Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Foofighter1819
Khepri
Level 134
God Stats
2W - 0L
1,580 SR
Queue Stats
132W - 114L
1,632 Elo+
Solo
Eset
Eset
Gidahek
Eset
Level 104
God Stats
7W - 7L
1,432 SR
Queue Stats
337W - 350L
1,541 Elo+
Solo
Nut
Nut
PRiMALv2
Nut
Level 23
God Stats
2W - 0L
1,766 SR
Queue Stats
34W - 31L
1,452 Elo+
Solo
Geb
Geb
RKellyOnAMouse
Geb
Level 158
God Stats
3W - 2L
1,709 SR
Queue Stats
520W - 502L
1,546 Elo+
Party 1
Team Averages
Level 113
1,597 SR
1,534 Elo+

VS

Team Averages
Level 141
1,534 SR
1,539 Elo+
Erlang Shen
Erlang Shen
Jhiron
Erlang Shen
Level 127
God Stats
3W - 3L
1,661 SR
Queue Stats
390W - 413L
1,561 Elo+
Solo
Eset
Eset
Palafox04
Eset
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 109L
1,554 Elo+
Solo
Charybdis
Charybdis
SMQC27
Charybdis
Level 126
God Stats
0W - 5L
1,080 SR
Queue Stats
126W - 136L
1,532 Elo+
Solo
Hou Yi
Hou Yi
WontonWeasel
Hou Yi
Level 147
God Stats
3W - 2L
1,805 SR
Queue Stats
118W - 116L
1,556 Elo+
Solo
Kukulkan
Kukulkan
luisillo05
Kukulkan
Level 177
God Stats
14W - 12L
1,625 SR
Queue Stats
725W - 745L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 1 / 14
10,438
949
15,501
7,806
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 16
9,118
829
2,744
15,592
15,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
Gidahek
Eset
15
7 / 3 / 12
9,688
881
7,979
7,875
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 14
9,243
840
13,425
11,291
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 16
10,366
942
9,978
15,439
16,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jhiron
Erlang Shen
15
2 / 2 / 7
8,414
765
5,220
11,226
12,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
12
1 / 5 / 4
7,777
707
6,681
9,983
8,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SMQC27
Charybdis
14
1 / 6 / 8
8,225
748
6,462
10,579
4,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
5 / 5 / 5
9,328
848
7,635
10,749
5,141
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
luisillo05
Kukulkan
15
2 / 6 / 8
9,346
850
13,589
10,659
4,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
24
Kills
11
13
Deaths
24
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
14
15
W
1
5
16
1.8
W
Eset
Gidahek
Eset
7
3
12
4.33
L
Erlang Shen
Jhiron
Erlang Shen
2
2
7
2.75
W
3
2
14
5
L
Eset
1
5
4
0.6
W
5
2
16
6.5
L
Charybdis
SMQC27
Charybdis
1
6
8
0.83
L
Hou Yi
5
5
5
1.5
L
Kukulkan
luisillo05
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
39,587
58,003
Taken
53,196
45,671
Mitigated
34,771
22,390
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,501
1,819
778
598
7,806
3,820
1,460
2,774
4,765
42,858
0
W
2,744
86
1,808
3,054
15,592
15,934
281
3,684
11,405
7,574
0
W
Eset
Gidahek
Eset
7,979
185
2,843
1,466
7,875
3,591
1,105
2,697
5,098
14,044
0
L
Erlang Shen
Jhiron
Erlang Shen
5,220
1,447
1,307
5,465
11,226
12,107
0
5,776
5,127
0
8,858
W
13,425
7,303
2,200
3,251
11,291
6,074
4,051
4,607
6,289
0
26,549
L
Eset
6,681
642
398
1,123
9,983
8,091
297
7,620
2,189
10,474
555
W
9,978
1,214
2,565
3,827
15,439
16,252
190
5,002
9,526
20,840
0
L
Charybdis
SMQC27
Charybdis
6,462
2,429
1,430
695
10,579
4,682
230
6,585
3,880
0
22,821
L
Hou Yi
7,635
2,280
836
1,516
10,749
5,141
832
8,905
1,560
0
13,764
L
Kukulkan
luisillo05
Kukulkan
13,589
824
0
1,125
10,659
4,750
94
6,320
4,238
27,081
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
43,090
129
Minions Killed
102
0
Camps Cleared
0
1,055,400
Distance Traveled
907,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,438
949
56
5
0
213,036
0
W
Khepri
9,118
829
13
1
0
204,064
0
W
Eset
9,688
881
17
2
0
202,799
0
L
Erlang Shen
8,414
765
5
0
0
209,843
0
W
Nut
9,243
840
21
2
0
210,097
0
L
Eset
7,777
707
21
2
0
172,821
0
W
Geb
10,366
942
22
2
0
225,404
0
L
Charybdis
8,225
748
32
3
0
164,185
0
L
Hou Yi
9,328
848
12
1
0
179,859
0
L
Kukulkan
9,346
850
32
3
0
180,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role