Player Matchup

Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AxXelsZZZ
Chernobog
Level 61
God Stats
1W - 2L
1,219 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 1
Poseidon
Poseidon
HiddenKitten23
Poseidon
Level 105
God Stats
3W - 2L
1,520 SR
Queue Stats
110W - 110L
1,468 Elo+
Party 2
Maui
Maui
J355
Maui
Level 119
God Stats
6W - 2L
1,623 SR
Queue Stats
146W - 141L
1,457 Elo+
Party 2
Surtr
Surtr
Theuglyone5504
Surtr
Level 86
God Stats
16W - 8L
1,650 SR
Queue Stats
106W - 93L
1,569 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,417 Elo+

VS

Team Averages
Level 103
1,460 SR
1,449 Elo+
Atlas
Atlas
ITZsaxageIG
Atlas
Level 143
God Stats
4W - 1L
1,563 SR
Queue Stats
90W - 63L
1,510 Elo+
Party 3
Charon
Charon
KarsNxtDoor
Charon
Level 36
God Stats
8W - 10L
1,405 SR
Queue Stats
14W - 14L
1,411 Elo+
Party 3
Artemis
Artemis
Shadowjuggler44
Artemis
Level 86
God Stats
6W - 4L
1,647 SR
Queue Stats
127W - 128L
1,460 Elo+
Solo
Anubis
Anubis
bababoosh248
Anubis
Level 126
God Stats
1W - 2L
1,243 SR
Queue Stats
156W - 160L
1,396 Elo+
Party 3
Poseidon
Poseidon
just-PRYME7
Poseidon
Level 126
God Stats
3W - 9L
1,442 SR
Queue Stats
371W - 384L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 1
5,322
484
1,315
7,319
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
AxXelsZZZ
Chernobog
10
0 / 1 / 1
5,587
508
1,791
1,674
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
12
3 / 2 / 1
6,857
623
5,514
6,046
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
J355
Maui
10
1 / 0 / 2
6,174
561
3,047
6,504
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 1
6,989
635
6,375
8,907
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,206
564
5,258
9,138
9,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
9
1 / 0 / 0
5,964
542
1,437
5,568
2,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 1
4,816
438
2,502
4,749
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
1 / 3 / 2
5,306
482
3,739
5,710
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
just-PRYME7
Poseidon
11
2 / 1 / 3
5,828
530
4,292
6,119
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
9
9
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
3
1
0.17
W
Chernobog
AxXelsZZZ
Chernobog
0
1
1
0.5
W
Poseidon
3
2
1
1.75
L
5
4
0
1.25
W
Maui
J355
Maui
1
0
2
2
L
Charon
1
0
0
1
L
0
0
1
0.5
W
4
3
1
1.5
L
Anubis
1
3
2
0.67
L
Poseidon
just-PRYME7
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
17,228
30,450
Taken
31,284
12,082
Mitigated
16,394
6,655
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,315
1,192
0
2,798
7,319
1,902
0
3,087
4,232
0
35,703
W
Chernobog
AxXelsZZZ
Chernobog
1,791
1,147
0
94
1,674
606
0
1,163
511
0
26,573
W
Poseidon
5,514
839
0
739
6,046
1,389
208
2,685
3,361
50,795
728
L
5,258
1,734
0
1,916
9,138
9,237
0
1,188
7,886
29,601
0
W
Maui
J355
Maui
3,047
449
0
2,074
6,504
4,107
252
2,831
3,673
22,819
0
L
Charon
1,437
539
0
1,414
5,568
2,367
0
1,573
3,913
19,148
2,023
L
2,502
1,127
0
2,000
4,749
1,362
0
422
4,327
0
29,403
W
6,375
2,824
0
950
8,907
4,078
516
4,960
3,947
1,190
41,456
L
Anubis
3,739
182
0
2,241
5,710
1,889
0
3,971
1,529
26,985
0
L
Poseidon
just-PRYME7
Poseidon
4,292
384
0
3,251
6,119
1,539
0
1,316
4,671
42,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
28,120
328
Minions Killed
257
0
Camps Cleared
0
1,144,368
Distance Traveled
1,109,744
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,322
484
61
6
0
226,675
0
W
Chernobog
5,587
508
58
5
0
217,047
0
W
Poseidon
6,857
623
103
9
0
251,795
0
L
Atlas
6,206
564
43
4
0
191,968
1
W
Maui
6,174
561
36
3
0
235,716
4
L
Charon
5,964
542
31
3
0
212,500
2
L
Artemis
4,816
438
56
5
0
226,174
4
W
Surtr
6,989
635
70
6
0
213,135
0
L
Anubis
5,306
482
44
4
0
212,672
2
L
Poseidon
5,828
530
83
8
0
266,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role