Player Matchup

Artemis
Artemis
Foopeecur
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,331 Elo+
Party 1
King Arthur
King Arthur
Squeecur
King Arthur
Level 79
God Stats
38W - 33L
1,582 SR
Queue Stats
189W - 169L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
dadpacks
Ix Chel
Level 23
God Stats
15W - 10L
1,659 SR
Queue Stats
95W - 86L
1,505 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,454 Elo+

VS

Team Averages
Level 87
1,557 SR
1,463 Elo+
Kukulkan
Kukulkan
PrimeMonarch
Kukulkan
Level 80
God Stats
7W - 2L
1,478 SR
Queue Stats
23W - 28L
1,485 Elo+
Party 2
Tyr
Tyr
ckcpm
Tyr
Level 148
God Stats
20W - 16L
1,475 SR
Queue Stats
63W - 77L
1,438 Elo+
Solo
King Arthur
King Arthur
oGhosts
King Arthur
Level 32
God Stats
3W - 0L
1,718 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foopeecur
Artemis
16
0 / 4 / 2
10,025
627
2,352
7,700
3,204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Squeecur
King Arthur
17
1 / 4 / 0
10,620
664
5,766
16,743
13,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
dadpacks
Ix Chel
19
3 / 2 / 1
11,740
734
14,093
9,846
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PrimeMonarch
Kukulkan
20
1 / 0 / 6
12,047
753
12,112
4,142
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
ckcpm
Tyr
18
2 / 3 / 7
11,489
718
7,510
10,196
9,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
oGhosts
King Arthur
20
7 / 1 / 2
13,138
821
9,616
13,694
9,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
10
10
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Foopeecur
Artemis
0
4
2
0.25
W
Kukulkan
PrimeMonarch
Kukulkan
1
0
6
4
L
King Arthur
Squeecur
King Arthur
1
4
0
0.25
W
Tyr
ckcpm
Tyr
2
3
7
1.83
L
Ix Chel
dadpacks
Ix Chel
3
2
1
1.75
W
King Arthur
oGhosts
King Arthur
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
29,238
34,289
Taken
28,032
21,548
Mitigated
20,497
4,393
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Foopeecur
Artemis
2,352
1,359
0
638
7,700
3,204
0
2,439
5,249
0
10,518
W
Kukulkan
PrimeMonarch
Kukulkan
12,112
668
0
1,272
4,142
1,512
134
1,673
2,291
50,315
497
L
King Arthur
Squeecur
King Arthur
5,766
512
0
1,224
16,743
13,751
0
5,270
11,310
0
35,840
W
Tyr
ckcpm
Tyr
7,510
47
0
657
10,196
9,079
35
4,752
4,946
0
21,744
L
Ix Chel
dadpacks
Ix Chel
14,093
1,857
398
2,133
9,846
4,593
0
4,432
5,360
47,876
0
W
King Arthur
oGhosts
King Arthur
9,616
826
0
3,192
13,694
9,906
0
6,445
6,585
0
61,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
36,674
157
Minions Killed
220
0
Camps Cleared
0
850,117
Distance Traveled
868,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,025
627
26
2
0
248,071
0
W
Kukulkan
12,047
753
99
6
0
288,405
0
L
King Arthur
10,620
664
51
3
0
287,722
0
W
Tyr
11,489
718
32
2
0
263,205
0
L
Ix Chel
11,740
734
80
5
0
314,324
0
W
King Arthur
13,138
821
89
6
0
317,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role