0 / 17
11,823
1,182
17,789
14,474
10,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
18
8 / 1 / 15
12,223
1,222
23,176
8,703
4,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
9
Kills
24
24
Deaths
9
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
16
10
L
Bastet
Bside77
Bastet
2
4
4
1
L
Cabrakan
IVMTGamingVI
Cabrakan
0
6
4
0.33
L
2
5
4
0.8
W
Mercury
Liggmanutz
Mercury
7
6
8
1.83
W
Artemis
Namesaki
Artemis
2
2
15
4.75
W
Chang'e
Nilneris
Chang'e
5
0
17
13.5
L
Bacchus
SaulRN15
Bacchus
2
3
5
1.5
W
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
8
1
15
15.5
L
Skadi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,359
Damage
73,704
77,012
Taken
59,410
54,530
Mitigated
34,656
8,615
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,610
1,985
4,982
6,609
12,708
9,613
0
5,273
6,301
0
12,164
L
Bastet
Bside77
Bastet
13,791
3,010
0
2,517
16,111
6,166
0
7,292
8,492
0
27,506
L
Cabrakan
IVMTGamingVI
Cabrakan
7,752
840
37
1,058
11,443
11,891
0
5,170
5,806
15,762
0
L
7,027
692
0
83
13,434
5,062
0
7,923
5,230
41,537
0
W
Mercury
Liggmanutz
Mercury
10,540
5,718
0
579
14,105
5,665
0
6,302
7,803
0
17,374
W
Artemis
Namesaki
Artemis
16,589
8,926
0
2,756
9,420
4,590
0
4,092
5,328
0
27,719
W
Chang'e
Nilneris
Chang'e
17,789
2,014
3,887
4,482
14,474
10,737
0
5,517
8,957
40,903
1,824
L
Bacchus
SaulRN15
Bacchus
9,688
1,259
0
4,202
18,194
24,346
0
7,765
9,614
14,808
76
W
Morgan Le Fay
YerrPuCStinks
Morgan Le Fay
23,176
1,548
100
3,879
8,703
4,051
0
3,263
5,440
43,117
0
L
Skadi
14,101
6,408
0
718
17,830
7,065
0
10,507
6,941
0
31,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
56,600
190
Minions Killed
210
4
Camps Cleared
3
899,566
Distance Traveled
1,001,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,658
1,066
19
2
0
198,807
0
L
Bastet
9,964
996
28
3
1
210,359
0
L
Cabrakan
9,249
925
20
2
0
136,881
0
L
Scylla
10,516
1,052
99
10
1
193,692
0
W
Mercury
11,512
1,151
21
2
2
221,561
0
W
Artemis
10,384
1,038
49
5
0
167,493
0
W
Chang'e
11,823
1,182
89
9
1
198,555
0
L
Bacchus
10,840
1,084
11
1
1
184,319
0
W
Morgan Le Fay
12,223
1,222
32
3
0
215,233
0
L
Skadi
10,573
1,057
32
3
1
174,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role