Player Matchup

Merlin
Merlin
Babushhka
Merlin
Level 102
God Stats
1W - 0L
1,826 SR
Queue Stats
4W - 0L
1,882 Elo+
Party 1
Bacchus
Bacchus
HepCYouLater
Bacchus
Level 126
God Stats
1W - 0L
1,286 SR
Queue Stats
33W - 15L
1,647 Elo+
Party 1
Hercules
Hercules
Monarch0fShadows
Hercules
Level 144
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 0L
1,931 Elo+
Party 1
Charybdis
Charybdis
MrFantasia8
Charybdis
Level 89
God Stats
21W - 22L
1,864 SR
Queue Stats
109W - 105L
1,545 Elo+
Solo
Bastet
Bastet
TheyCallMeBito
Bastet
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 68L
1,596 Elo+
Solo
Team Averages
Level 116
1,640 SR
1,720 Elo+

VS

Team Averages
Level 135
1,576 SR
1,552 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AK_withdat_47
Vulcan
Level 116
God Stats
15W - 16L
1,617 SR
Queue Stats
322W - 333L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Crissㅤ
Yu Huang
Level 156
God Stats
17W - 20L
1,528 SR
Queue Stats
265W - 250L
1,570 Elo+
Solo
Artio
Artio
PercivalKOTRT
Artio
Level 103
God Stats
26W - 15L
1,665 SR
Queue Stats
218W - 221L
1,595 Elo+
Solo
Bastet
Bastet
梦青楼China
Bastet
Level 139
God Stats
2W - 5L
1,571 SR
Queue Stats
73W - 79L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Babushhka
Merlin
12
1 / 0 / 4
7,241
1,207
6,158
2,913
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
HepCYouLater
Bacchus
12
2 / 1 / 3
7,422
1,237
1,601
4,698
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 4
6,471
1,079
4,648
6,879
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
MrFantasia8
Charybdis
12
1 / 0 / 4
7,110
1,185
6,879
4,174
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 0 / 3
7,593
1,266
6,662
4,609
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

379

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 1
6,719
1,120
9,360
5,993
1,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,896
1,149
5,741
6,077
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Crissㅤ
Yu Huang
10
0 / 0 / 0
5,757
960
0
0
0
12
0 / 1 / 2
7,141
1,190
3,595
10,299
8,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 2
6,305
1,051
2,207
6,072
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
7
Kills
2
2
Deaths
7
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
1
1.5
L
1
3
1
0.5
W
Merlin
Babushhka
Merlin
1
0
4
3
L
Yu Huang
Crissㅤ
Yu Huang
0
0
0
0
W
Bacchus
HepCYouLater
Bacchus
2
1
3
3.5
W
0
1
4
2
W
Charybdis
MrFantasia8
Charybdis
1
0
4
3
L
0
1
2
1
W
3
0
3
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
20,903
23,273
Taken
28,441
13,367
Mitigated
14,109
4,820
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,360
3,956
0
0
5,993
1,772
0
1,643
4,199
0
24,593
L
5,741
175
0
0
6,077
1,877
0
1,821
4,213
21,110
0
W
Merlin
Babushhka
Merlin
6,158
266
0
931
2,913
938
0
1,064
1,787
24,596
0
L
Yu Huang
Crissㅤ
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
HepCYouLater
Bacchus
1,601
199
0
946
4,698
4,628
0
2,251
2,274
4,482
0
W
4,648
991
0
1,405
6,879
5,033
0
2,780
3,955
0
13,028
W
Charybdis
MrFantasia8
Charybdis
6,879
3,322
0
950
4,174
1,291
0
1,263
2,828
0
23,831
L
3,595
256
772
1,839
10,299
8,685
0
2,987
7,157
10,305
267
W
6,662
1,686
0
588
4,609
1,477
0
1,282
3,254
0
17,171
L
2,207
274
0
205
6,072
1,775
0
1,308
4,691
0
6,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
32,818
141
Minions Killed
105
8
Camps Cleared
4
593,865
Distance Traveled
533,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,719
1,120
35
6
1
127,260
0
L
Vulcan
6,896
1,149
45
8
1
136,364
0
W
Merlin
7,241
1,207
46
8
1
119,659
0
L
Yu Huang
5,757
960
0
0
0
0
0
W
Bacchus
7,422
1,237
6
1
0
92,348
0
W
Hercules
6,471
1,079
17
3
0
125,183
0
W
Charybdis
7,110
1,185
51
9
3
108,130
0
L
Artio
7,141
1,190
8
1
1
138,213
0
W
Bastet
7,593
1,266
21
4
4
148,545
0
L
Bastet
6,305
1,051
17
3
1
131,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role