Player Matchup

Bacchus
Bacchus
Platinum I
nateussy
Bacchus
Platinum I
Level 149
God Stats
9W - 0L
1,708 SR
Queue Stats
37W - 8L
1,986 MMR
Party 2
Hera
Hera
Diamond V
perspectiveduck5
Hera
Diamond V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 8L
1,834 MMR
Party 2
Serqet
Serqet
Diamond III
superdeathfang
Serqet
Diamond III
Level 184
God Stats
3W - 0L
1,976 SR
Queue Stats
48W - 8L
2,157 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,728 SR
1,993 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,652 SR
1,714 MMR
Lancelot
Lancelot
Gold III
EazyE0302
Lancelot
Gold III
Level 146
God Stats
28W - 33L
1,961 SR
Queue Stats
276W - 332L
1,695 MMR
Solo
Shiva
Shiva
Gold III
Kami-_-Desu
Shiva
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,647 MMR
Party 1
Janus
Janus
Gold I
YonzWorld
Janus
Gold I
Level 141
God Stats
44W - 66L
1,496 SR
Queue Stats
307W - 351L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
nateussy
Bacchus
15
5 / 1 / 9
9,845
895
7,469
11,004
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
6 / 0 / 9
10,838
985
13,480
5,211
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 9
10,402
946
6,903
13,335
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresKumbhakarnaNe ZhaFafnirGanesha

VS

Bans
AchillesSobekCthulhuThothKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EazyE0302
Lancelot
13
0 / 6 / 1
8,131
739
4,256
12,549
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 0
8,364
760
5,952
11,635
7,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
YonzWorld
Janus
13
0 / 5 / 0
8,301
755
5,071
6,926
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
EazyE0302
Lancelot
0
6
1
0.08
L
1
4
0
0.25
L
Janus
YonzWorld
Janus
0
5
0
0
W
Bacchus
nateussy
Bacchus
5
1
9
9.5
W
6
0
9
10.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
15,279
29,550
Taken
31,110
25,291
Mitigated
17,224
10,259
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
EazyE0302
Lancelot
4,256
274
0
1,703
12,549
8,354
0
8,222
3,533
0
20,603
L
5,952
646
160
1,830
11,635
7,113
0
7,542
3,048
0
22,633
L
Janus
YonzWorld
Janus
5,071
150
0
1,089
6,926
1,757
0
3,825
2,574
31,465
0
W
Bacchus
nateussy
Bacchus
7,469
933
373
3,886
11,004
12,060
1,032
2,232
8,459
15,072
2,299
W
13,480
2,577
0
1,505
5,211
1,836
1,713
1,389
3,750
64,496
0
W
6,903
917
0
4,495
13,335
11,395
627
2,134
10,996
452
23,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
24,796
154
Minions Killed
130
0
Camps Cleared
0
699,827
Distance Traveled
557,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,131
739
30
3
0
200,394
0
L
Shiva
8,364
760
39
4
0
182,062
0
L
Janus
8,301
755
61
6
0
174,720
0
W
Bacchus
9,845
895
17
2
0
232,630
0
W
Hera
10,838
985
101
9
0
224,437
0
W
Serqet
10,402
946
36
3
0
242,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role