Player Matchup

Ares
Ares
JingBaeIsMyWaifu
Ares
Level 49
God Stats
1W - 1L
1,930 SR
Queue Stats
63W - 37L
1,643 Elo+
Party 3
Hou Yi
Hou Yi
Lilstrudel
Hou Yi
Level 107
God Stats
7W - 10L
1,521 SR
Queue Stats
435W - 393L
1,556 Elo+
Party 1
Tyr
Tyr
RISKT0WIN
Tyr
Level 196
God Stats
43W - 37L
1,552 SR
Queue Stats
73W - 67L
1,585 Elo+
Solo
Merlin
Merlin
ShinobiSlayer87
Merlin
Level 128
God Stats
3W - 1L
1,938 SR
Queue Stats
158W - 136L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
xxSweatshirtxx
Ne Zha
Level 48
God Stats
2W - 4L
1,302 SR
Queue Stats
47W - 54L
1,505 Elo+
Party 3
Team Averages
Level 106
1,649 SR
1,570 Elo+

VS

Team Averages
Level 138
1,590 SR
1,535 Elo+
Serqet
Serqet
Drahxx
Serqet
Level 157
God Stats
4W - 3L
1,534 SR
Queue Stats
117W - 106L
1,552 Elo+
Party 2
Anubis
Anubis
KitoSOS
Anubis
Level 105
God Stats
6W - 4L
1,681 SR
Queue Stats
71W - 81L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
SpecialFX713
Cabrakan
Level 148
God Stats
21W - 24L
1,540 SR
Queue Stats
331W - 284L
1,511 Elo+
Solo
Osiris
Osiris
Tormentor86
Osiris
Level 83
God Stats
4W - 1L
1,561 SR
Queue Stats
112W - 98L
1,555 Elo+
Party 2
Nut
Nut
iShaoxz
Nut
Level 198
God Stats
4W - 1L
1,632 SR
Queue Stats
94W - 114L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,179
479
7,826
15,637
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Lilstrudel
Hou Yi
15
2 / 3 / 0
8,129
542
6,777
11,908
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
8,124
542
10,052
13,604
8,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 0
7,521
501
6,129
6,057
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
6,984
466
4,418
10,953
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drahxx
Serqet
13
5 / 3 / 8
7,830
522
6,918
13,763
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
KitoSOS
Anubis
15
7 / 1 / 3
9,344
623
11,433
7,791
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
SpecialFX713
Cabrakan
12
0 / 1 / 13
7,979
532
6,012
10,964
13,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
15
1 / 1 / 2
8,771
585
5,218
11,932
11,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
17
6 / 2 / 2
10,473
698
9,910
7,907
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
19
19
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
Drahxx
Serqet
5
3
8
3
L
2
6
4
0.67
W
Anubis
KitoSOS
Anubis
7
1
3
8.5
L
Hou Yi
Lilstrudel
Hou Yi
2
3
0
0.67
L
3
2
3
2.25
L
0
3
0
0
W
Cabrakan
SpecialFX713
Cabrakan
0
1
13
6.5
W
Osiris
1
1
2
2
W
Nut
6
2
2
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
39,491
58,159
Taken
52,357
30,391
Mitigated
38,927
18,062
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Drahxx
Serqet
6,918
1,727
0
4,911
13,763
7,381
44
4,191
9,471
0
40,789
L
7,826
1,257
0
4,033
15,637
12,299
0
4,219
11,143
20,283
0
W
Anubis
KitoSOS
Anubis
11,433
0
0
4,092
7,791
3,548
512
3,284
4,129
70,441
1,372
L
Hou Yi
Lilstrudel
Hou Yi
6,777
2,958
0
4,807
11,908
3,932
0
2,654
9,254
0
71,828
L
10,052
1,158
0
6,395
13,604
8,845
0
3,781
9,523
0
55,096
L
6,129
357
0
622
6,057
1,463
216
2,230
3,545
50,292
1,398
W
Cabrakan
SpecialFX713
Cabrakan
6,012
1,118
0
1,810
10,964
13,860
0
2,798
7,892
19,360
0
W
Osiris
5,218
1,797
0
6,103
11,932
11,315
280
0
11,932
0
65,501
W
Nut
9,910
7,110
0
4,822
7,907
2,823
222
2,618
5,245
0
100,032
L
4,418
958
0
2,205
10,953
3,852
0
4,303
6,232
0
46,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
44,397
429
Minions Killed
522
0
Camps Cleared
0
1,591,145
Distance Traveled
1,627,822
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,830
522
70
5
0
395,587
2
L
Ares
7,179
479
19
1
0
314,049
1
W
Anubis
9,344
623
141
9
0
310,083
1
L
Hou Yi
8,129
542
135
9
0
295,747
3
L
Tyr
8,124
542
96
6
0
330,620
1
L
Merlin
7,521
501
111
7
0
290,300
6
W
Cabrakan
7,979
532
22
1
0
328,095
3
W
Osiris
8,771
585
121
8
0
313,153
0
W
Nut
10,473
698
168
11
0
280,904
5
L
Ne Zha
6,984
466
68
5
0
360,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role