Player Matchup

He Bo
He Bo
Bronze III
EL_CAPO-ARRIVE
He Bo
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,586 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,586 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,500 SR
1,236 MMR
Surtr
Surtr
Silver V
L109
Surtr
Silver V
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 36L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 1
15,259
898
11,780
19,373
15,987
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Hou YiAh Muzen CabPoseidonBakasuraSkadi

VS

Bans
BastetUllrChronosMedusaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
L109
Surtr
20
7 / 5 / 0
16,237
955
14,798
20,105
21,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
7
7
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Surtr
L109
Surtr
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
14,798
19,373
Taken
20,105
15,987
Mitigated
21,767
4,866
Healing
1,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,780
469
0
4,866
19,373
15,987
921
1,846
17,527
86,674
0
W
Surtr
L109
Surtr
14,798
6,182
0
1,410
20,105
21,767
2,372
12,154
7,951
1,891
63,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,259
Gold Earned
16,237
173
Minions Killed
121
10
Camps Cleared
2
292,877
Distance Traveled
287,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,259
898
173
10
10
292,877
0
W
Surtr
16,237
955
121
7
2
287,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role