Player Matchup

Ne Zha
Ne Zha
Lovepeppy
Ne Zha
Level 141
God Stats
0W - 2L
1,185 SR
Queue Stats
96W - 87L
1,503 Elo+
Party 2
Apollo
Apollo
MiatsuZ
Apollo
Level 146
God Stats
5W - 7L
1,594 SR
Queue Stats
96W - 87L
1,560 Elo+
Solo
Mulan
Mulan
Mvnielx97
Mulan
Level 19
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
Purrgatorie
Artio
Level 108
God Stats
3W - 5L
1,488 SR
Queue Stats
100W - 87L
1,531 Elo+
Party 2
Sol
Sol
ttvElChapoX8
Sol
Level 61
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 95
1,366 SR
1,519 Elo+

VS

Team Averages
Level 141
1,571 SR
1,470 Elo+
Lancelot
Lancelot
Gaboo2257
Lancelot
Level 153
God Stats
33W - 21L
1,564 SR
Queue Stats
292W - 279L
1,480 Elo+
Solo
Ares
Ares
Repº
Ares
Level 138
God Stats
4W - 1L
1,675 SR
Queue Stats
54W - 44L
1,470 Elo+
Party 1
Medusa
Medusa
RhyaMF
Medusa
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
149W - 137L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
xHunch
Zhong Kui
Level 166
God Stats
1W - 1L
1,436 SR
Queue Stats
27W - 26L
1,433 Elo+
Party 1
Poseidon
Poseidon
xSerato
Poseidon
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lovepeppy
Ne Zha
11
3 / 2 / 2
6,263
626
4,174
7,782
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MiatsuZ
Apollo
13
6 / 1 / 0
7,788
779
7,090
6,186
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Mvnielx97
Mulan
7
0 / 7 / 4
5,272
527
2,652
10,311
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 0
4,157
416
1,678
7,099
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 8 / 1
4,489
449
1,853
7,209
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gaboo2257
Lancelot
12
4 / 2 / 6
6,753
675
4,123
7,483
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Repº
Ares
9
1 / 1 / 10
5,998
600
4,343
7,885
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
RhyaMF
Medusa
10
0 / 4 / 1
5,591
559
2,232
7,438
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
xHunch
Zhong Kui
13
6 / 1 / 0
7,684
768
7,648
5,436
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
xSerato
Poseidon
12
11 / 1 / 2
7,805
781
8,245
4,324
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
22
22
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Gaboo2257
Lancelot
4
2
6
3.5
L
Ne Zha
Lovepeppy
Ne Zha
3
2
2
2
L
Apollo
MiatsuZ
Apollo
6
1
0
6
L
Mulan
Mvnielx97
Mulan
0
7
4
0.29
L
0
4
0
0
W
Ares
Repº
Ares
1
1
10
6
W
Medusa
RhyaMF
Medusa
0
4
1
0.13
L
0
8
1
0.06
W
Zhong Kui
xHunch
Zhong Kui
6
1
0
6
W
Poseidon
xSerato
Poseidon
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
26,591
38,587
Taken
32,566
15,759
Mitigated
13,515
10,029
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Gaboo2257
Lancelot
4,123
1,701
0
2,889
7,483
2,923
0
29
7,454
0
41,894
L
Ne Zha
Lovepeppy
Ne Zha
4,174
1,042
0
3,682
7,782
2,416
0
1,088
6,694
0
36,932
L
Apollo
MiatsuZ
Apollo
7,090
4,697
0
2,984
6,186
2,678
540
1,066
5,120
0
52,507
L
Mulan
Mvnielx97
Mulan
2,652
502
0
860
10,311
6,599
0
7,394
2,917
0
14,246
L
1,678
149
0
1,880
7,099
2,249
0
4,493
2,606
10,108
0
W
Ares
Repº
Ares
4,343
463
0
1,226
7,885
4,319
0
1,119
6,766
18,389
847
W
Medusa
RhyaMF
Medusa
2,232
617
0
600
7,438
1,755
153
0
7,438
0
31,898
L
1,853
785
0
623
7,209
1,817
0
5,287
1,922
18,235
0
W
Zhong Kui
xHunch
Zhong Kui
7,648
2,760
0
2,814
5,436
3,426
231
1,678
3,758
48,135
10,964
W
Poseidon
xSerato
Poseidon
8,245
1,938
0
1,737
4,324
1,092
448
705
3,619
49,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
33,831
231
Minions Killed
325
0
Camps Cleared
0
947,448
Distance Traveled
1,075,714
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,753
675
72
7
0
270,461
0
L
Ne Zha
6,263
626
79
8
0
250,719
0
L
Apollo
7,788
779
94
9
0
195,418
3
L
Mulan
5,272
527
15
2
0
207,709
0
L
Artio
4,157
416
15
2
0
91,920
0
W
Ares
5,998
600
29
3
0
214,223
4
W
Medusa
5,591
559
44
4
0
211,628
0
L
Sol
4,489
449
28
3
0
201,682
0
W
Zhong Kui
7,684
768
100
10
0
157,981
0
W
Poseidon
7,805
781
80
8
0
221,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role