Player Matchup

Gilgamesh
Gilgamesh
GNS_MoLaPoKabo
Gilgamesh
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 54L
1,500 Elo+
Solo
Chang'e
Chang'e
PrincessMelina
Chang'e
Level 134
God Stats
13W - 14L
1,501 SR
Queue Stats
235W - 237L
1,520 Elo+
Solo
Anhur
Anhur
infinityproject1
Anhur
Level 67
God Stats
2W - 1L
1,640 SR
Queue Stats
30W - 35L
1,339 Elo+
Solo
Amaterasu
Amaterasu
powerfullybub
Amaterasu
Level 33
God Stats
2W - 5L
1,288 SR
Queue Stats
75W - 79L
1,427 Elo+
Solo
Sylvanus
Sylvanus
xX RapTaGoN Xx
Sylvanus
Level 144
God Stats
12W - 14L
1,502 SR
Queue Stats
436W - 444L
1,489 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,455 Elo+

VS

Team Averages
Level 113
1,548 SR
1,520 Elo+
Martichoras
Martichoras
 
Martichoras
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ratpi_knk
Da Ji
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 129L
1,493 Elo+
Solo
Loki
Loki
WarachiaDante
Loki
Level 79
God Stats
11W - 6L
1,492 SR
Queue Stats
73W - 54L
1,773 Elo+
Solo
Atlas
Atlas
axeldu27
Atlas
Level 92
God Stats
14W - 11L
1,629 SR
Queue Stats
142W - 164L
1,375 Elo+
Solo
Nu Wa
Nu Wa
poepkip-_-
Nu Wa
Level 167
God Stats
38W - 28L
1,618 SR
Queue Stats
198W - 196L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GNS_MoLaPoKabo
Gilgamesh
9
0 / 3 / 2
4,905
491
2,692
8,544
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 4 / 0
6,590
659
4,916
8,127
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 1
4,919
492
4,181
8,126
2,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
powerfullybub
Amaterasu
6
0 / 5 / 0
4,663
466
2,385
6,851
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
10
3 / 4 / 0
5,910
591
7,285
8,547
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
3 / 0 / 4
6,408
641
3,954
5,008
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Ratpi_knk
Da Ji
10
2 / 3 / 4
6,345
635
4,956
8,619
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
10 / 1 / 1
7,021
702
5,611
7,523
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
axeldu27
Atlas
9
2 / 2 / 5
5,973
597
3,499
9,072
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
4 / 1 / 8
7,504
750
8,137
5,089
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
21
21
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
4
5
L
Gilgamesh
GNS_MoLaPoKabo
Gilgamesh
0
3
2
0.33
L
3
4
0
0.75
W
Da Ji
Ratpi_knk
Da Ji
2
3
4
1.33
W
10
1
1
10.5
W
Atlas
axeldu27
Atlas
2
2
5
2.25
L
1
5
1
0.3
W
Nu Wa
4
1
8
8
L
Amaterasu
powerfullybub
Amaterasu
0
5
0
0
L
Sylvanus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
26,157
40,195
Taken
35,311
13,963
Mitigated
14,702
8,215
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,954
968
0
1,557
5,008
1,439
258
2,433
2,575
0
41,198
L
Gilgamesh
GNS_MoLaPoKabo
Gilgamesh
2,692
786
0
322
8,544
2,910
0
2,288
6,054
0
25,213
L
4,916
733
400
2,687
8,127
2,060
0
3,724
4,163
42,128
819
W
Da Ji
Ratpi_knk
Da Ji
4,956
834
0
2,846
8,619
4,504
0
2,007
6,344
0
33,188
W
5,611
1,493
0
4,297
7,523
2,058
0
1,671
5,688
0
37,153
W
Atlas
axeldu27
Atlas
3,499
1,121
131
2,708
9,072
5,322
0
2,736
6,262
16,698
0
L
4,181
2,205
0
1,741
8,126
2,186
0
2,292
5,674
0
26,219
W
Nu Wa
8,137
1,538
0
2,066
5,089
1,379
220
2,110
2,718
47,371
2,586
L
Amaterasu
powerfullybub
Amaterasu
2,385
998
0
1,148
6,851
2,840
0
584
5,922
0
16,630
L
Sylvanus
7,285
2,702
120
1,797
8,547
3,967
0
1,704
6,619
30,211
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
33,251
276
Minions Killed
330
0
Camps Cleared
0
945,948
Distance Traveled
1,013,412
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,408
641
76
8
0
208,148
0
L
Gilgamesh
4,905
491
45
5
0
228,418
0
L
Chang'e
6,590
659
88
9
0
196,641
0
W
Da Ji
6,345
635
61
6
0
171,858
0
W
Loki
7,021
702
60
6
0
237,458
3
W
Atlas
5,973
597
28
3
0
196,683
1
L
Anhur
4,919
492
38
4
0
198,623
0
W
Nu Wa
7,504
750
105
11
0
199,265
4
L
Amaterasu
4,663
466
34
3
0
154,226
2
L
Sylvanus
5,910
591
71
7
0
168,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role