Player Matchup

Nu Wa
Nu Wa
BuickLeFleur
Nu Wa
Level 135
God Stats
2W - 0L
1,710 SR
Queue Stats
86W - 99L
1,421 Elo+
Solo
Bakasura
Bakasura
FerborYEt
Bakasura
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 20L
1,836 Elo+
Solo
Medusa
Medusa
KantMute
Medusa
Level 122
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 6L
1,827 Elo+
Solo
Team Averages
Level 121
1,642 SR
1,695 Elo+

VS

Team Averages
Level 115
1,615 SR
1,510 Elo+
Atlas
Atlas
GREYWOLF2727
Atlas
Level 106
God Stats
32W - 19L
1,716 SR
Queue Stats
216W - 211L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
II7PISCES
Baron Samedi
Level 127
God Stats
8W - 4L
1,705 SR
Queue Stats
213W - 206L
1,491 Elo+
Party 1
Cupid
Cupid
Lqzc
Cupid
Level 111
God Stats
3W - 8L
1,424 SR
Queue Stats
86W - 89L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 7
13,338
785
20,324
10,606
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
FerborYEt
Bakasura
20
9 / 1 / 2
14,988
882
18,856
14,164
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
KantMute
Medusa
20
2 / 0 / 8
14,244
838
12,945
6,773
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
11,064
651
6,141
21,779
18,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
II7PISCES
Baron Samedi
19
2 / 2 / 1
12,025
707
14,134
17,185
6,999
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
Lqzc
Cupid
17
0 / 4 / 3
11,094
653
3,394
17,099
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Bakasura
FerborYEt
Bakasura
9
1
2
10
L
1
5
1
0.3
L
Baron Samedi
II7PISCES
Baron Samedi
2
2
1
1.25
W
Medusa
KantMute
Medusa
2
0
8
6
L
Cupid
Lqzc
Cupid
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
23,669
31,543
Taken
56,063
15,288
Mitigated
30,765
10,360
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,324
4,946
0
933
10,606
4,239
242
6,917
3,689
59,465
2,087
W
Bakasura
FerborYEt
Bakasura
18,856
11,815
0
7,090
14,164
8,188
937
9,214
4,950
0
62,412
L
6,141
1,624
67
1,781
21,779
18,905
0
6,919
12,290
29,343
1,909
L
Baron Samedi
II7PISCES
Baron Samedi
14,134
651
1,798
7,156
17,185
6,999
0
5,953
10,238
70,652
0
W
Medusa
KantMute
Medusa
12,945
4,013
0
2,337
6,773
2,861
2,074
4,490
2,283
0
74,217
L
Cupid
Lqzc
Cupid
3,394
1,245
4,246
6,837
17,099
4,861
0
5,512
11,041
0
43,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
34,183
279
Minions Killed
215
0
Camps Cleared
0
1,058,026
Distance Traveled
847,495
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,338
785
79
5
0
301,860
0
W
Bakasura
14,988
882
93
5
0
386,076
0
L
Atlas
11,064
651
39
2
0
278,503
0
L
Baron Samedi
12,025
707
99
6
0
285,801
4
W
Medusa
14,244
838
107
6
0
370,090
4
L
Cupid
11,094
653
77
5
0
283,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role