Player Matchup

Erlang Shen
Erlang Shen
Caktuz
Erlang Shen
Level 84
God Stats
0W - 5L
1,166 SR
Queue Stats
143W - 205L
1,294 Elo+
Party 2
Yu Huang
Yu Huang
KotukoOkuDokara
Yu Huang
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,652 Elo+
Solo
Artemis
Artemis
Nerovaii
Artemis
Level 63
God Stats
0W - 3L
1,266 SR
Queue Stats
19W - 64L
1,222 Elo+
Party 2
Surtr
Surtr
Qkies
Surtr
Level 25
God Stats
3W - 9L
1,340 SR
Queue Stats
73W - 107L
1,263 Elo+
Party 2
Atlas
Atlas
c0meta
Atlas
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 213L
1,316 Elo+
Party 2
Team Averages
Level 87
1,354 SR
1,350 Elo+

VS

Team Averages
Level 159
1,564 SR
1,511 Elo+
Awilix
Awilix
 
Awilix
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
NAUTYMUSSS
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 161L
1,453 Elo+
Solo
Artio
Artio
TScorp-_mangia
Artio
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
199W - 195L
1,550 Elo+
Solo
Jing Wei
Jing Wei
ikordi
Jing Wei
Level 155
God Stats
5W - 4L
1,603 SR
Queue Stats
122W - 92L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Caktuz
Erlang Shen
11
2 / 1 / 1
5,831
583
1,800
7,157
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
11
1 / 2 / 0
5,943
594
7,580
6,145
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nerovaii
Artemis
9
0 / 3 / 2
4,883
488
2,519
6,197
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Qkies
Surtr
10
1 / 2 / 0
5,951
595
2,569
7,757
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
c0meta
Atlas
7
0 / 3 / 2
4,858
486
2,405
8,667
4,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 1 / 3
6,895
690
7,447
7,804
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
 
Anubis
11
1 / 1 / 1
6,333
633
3,315
3,801
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
NAUTYMUSSS
Vulcan
11
1 / 0 / 1
5,765
577
3,029
4,232
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 4
5,621
562
3,311
9,887
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ikordi
Jing Wei
12
2 / 0 / 3
6,902
690
5,821
4,608
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
3
8.5
W
Anubis
 
Anubis
1
1
1
1.5
L
Erlang Shen
Caktuz
Erlang Shen
2
1
1
2.5
L
Yu Huang
1
2
0
0.5
W
Vulcan
NAUTYMUSSS
Vulcan
1
0
1
1.5
L
Artemis
Nerovaii
Artemis
0
3
2
0.33
L
Surtr
Qkies
Surtr
1
2
0
0.5
W
0
2
4
1
L
Atlas
c0meta
Atlas
0
3
2
0.33
W
Jing Wei
ikordi
Jing Wei
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
22,923
35,923
Taken
30,332
15,368
Mitigated
11,700
8,566
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,447
2,795
0
553
7,804
2,639
0
1,397
6,234
0
51,293
W
Anubis
 
Anubis
3,315
142
0
2,171
3,801
1,333
0
0
3,492
38,233
1,262
L
Erlang Shen
Caktuz
Erlang Shen
1,800
821
0
1,353
7,157
3,766
0
399
6,758
0
40,245
L
Yu Huang
7,580
635
0
480
6,145
1,810
0
2,658
3,487
42,210
489
W
Vulcan
NAUTYMUSSS
Vulcan
3,029
43
0
0
4,232
1,027
0
2,489
1,509
32,468
0
L
Artemis
Nerovaii
Artemis
2,519
1,321
0
1,891
6,197
1,515
0
902
5,295
0
23,948
L
Surtr
Qkies
Surtr
2,569
546
0
2,932
7,757
3,788
0
3,142
4,615
1,344
33,084
W
3,311
209
590
4,611
9,887
5,278
0
4,900
4,607
12,611
1,088
L
Atlas
c0meta
Atlas
2,405
892
0
1,910
8,667
4,489
0
2,287
6,380
11,978
0
W
Jing Wei
ikordi
Jing Wei
5,821
4,765
0
2,409
4,608
1,423
233
553
4,055
0
53,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
31,516
320
Minions Killed
356
0
Camps Cleared
0
1,115,272
Distance Traveled
1,137,920
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,895
690
77
8
0
291,004
0
W
Anubis
6,333
633
84
8
0
196,828
2
L
Erlang Shen
5,831
583
72
7
0
261,834
4
L
Yu Huang
5,943
594
101
10
0
207,104
2
W
Vulcan
5,765
577
74
7
0
221,797
0
L
Artemis
4,883
488
56
6
0
202,727
0
L
Surtr
5,951
595
78
8
0
227,964
0
W
Artio
5,621
562
18
2
0
213,756
4
L
Atlas
4,858
486
13
1
0
215,643
3
W
Jing Wei
6,902
690
103
10
0
214,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role