Player Matchup

Chronos
Chronos
Nyarlathopep
Chronos
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 97L
1,475 Elo+
Solo
Da Ji
Da Ji
TheFist13F4640
Da Ji
Level 39
God Stats
4W - 5L
1,520 SR
Queue Stats
158W - 178L
1,249 Elo+
Solo
Bacchus
Bacchus
l-Spliffy-l
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,438 Elo+
Solo
Team Averages
Level 72
1,507 SR
1,387 Elo+

VS

Team Averages
Level 56
1,539 SR
1,414 Elo+
Ymir
Ymir
JO-KER1963
Ymir
Level 45
God Stats
39W - 32L
1,551 SR
Queue Stats
65W - 73L
1,398 Elo+
Party 1
Neith
Neith
TempWifHat
Neith
Level 37
God Stats
106W - 94L
1,506 SR
Queue Stats
110W - 103L
1,426 Elo+
Party 1
Arachne
Arachne
giancarlos10
Arachne
Level 86
God Stats
48W - 30L
1,561 SR
Queue Stats
135W - 127L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nyarlathopep
Chronos
18
5 / 3 / 7
11,734
903
20,756
10,481
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 6 / 4
10,657
820
7,342
15,760
19,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
l-Spliffy-l
Bacchus
16
1 / 3 / 8
9,987
768
7,402
13,738
16,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 10
10,235
787
6,763
17,307
16,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
16
3 / 4 / 6
10,792
830
9,656
10,536
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
giancarlos10
Arachne
19
9 / 5 / 2
12,785
983
14,894
14,460
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
12
12
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Chronos
Nyarlathopep
Chronos
5
3
7
2.83
W
Neith
3
4
6
1.5
L
6
6
4
1.33
W
Arachne
giancarlos10
Arachne
9
5
2
2
L
Bacchus
l-Spliffy-l
Bacchus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
31,313
39,979
Taken
42,303
40,731
Mitigated
25,769
4,062
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,763
1,220
0
0
17,307
16,493
68
11,779
5,528
23,984
1,405
L
Chronos
Nyarlathopep
Chronos
20,756
6,394
0
1,185
10,481
4,970
152
1,516
8,930
56,603
0
W
Neith
9,656
4,132
0
1,459
10,536
3,002
2,701
7,770
2,766
0
32,303
L
7,342
879
203
1,067
15,760
19,094
54
2,851
12,909
0
21,322
W
Arachne
giancarlos10
Arachne
14,894
9,411
0
4,054
14,460
6,274
420
8,676
5,784
0
42,086
L
Bacchus
l-Spliffy-l
Bacchus
7,402
780
373
1,234
13,738
16,667
0
2,139
11,557
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
33,812
175
Minions Killed
144
0
Camps Cleared
0
676,485
Distance Traveled
674,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,235
787
25
2
0
201,218
0
L
Chronos
11,734
903
92
7
0
248,411
0
W
Neith
10,792
830
65
5
0
210,180
0
L
Da Ji
10,657
820
44
3
0
178,610
0
W
Arachne
12,785
983
54
4
0
263,221
0
L
Bacchus
9,987
768
39
3
0
249,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role