Player Matchup

Ymir
Ymir
IfiDieitsLuck
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,288 Elo+
Party 1
Bellona
Bellona
PhiBroMiaja
Bellona
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 44L
1,469 Elo+
Solo
Ishtar
Ishtar
RasCali
Ishtar
Level 103
God Stats
2W - 3L
1,279 SR
Queue Stats
118W - 127L
1,411 Elo+
Party 1
Arachne
Arachne
Sethtast1c
Arachne
Level 84
God Stats
21W - 13L
1,704 SR
Queue Stats
73W - 72L
1,464 Elo+
Solo
Anubis
Anubis
j03j0k3s
Anubis
Level 160
God Stats
49W - 30L
1,685 SR
Queue Stats
198W - 195L
1,518 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,430 Elo+

VS

Team Averages
Level 115
1,505 SR
1,473 Elo+
Janus
Janus
ImTheBestUllr
Janus
Level 169
God Stats
35W - 37L
1,596 SR
Queue Stats
724W - 650L
1,489 Elo+
Solo
Cernunnos
Cernunnos
MrsNowking5242
Cernunnos
Level 102
God Stats
3W - 0L
1,748 SR
Queue Stats
57W - 59L
1,467 Elo+
Solo
Pele
Pele
SenorLechugx
Pele
Level 117
God Stats
3W - 0L
1,702 SR
Queue Stats
55W - 48L
1,537 Elo+
Solo
Shiva
Shiva
xfreeland
Shiva
Level 140
God Stats
1W - 6L
1,165 SR
Queue Stats
32W - 27L
1,547 Elo+
Solo
Cthulhu
Cthulhu
xxjacxx69
Cthulhu
Level 45
God Stats
3W - 2L
1,312 SR
Queue Stats
95W - 82L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
5,838
449
3,988
9,192
2,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
PhiBroMiaja
Bellona
10
0 / 2 / 0
5,867
451
3,419
10,438
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
RasCali
Ishtar
13
3 / 2 / 3
7,329
564
9,930
9,462
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Sethtast1c
Arachne
13
6 / 3 / 0
7,233
556
5,049
12,155
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
j03j0k3s
Anubis
11
1 / 8 / 1
6,530
502
5,147
9,071
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
9,280
714
8,978
8,120
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MrsNowking5242
Cernunnos
13
3 / 2 / 5
7,711
593
6,965
9,733
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 2
8,545
657
6,505
8,641
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
xfreeland
Shiva
14
1 / 0 / 1
8,331
641
7,854
7,688
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
xxjacxx69
Cthulhu
12
2 / 4 / 6
7,595
584
4,322
11,005
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
19
19
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
6
3
6
3
W
Cernunnos
MrsNowking5242
Cernunnos
3
2
5
2.75
L
Bellona
PhiBroMiaja
Bellona
0
2
0
0
L
Ishtar
RasCali
Ishtar
3
2
3
2.25
W
7
2
2
4
L
Arachne
Sethtast1c
Arachne
6
3
0
2
L
Anubis
j03j0k3s
Anubis
1
8
1
0.19
W
Shiva
xfreeland
Shiva
1
0
1
1.5
W
Cthulhu
xxjacxx69
Cthulhu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
34,624
50,318
Taken
45,187
21,662
Mitigated
18,769
12,391
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,988
1,310
0
1,080
9,192
2,689
0
1,779
7,413
23,032
0
W
8,978
1,016
0
1,221
8,120
2,057
0
3,535
4,585
60,074
317
W
Cernunnos
MrsNowking5242
Cernunnos
6,965
2,790
0
2,510
9,733
3,300
954
1,733
8,000
0
48,467
L
Bellona
PhiBroMiaja
Bellona
3,419
1,531
0
2,442
10,438
8,283
0
721
9,692
0
33,637
L
Ishtar
RasCali
Ishtar
9,930
5,057
0
3,083
9,462
3,307
0
2,943
6,445
0
54,834
W
6,505
1,479
0
3,276
8,641
2,525
0
1,719
6,922
0
74,581
L
Arachne
Sethtast1c
Arachne
5,049
2,622
0
5,101
12,155
4,160
0
1,328
10,635
0
42,167
L
Anubis
j03j0k3s
Anubis
5,147
160
0
685
9,071
3,223
0
5,695
2,956
47,498
1,182
W
Shiva
xfreeland
Shiva
7,854
2,361
0
2,010
7,688
3,801
193
0
7,688
0
59,393
W
Cthulhu
xxjacxx69
Cthulhu
4,322
317
2,247
3,097
11,005
7,086
224
2,782
8,223
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
41,462
364
Minions Killed
474
0
Camps Cleared
0
1,137,675
Distance Traveled
1,331,986
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,838
449
39
3
0
215,464
2
W
Janus
9,280
714
122
9
0
245,934
5
W
Cernunnos
7,711
593
102
8
0
242,082
2
L
Bellona
5,867
451
75
6
0
209,748
0
L
Ishtar
7,329
564
97
7
0
236,371
3
W
Pele
8,545
657
110
8
0
320,422
0
L
Arachne
7,233
556
69
5
0
258,069
0
L
Anubis
6,530
502
84
6
0
218,023
3
W
Shiva
8,331
641
114
9
0
252,747
4
W
Cthulhu
7,595
584
26
2
0
270,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role