Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
ArbyDarby
Martichoras
Level 79
God Stats
1W - 2L
1,203 SR
Queue Stats
82W - 84L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
BurntSundae
Cthulhu
Level 125
God Stats
1W - 0L
1,621 SR
Queue Stats
77W - 58L
1,539 Elo+
Party 2
Atlas
Atlas
GlennieKitty
Atlas
Level 109
God Stats
3W - 0L
1,757 SR
Queue Stats
65W - 40L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
Untalbronx
Zhong Kui
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
28W - 29L
1,704 Elo+
Solo
Team Averages
Level 105
1,560 SR
1,558 Elo+

VS

Team Averages
Level 101
1,513 SR
1,466 Elo+
Bacchus
Bacchus
ASC3ND1NG_
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,440 Elo+
Party 3
Heimdallr
Heimdallr
MixdNinjaz
Heimdallr
Level 159
God Stats
2W - 4L
1,590 SR
Queue Stats
234W - 258L
1,464 Elo+
Party 4
Nox
Nox
PretiinhoBA
Nox
Level 127
God Stats
2W - 5L
1,562 SR
Queue Stats
154W - 178L
1,437 Elo+
Party 4
Fenrir
Fenrir
cdj2708
Fenrir
Level 38
God Stats
1W - 1L
1,527 SR
Queue Stats
25W - 24L
1,425 Elo+
Party 3
Cernunnos
Cernunnos
minnie_mike30
Cernunnos
Level 147
God Stats
0W - 3L
1,383 SR
Queue Stats
21W - 17L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 4 / 17
8,637
864
5,658
9,763
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
ArbyDarby
Martichoras
14
3 / 3 / 15
8,987
899
6,432
7,362
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
BurntSundae
Cthulhu
16
8 / 2 / 14
10,087
1,009
12,101
12,088
13,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
4 / 2 / 16
9,385
939
9,764
11,191
11,945
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Untalbronx
Zhong Kui
16
5 / 1 / 14
9,723
972
9,067
8,993
8,401
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASC3ND1NG_
Bacchus
13
2 / 6 / 5
8,087
809
5,414
12,835
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MixdNinjaz
Heimdallr
14
0 / 4 / 7
7,159
716
9,379
9,405
3,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 5 / 4
7,182
718
5,253
6,806
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
cdj2708
Fenrir
13
2 / 5 / 6
7,496
750
6,643
8,359
4,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
minnie_mike30
Cernunnos
15
4 / 3 / 4
8,285
829
10,032
8,991
3,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
23
Kills
10
12
Deaths
23
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
4
17
2.88
L
Bacchus
ASC3ND1NG_
Bacchus
2
6
5
0.75
W
Martichoras
ArbyDarby
Martichoras
3
3
15
3.5
W
Cthulhu
BurntSundae
Cthulhu
8
2
14
7.5
W
4
2
16
6
L
Heimdallr
MixdNinjaz
Heimdallr
0
4
7
0.88
L
2
5
4
0.8
W
Zhong Kui
Untalbronx
Zhong Kui
5
1
14
12
L
Fenrir
cdj2708
Fenrir
2
5
6
1
L
Cernunnos
minnie_mike30
Cernunnos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
36,721
49,397
Taken
46,396
41,671
Mitigated
25,643
16,955
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,658
956
549
2,068
9,763
4,473
702
2,485
7,278
0
10,801
L
Bacchus
ASC3ND1NG_
Bacchus
5,414
162
202
939
12,835
11,218
0
8,625
4,210
6,893
159
W
Martichoras
ArbyDarby
Martichoras
6,432
2,165
567
783
7,362
3,268
1,285
1,286
6,076
0
19,655
W
Cthulhu
BurntSundae
Cthulhu
12,101
103
3,698
2,391
12,088
13,584
0
1,898
10,190
20,796
1,578
W
9,764
1,886
311
1,717
11,191
11,945
271
2,866
8,325
16,502
522
L
Heimdallr
MixdNinjaz
Heimdallr
9,379
470
894
697
9,405
3,863
275
6,549
2,856
0
29,781
L
5,253
154
319
171
6,806
2,510
0
4,066
2,740
11,068
0
W
Zhong Kui
Untalbronx
Zhong Kui
9,067
1,780
922
3,949
8,993
8,401
1,493
1,973
7,020
25,047
621
L
Fenrir
cdj2708
Fenrir
6,643
1,109
164
1,383
8,359
4,909
0
4,651
3,708
0
9,142
L
Cernunnos
minnie_mike30
Cernunnos
10,032
2,716
606
2,764
8,991
3,143
0
5,218
3,773
0
24,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
38,209
128
Minions Killed
90
0
Camps Cleared
0
1,046,255
Distance Traveled
895,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,637
864
9
1
0
202,414
0
L
Bacchus
8,087
809
3
0
0
180,734
0
W
Martichoras
8,987
899
34
3
0
208,816
0
W
Cthulhu
10,087
1,009
26
3
0
241,290
0
W
Atlas
9,385
939
15
2
0
200,635
0
L
Heimdallr
7,159
716
28
3
0
175,355
0
L
Nox
7,182
718
17
2
0
189,134
0
W
Zhong Kui
9,723
972
44
4
0
193,100
0
L
Fenrir
7,496
750
5
1
0
169,157
0
L
Cernunnos
8,285
829
37
4
0
180,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role