Player Matchup

Mulan
Mulan
Bullfroge
Mulan
Level 127
God Stats
2W - 2L
1,432 SR
Queue Stats
161W - 173L
1,541 Elo+
Solo
Sylvanus
Sylvanus
Holzinature17
Sylvanus
Level 187
God Stats
1W - 1L
1,179 SR
Queue Stats
174W - 176L
1,523 Elo+
Solo
Chernobog
Chernobog
ImPhokingCool
Chernobog
Level 67
God Stats
1W - 2L
1,197 SR
Queue Stats
105W - 99L
1,546 Elo+
Solo
Fafnir
Fafnir
RaimboCarp
Fafnir
Level 109
God Stats
4W - 6L
1,382 SR
Queue Stats
279W - 258L
1,515 Elo+
Solo
Vulcan
Vulcan
WhoIsMix
Vulcan
Level 123
God Stats
4W - 3L
1,636 SR
Queue Stats
194W - 199L
1,546 Elo+
Solo
Team Averages
Level 123
1,365 SR
1,534 Elo+

VS

Team Averages
Level 152
1,436 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Dizyne
Nut
Level 121
God Stats
8W - 9L
1,575 SR
Queue Stats
343W - 347L
1,563 Elo+
Party 1
Maui
Maui
Wussie
Maui
Level 158
God Stats
1W - 5L
1,216 SR
Queue Stats
244W - 262L
1,499 Elo+
Party 1
He Bo
He Bo
euskal_kali
He Bo
Level 149
God Stats
0W - 3L
1,121 SR
Queue Stats
100W - 209L
1,293 Elo+
Solo
Cthulhu
Cthulhu
omny99
Cthulhu
Level 169
God Stats
32W - 11L
1,768 SR
Queue Stats
600W - 607L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bullfroge
Mulan
16
3 / 1 / 13
8,988
899
15,073
11,070
10,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Holzinature17
Sylvanus
15
2 / 1 / 13
8,578
858
6,670
8,984
9,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
ImPhokingCool
Chernobog
16
7 / 2 / 10
9,738
974
11,524
8,089
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
RaimboCarp
Fafnir
14
1 / 1 / 15
9,288
929
4,571
11,198
13,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
WhoIsMix
Vulcan
15
5 / 2 / 10
9,321
932
19,344
5,779
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 3 / 4
7,647
765
6,659
17,225
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nut
Dizyne
Nut
13
0 / 5 / 1
7,119
712
3,695
9,676
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
Wussie
Maui
13
1 / 3 / 4
7,594
759
4,503
14,183
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 0
6,322
632
1,880
6,727
2,677
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
omny99
Cthulhu
16
5 / 4 / 2
8,953
895
16,364
15,911
18,678
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
18
Kills
7
7
Deaths
18
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
W
Mulan
Bullfroge
Mulan
3
1
13
9.5
L
Nut
Dizyne
Nut
0
5
1
0.1
W
Sylvanus
Holzinature17
Sylvanus
2
1
13
8.5
W
Chernobog
ImPhokingCool
Chernobog
7
2
10
6
W
Fafnir
RaimboCarp
Fafnir
1
1
15
8.5
W
Vulcan
WhoIsMix
Vulcan
5
2
10
5
L
Maui
Wussie
Maui
1
3
4
1
L
0
3
0
0
L
Cthulhu
omny99
Cthulhu
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
33,101
45,120
Taken
63,722
40,904
Mitigated
52,807
22,447
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,659
265
9,752
7,564
17,225
12,652
0
10,280
6,945
11,662
0
W
Mulan
Bullfroge
Mulan
15,073
1,712
633
1,200
11,070
10,422
272
6,133
4,937
3,849
22,147
L
Nut
Dizyne
Nut
3,695
1,039
342
983
9,676
4,856
0
5,091
4,585
0
17,917
W
Sylvanus
Holzinature17
Sylvanus
6,670
1,473
7,878
3,811
8,984
9,571
446
5,836
3,148
11,937
0
W
Chernobog
ImPhokingCool
Chernobog
11,524
6,196
277
1,624
8,089
4,407
3,630
5,719
2,370
0
27,750
W
Fafnir
RaimboCarp
Fafnir
4,571
1,206
1,273
4,216
11,198
13,474
1,283
5,271
5,927
5,662
1,240
W
Vulcan
WhoIsMix
Vulcan
19,344
433
688
847
5,779
3,030
1,398
4,305
1,474
34,491
0
L
Maui
Wussie
Maui
4,503
148
454
1,409
14,183
13,944
0
6,397
7,786
7,894
860
L
1,880
96
547
1,854
6,727
2,677
0
3,966
2,761
11,677
0
L
Cthulhu
omny99
Cthulhu
16,364
32
995
1,427
15,911
18,678
0
7,225
8,686
27,208
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
37,635
112
Minions Killed
104
0
Camps Cleared
0
1,032,200
Distance Traveled
864,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,647
765
6
1
0
186,092
0
W
Mulan
8,988
899
21
2
0
210,370
0
L
Nut
7,119
712
37
4
0
163,958
0
W
Sylvanus
8,578
858
11
1
0
177,926
0
W
Chernobog
9,738
974
41
4
0
198,251
0
W
Fafnir
9,288
929
3
0
0
206,899
0
W
Vulcan
9,321
932
36
4
0
238,754
0
L
Maui
7,594
759
9
1
0
161,182
0
L
He Bo
6,322
632
14
1
0
163,137
0
L
Cthulhu
8,953
895
38
4
0
190,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role