Player Matchup

Cthulhu
Cthulhu
Gold V
A Lvl 1k God
Cthulhu
Gold V
Level 183
God Stats
36W - 20L
1,621 SR
Queue Stats
97W - 101L
1,318 MMR
Solo
Thanatos
Thanatos
Silver III
DarkAnnihilater
Thanatos
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,314 MMR
Solo
Hachiman
Hachiman
Silver I
LipRipper
Hachiman
Silver I
Level 127
God Stats
6W - 5L
1,573 SR
Queue Stats
18W - 19L
1,341 MMR
Solo
Atlas
Atlas
Gold V
Miller warfare
Atlas
Gold V
Level 106
God Stats
5W - 4L
1,687 SR
Queue Stats
134W - 134L
1,258 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
verdureneitor
Baron Samedi
Silver I
Level 143
God Stats
4W - 4L
1,553 SR
Queue Stats
81W - 88L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,587 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,539 SR
1,408 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
MauruM OG
Amaterasu
Gold V
Level 123
God Stats
10W - 5L
1,700 SR
Queue Stats
16W - 16L
1,596 MMR
Party 1
Arachne
Arachne
Silver II
NikkiSixx OG
Arachne
Silver II
Level 123
God Stats
3W - 2L
1,457 SR
Queue Stats
36W - 49L
1,115 MMR
Party 1
Janus
Janus
Gold V
Protomartyr
Janus
Gold V
Level 68
God Stats
44W - 47L
1,538 SR
Queue Stats
131W - 134L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Lvl 1k God
Cthulhu
8
3 / 0 / 0
4,716
786
3,676
4,020
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
7
2 / 0 / 2
4,244
707
969
3,757
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
LipRipper
Hachiman
6
0 / 1 / 1
3,668
611
1,391
3,140
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
1 / 1 / 1
3,552
592
1,684
2,681
1,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
verdureneitor
Baron Samedi
8
1 / 0 / 0
4,506
751
1,967
1,374
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
MedusaCharonSurtr

VS

Bans
FreyaLancelotChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 2
3,933
656
1,073
3,046
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
 
Neith
7
2 / 1 / 0
3,850
642
3,461
2,824
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
MauruM OG
Amaterasu
6
0 / 3 / 0
3,484
581
2,084
4,936
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
NikkiSixx OG
Arachne
6
0 / 1 / 0
3,497
583
236
5,121
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 0
3,851
642
937
1,849
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
W
Neith
 
Neith
2
1
0
2
L
Cthulhu
A Lvl 1k God
Cthulhu
3
0
0
3
L
Thanatos
2
0
2
3
L
Hachiman
LipRipper
Hachiman
0
1
1
0.5
W
Amaterasu
MauruM OG
Amaterasu
0
3
0
0
L
1
1
1
1.5
W
Arachne
NikkiSixx OG
Arachne
0
1
0
0
W
0
1
0
0
L
Baron Samedi
verdureneitor
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,687
Damage
7,791
14,972
Taken
17,776
6,025
Mitigated
6,501
7,096
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,073
192
0
985
3,046
1,779
0
704
2,342
8,896
2,647
W
Neith
 
Neith
3,461
787
0
570
2,824
727
0
980
1,844
0
18,279
L
Cthulhu
A Lvl 1k God
Cthulhu
3,676
382
38
1,625
4,020
2,458
0
0
3,806
18,609
0
L
Thanatos
969
181
0
2,530
3,757
1,196
0
815
2,820
0
17,733
L
Hachiman
LipRipper
Hachiman
1,391
1,110
0
1,272
3,140
658
1
741
2,399
0
13,888
W
Amaterasu
MauruM OG
Amaterasu
2,084
846
0
1,777
4,936
1,918
0
2,350
2,118
0
11,870
L
1,684
859
0
741
2,681
1,086
0
285
2,396
5,697
0
W
Arachne
NikkiSixx OG
Arachne
236
236
0
1,837
5,121
1,537
0
1,088
3,897
0
18,285
W
937
0
0
250
1,849
540
0
1,601
248
22,698
0
L
Baron Samedi
verdureneitor
Baron Samedi
1,967
86
0
890
1,374
627
0
0
1,374
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
18,615
169
Minions Killed
161
0
Camps Cleared
0
545,094
Distance Traveled
654,252
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,933
656
17
3
0
133,677
2
W
Neith
3,850
642
38
6
0
110,285
1
L
Cthulhu
4,716
786
41
7
0
126,437
0
L
Thanatos
4,244
707
38
6
0
150,774
2
L
Hachiman
3,668
611
34
6
0
112,675
0
W
Amaterasu
3,484
581
23
4
0
139,404
1
L
Atlas
3,552
592
5
1
0
54,139
0
W
Arachne
3,497
583
35
6
0
141,121
0
W
Janus
3,851
642
48
8
0
129,765
1
L
Baron Samedi
4,506
751
51
9
0
101,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role