Player Matchup

Hercules
Hercules
Caktuz
Hercules
Level 84
God Stats
3W - 8L
1,363 SR
Queue Stats
143W - 205L
1,283 Elo+
Party 2
Artemis
Artemis
Nerovaii
Artemis
Level 63
God Stats
0W - 3L
1,180 SR
Queue Stats
19W - 64L
1,213 Elo+
Party 2
Ravana
Ravana
PosseGamer
Ravana
Level 161
God Stats
2W - 3L
1,137 SR
Queue Stats
164W - 169L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Qkies
Nu Wa
Level 25
God Stats
30W - 43L
1,260 SR
Queue Stats
73W - 107L
1,248 Elo+
Party 2
Atlas
Atlas
c0meta
Atlas
Level 107
God Stats
1W - 3L
1,198 SR
Queue Stats
181W - 213L
1,305 Elo+
Party 2
Team Averages
Level 88
1,228 SR
1,314 Elo+

VS

Team Averages
Level 170
1,554 SR
1,535 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KotukoOkuDokara
Chiron
Level 155
God Stats
4W - 2L
1,666 SR
Queue Stats
15W - 9L
1,621 Elo+
Solo
Khepri
Khepri
SargentWood
Khepri
Level 174
God Stats
3W - 3L
1,606 SR
Queue Stats
275W - 274L
1,492 Elo+
Solo
Ravana
Ravana
ikordi
Ravana
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 92L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caktuz
Hercules
10
1 / 2 / 0
5,586
508
3,584
12,465
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Nerovaii
Artemis
10
0 / 5 / 1
5,148
468
4,651
9,229
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
PosseGamer
Ravana
12
1 / 3 / 0
6,118
556
2,400
7,618
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Qkies
Nu Wa
10
0 / 2 / 1
5,434
494
2,370
4,242
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
c0meta
Atlas
10
1 / 2 / 0
5,581
507
4,646
7,976
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 1
6,957
632
6,827
3,417
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
11
0 / 2 / 3
6,474
589
5,241
8,072
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 0
7,400
673
8,373
7,303
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
10
0 / 1 / 3
6,274
570
2,928
6,253
4,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
ikordi
Ravana
13
5 / 0 / 2
7,097
645
6,979
4,532
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
W
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Hercules
Caktuz
Hercules
1
2
0
0.5
W
6
0
0
6
L
Artemis
Nerovaii
Artemis
0
5
1
0.1
L
Ravana
PosseGamer
Ravana
1
3
0
0.33
L
Nu Wa
Qkies
Nu Wa
0
2
1
0.25
W
Khepri
0
1
3
1.5
L
Atlas
c0meta
Atlas
1
2
0
0.5
W
Ravana
ikordi
Ravana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
30,348
41,530
Taken
29,577
15,578
Mitigated
15,205
13,662
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,827
259
0
628
3,417
1,077
78
1,207
2,167
56,527
0
W
Sylvanus
 
Sylvanus
5,241
1,190
387
3,177
8,072
4,948
96
3,570
3,704
25,261
3,353
L
Hercules
Caktuz
Hercules
3,584
1,028
0
5,554
12,465
5,409
0
5,213
7,212
0
20,029
W
8,373
2,221
208
1,988
7,303
2,497
642
0
7,303
0
55,071
L
Artemis
Nerovaii
Artemis
4,651
2,353
0
2,492
9,229
2,262
0
872
8,357
0
31,844
L
Ravana
PosseGamer
Ravana
2,400
297
0
3,404
7,618
2,638
0
2,106
5,425
0
58,627
L
Nu Wa
Qkies
Nu Wa
2,370
1,274
0
476
4,242
1,006
0
2,476
1,766
25,609
0
W
Khepri
2,928
394
1,649
1,794
6,253
4,628
0
1,026
5,154
16,060
944
L
Atlas
c0meta
Atlas
4,646
1,307
0
1,736
7,976
4,263
0
3,569
3,927
25,939
0
W
Ravana
ikordi
Ravana
6,979
2,234
0
1,682
4,532
2,055
0
275
4,233
0
59,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
34,202
316
Minions Killed
415
0
Camps Cleared
0
1,164,953
Distance Traveled
1,220,101
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,957
632
110
10
0
222,033
0
W
Sylvanus
6,474
589
70
6
0
211,245
2
L
Hercules
5,586
508
37
3
0
261,305
5
W
Chiron
7,400
673
96
9
0
230,139
2
L
Artemis
5,148
468
49
4
0
208,622
2
L
Ravana
6,118
556
110
10
0
264,263
0
L
Nu Wa
5,434
494
72
7
0
213,412
0
W
Khepri
6,274
570
32
3
0
268,124
4
L
Atlas
5,581
507
48
4
0
217,351
2
W
Ravana
7,097
645
107
10
0
288,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role