Player Matchup

Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jingpenghui
Danzaburou
Level 46
God Stats
2W - 1L
1,545 SR
Queue Stats
145W - 157L
1,494 Elo+
Party 1
Vulcan
Vulcan
Ŕick
Vulcan
Level 167
God Stats
3W - 2L
1,548 SR
Queue Stats
169W - 149L
1,562 Elo+
Solo
Cthulhu
Cthulhu
丶杨圣丶
Cthulhu
Level 157
God Stats
1W - 2L
1,786 SR
Queue Stats
49W - 51L
1,435 Elo+
Party 1
Team Averages
Level 135
1,576 SR
1,498 Elo+

VS

Team Averages
Level 136
1,400 SR
1,590 Elo+
Awilix
Awilix
Averus13
Awilix
Level 156
God Stats
0W - 5L
1,149 SR
Queue Stats
554W - 532L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
Blackdealer
The Morrigan
Level 158
God Stats
13W - 12L
1,605 SR
Queue Stats
431W - 443L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Lyonka
Ix Chel
Level 128
God Stats
4W - 7L
1,342 SR
Queue Stats
282W - 285L
1,497 Elo+
Solo
Khepri
Khepri
Nøkkelen
Khepri
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,790 Elo+
Solo
Maman Brigitte
Maman Brigitte
gacman
Maman Brigitte
Level 69
God Stats
2W - 3L
1,405 SR
Queue Stats
104W - 90L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 11
8,840
884
2,406
11,108
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
 
Persephone
15
3 / 1 / 8
8,500
850
6,002
7,092
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jingpenghui
Danzaburou
15
8 / 2 / 6
9,336
934
10,437
9,075
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Ŕick
Vulcan
15
8 / 3 / 7
9,212
921
15,516
8,625
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
丶杨圣丶
Cthulhu
15
2 / 2 / 9
8,591
859
8,999
12,672
6,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Averus13
Awilix
14
3 / 5 / 2
7,755
776
8,048
10,497
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
Blackdealer
The Morrigan
12
0 / 4 / 6
7,041
704
10,865
4,717
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Lyonka
Ix Chel
14
1 / 5 / 1
7,058
706
6,688
10,762
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Nøkkelen
Khepri
15
2 / 3 / 4
8,222
822
4,369
12,454
12,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Maman Brigitte
gacman
Maman Brigitte
13
2 / 4 / 3
7,391
739
2,659
6,933
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
21
Kills
8
9
Deaths
21
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
11
5.5
W
Persephone
 
Persephone
3
1
8
7
L
Awilix
Averus13
Awilix
3
5
2
0.8
L
The Morrigan
Blackdealer
The Morrigan
0
4
6
0.75
L
Ix Chel
Lyonka
Ix Chel
1
5
1
0.3
L
Khepri
Nøkkelen
Khepri
2
3
4
1.33
L
Maman Brigitte
gacman
Maman Brigitte
2
4
3
0.88
W
Danzaburou
jingpenghui
Danzaburou
8
2
6
5.5
W
Vulcan
Ŕick
Vulcan
8
3
7
3.83
W
Cthulhu
丶杨圣丶
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
32,629
48,572
Taken
45,363
28,406
Mitigated
27,682
28,798
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,406
377
9,232
6,663
11,108
10,658
350
5,389
5,454
4,867
892
W
Persephone
 
Persephone
6,002
317
369
2,224
7,092
2,780
511
3,269
3,656
16,062
0
L
Awilix
Averus13
Awilix
8,048
1,946
0
62
10,497
6,330
0
6,568
3,712
0
16,772
L
The Morrigan
Blackdealer
The Morrigan
10,865
223
646
1,036
4,717
2,258
0
3,432
1,239
18,382
900
L
Ix Chel
Lyonka
Ix Chel
6,688
189
4,306
3,753
10,762
4,137
0
9,046
1,419
19,146
0
L
Khepri
Nøkkelen
Khepri
4,369
463
758
3,046
12,454
12,169
0
6,699
5,415
10,841
0
L
Maman Brigitte
gacman
Maman Brigitte
2,659
217
210
233
6,933
2,788
0
5,445
1,315
7,027
0
W
Danzaburou
jingpenghui
Danzaburou
10,437
4,240
127
2,274
9,075
4,101
556
4,423
4,444
0
26,904
W
Vulcan
Ŕick
Vulcan
15,516
398
507
1,504
8,625
4,025
322
3,966
4,475
25,241
0
W
Cthulhu
丶杨圣丶
Cthulhu
8,999
39
2,619
3,279
12,672
6,842
0
6,965
5,401
31,469
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
37,467
139
Minions Killed
91
0
Camps Cleared
0
889,200
Distance Traveled
917,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,840
884
5
1
0
178,607
0
W
Persephone
8,500
850
8
1
0
186,351
0
L
Awilix
7,755
776
15
2
0
182,244
0
L
The Morrigan
7,041
704
27
3
0
167,906
0
L
Ix Chel
7,058
706
20
2
0
187,579
0
L
Khepri
8,222
822
18
2
0
187,416
0
L
Maman Brigitte
7,391
739
11
1
0
192,604
0
W
Danzaburou
9,336
934
49
5
0
166,441
0
W
Vulcan
9,212
921
28
3
0
195,810
0
W
Cthulhu
8,591
859
49
5
0
161,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role