Player Matchup

Erlang Shen
Erlang Shen
Platinum III
taketolong4
Erlang Shen
Platinum III
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
134W - 139L
1,734 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 89
1,285 SR
1,734 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 36
1,405 SR
1,500 MMR
Arachne
Arachne
Bronze III
RioWhiteMage
Arachne
Bronze III
Level 36
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
taketolong4
Erlang Shen
20
10 / 3 / 0
20,133
1,060
23,330
29,185
33,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
HadesBastetChronosLoki

VS

Bans
AphroditeBakasuraCharonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RioWhiteMage
Arachne
20
3 / 10 / 0
17,177
904
20,970
28,703
20,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
10
Kills
3
3
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
RioWhiteMage
Arachne
3
10
0
0.3
W
Erlang Shen
taketolong4
Erlang Shen
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
20,970
29,185
Taken
28,703
33,414
Mitigated
20,417
14,328
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
RioWhiteMage
Arachne
20,970
11,165
0
7,845
28,703
20,417
2,127
939
27,764
10,499
80,167
W
Erlang Shen
taketolong4
Erlang Shen
23,330
17,275
0
14,328
29,185
33,414
2,465
3,284
25,901
612
166,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,133
Gold Earned
17,177
275
Minions Killed
142
14
Camps Cleared
2
370,593
Distance Traveled
305,317
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,177
904
142
7
2
305,317
6
W
Erlang Shen
20,133
1,060
275
14
14
370,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role