Player Matchup

Ao Kuang
Ao Kuang
Diamond III
ChosenKymera
Ao Kuang
Diamond III
Level 153
God Stats
26W - 11L
1,724 SR
Queue Stats
146W - 127L
2,112 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
KM0N
Kumbhakarna
Masters
Level 183
God Stats
4W - 7L
1,329 SR
Queue Stats
424W - 325L
2,481 MMR
Party 1
Charybdis
Charybdis
Diamond III
oJmannn
Charybdis
Diamond III
Level 156
God Stats
1W - 3L
1,344 SR
Queue Stats
103W - 36L
2,014 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,466 SR
2,202 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,680 SR
2,036 MMR
Hercules
Hercules
Platinum II
Darifing1
Hercules
Platinum II
Level 157
God Stats
6W - 8L
1,669 SR
Queue Stats
114W - 122L
2,034 MMR
Solo
Ares
Ares
Platinum II
DezzitooTTV
Ares
Platinum II
Level 117
God Stats
6W - 5L
1,733 SR
Queue Stats
145W - 143L
2,100 MMR
Solo
Kukulkan
Kukulkan
Masters
HeavenIyWing
Kukulkan
Masters
Level 159
God Stats
13W - 9L
1,640 SR
Queue Stats
747W - 678L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChosenKymera
Ao Kuang
18
5 / 4 / 5
11,775
785
10,443
18,758
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
KM0N
Kumbhakarna
17
2 / 4 / 9
11,573
772
9,791
20,269
21,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
oJmannn
Charybdis
20
5 / 0 / 7
12,736
849
21,059
14,115
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CthulhuMulanFafnirAchillesKuzenbo

VS

Bans
ThothMedusaAnhurUllrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darifing1
Hercules
16
1 / 3 / 5
10,827
722
16,478
21,735
19,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 3
10,381
692
11,730
16,889
19,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HeavenIyWing
Kukulkan
19
4 / 3 / 4
12,467
831
13,102
9,669
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
8
8
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ChosenKymera
Ao Kuang
5
4
5
1.88
L
Hercules
Darifing1
Hercules
1
3
5
1.17
L
3
6
3
0.75
L
Kukulkan
HeavenIyWing
Kukulkan
4
3
4
2
W
Kumbhakarna
KM0N
Kumbhakarna
2
4
9
1.63
W
Charybdis
oJmannn
Charybdis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
41,310
53,142
Taken
48,293
43,330
Mitigated
43,722
12,528
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ChosenKymera
Ao Kuang
10,443
2,493
0
3,990
18,758
16,409
574
7,536
10,566
23,382
0
L
Hercules
Darifing1
Hercules
16,478
3,618
0
5,687
21,735
19,750
0
8,318
12,782
0
39,952
L
11,730
925
0
1,548
16,889
19,665
0
4,769
11,568
25,328
0
L
Kukulkan
HeavenIyWing
Kukulkan
13,102
1,270
0
623
9,669
4,307
82
6,003
3,472
61,057
0
W
Kumbhakarna
KM0N
Kumbhakarna
9,791
1,013
0
1,223
20,269
21,541
82
8,615
10,337
22,950
0
W
Charybdis
oJmannn
Charybdis
21,059
10,580
0
7,315
14,115
5,380
2,901
7,688
5,902
0
86,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
33,675
162
Minions Killed
191
0
Camps Cleared
0
820,606
Distance Traveled
724,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,775
785
25
2
0
269,346
0
L
Hercules
10,827
722
51
3
0
251,147
0
L
Ares
10,381
692
20
1
0
217,549
0
L
Kukulkan
12,467
831
120
8
0
256,293
1
W
Kumbhakarna
11,573
772
23
2
0
275,013
0
W
Charybdis
12,736
849
114
8
0
276,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role