Player Matchup

Chiron
Chiron
Gods_Knight
Chiron
Level 49
God Stats
2W - 3L
1,455 SR
Queue Stats
43W - 73L
1,296 Elo+
Solo
Kukulkan
Kukulkan
Karac__Pandra
Kukulkan
Level 55
God Stats
11W - 14L
1,444 SR
Queue Stats
21W - 45L
1,298 Elo+
Solo
Ne Zha
Ne Zha
TheMrozek415
Ne Zha
Level 88
God Stats
3W - 2L
1,571 SR
Queue Stats
17W - 13L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
XVI0OIO0IVX
Kuzenbo
Level 157
God Stats
0W - 1L
1,528 SR
Queue Stats
54W - 62L
1,399 Elo+
Solo
Ares
Ares
deletedevin
Ares
Level 63
God Stats
0W - 2L
1,113 SR
Queue Stats
68W - 72L
1,426 Elo+
Solo
Team Averages
Level 82
1,422 SR
1,375 Elo+

VS

Team Averages
Level 76
1,525 SR
1,409 Elo+
Anubis
Anubis
DoozyFish
Anubis
Level 62
God Stats
7W - 10L
1,368 SR
Queue Stats
43W - 36L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeikoXI
Cu Chulainn
Level 128
God Stats
4W - 2L
1,615 SR
Queue Stats
220W - 209L
1,418 Elo+
Solo
Scylla
Scylla
MetalLeeRock
Scylla
Level 65
God Stats
4W - 3L
1,435 SR
Queue Stats
222W - 225L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Shakusky07
Sun Wukong
Level 57
God Stats
20W - 10L
1,686 SR
Queue Stats
104W - 102L
1,467 Elo+
Solo
Izanami
Izanami
l iDambler l
Izanami
Level 68
God Stats
1W - 1L
1,519 SR
Queue Stats
10W - 22L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 0 / 1
7,251
427
4,923
6,222
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Karac__Pandra
Kukulkan
13
0 / 6 / 1
7,528
443
6,946
8,875
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
12
1 / 5 / 1
6,659
392
3,135
11,463
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
XVI0OIO0IVX
Kuzenbo
11
2 / 2 / 0
6,827
402
5,033
12,292
7,446
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 7 / 2
7,548
444
5,331
15,109
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoozyFish
Anubis
14
5 / 1 / 3
8,595
506
4,514
8,640
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
HeikoXI
Cu Chulainn
15
1 / 2 / 2
9,211
542
7,658
13,275
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
17
6 / 0 / 2
10,270
604
6,415
5,750
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Shakusky07
Sun Wukong
13
3 / 2 / 9
8,777
516
8,204
13,848
12,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
l iDambler l
Izanami
14
4 / 1 / 4
9,309
548
7,259
5,407
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
19
20
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
DoozyFish
Anubis
5
1
3
6.5
L
Chiron
1
0
1
1.5
W
Cu Chulainn
HeikoXI
Cu Chulainn
1
2
2
1
L
Kukulkan
Karac__Pandra
Kukulkan
0
6
1
0.08
W
Scylla
6
0
2
7
W
Sun Wukong
Shakusky07
Sun Wukong
3
2
9
3.75
L
Ne Zha
1
5
1
0.3
L
Kuzenbo
XVI0OIO0IVX
Kuzenbo
2
2
0
1
L
2
7
2
0.43
W
Izanami
l iDambler l
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
34,050
53,961
Taken
46,920
29,227
Mitigated
26,968
10,683
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DoozyFish
Anubis
4,514
196
0
3,221
8,640
3,121
65
1,899
6,741
44,712
0
L
Chiron
4,923
1,344
295
2,560
6,222
1,929
0
315
5,907
0
46,657
W
Cu Chulainn
HeikoXI
Cu Chulainn
7,658
1,930
0
1,469
13,275
7,066
635
5,158
8,117
0
63,642
L
Kukulkan
Karac__Pandra
Kukulkan
6,946
190
0
402
8,875
3,239
0
4,264
4,266
61,114
0
W
Scylla
6,415
474
0
1,930
5,750
2,162
0
3,422
2,328
68,195
1,674
W
Sun Wukong
Shakusky07
Sun Wukong
8,204
1,771
0
3,444
13,848
12,472
80
5,435
8,413
1,089
25,580
L
Ne Zha
3,135
985
0
1,438
11,463
4,489
39
2,843
8,540
0
49,200
L
Kuzenbo
XVI0OIO0IVX
Kuzenbo
5,033
1,885
0
4,208
12,292
7,446
70
541
11,751
30,057
915
L
5,331
335
0
1,780
15,109
12,124
0
2,394
12,581
19,517
0
W
Izanami
l iDambler l
Izanami
7,259
5,843
0
356
5,407
2,147
1,860
1,222
4,185
0
62,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
46,162
326
Minions Killed
489
0
Camps Cleared
0
1,557,520
Distance Traveled
1,577,313
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,595
506
87
5
0
349,831
0
L
Chiron
7,251
427
79
5
0
326,223
0
W
Cu Chulainn
9,211
542
108
6
0
265,721
4
L
Kukulkan
7,528
443
116
7
0
319,667
0
W
Scylla
10,270
604
154
9
0
320,258
8
W
Sun Wukong
8,777
516
26
2
0
337,584
2
L
Ne Zha
6,659
392
60
4
0
382,957
0
L
Kuzenbo
6,827
402
50
3
0
214,965
0
L
Ares
7,548
444
21
1
0
313,708
2
W
Izanami
9,309
548
114
7
0
303,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role