Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Aceanio
Kukulkan
Level 154
God Stats
7W - 1L
1,687 SR
Queue Stats
76W - 27L
1,762 Elo+
Solo
Nemesis
Nemesis
KanenAbel
Nemesis
Level 112
God Stats
18W - 13L
1,645 SR
Queue Stats
152W - 135L
1,494 Elo+
Solo
Charon
Charon
TiamatTingler
Charon
Level 136
God Stats
24W - 16L
1,645 SR
Queue Stats
153W - 136L
1,547 Elo+
Party 2
Nike
Nike
xfreeland
Nike
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,573 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,575 Elo+

VS

Team Averages
Level 141
1,520 SR
1,558 Elo+
Ravana
Ravana
Abaddon ll
Ravana
Level 149
God Stats
2W - 2L
1,312 SR
Queue Stats
119W - 103L
1,575 Elo+
Party 1
King Arthur
King Arthur
Aviceraete
King Arthur
Level 125
God Stats
7W - 5L
1,687 SR
Queue Stats
199W - 164L
1,589 Elo+
Solo
Atlas
Atlas
BHR 117
Atlas
Level 104
God Stats
87W - 71L
1,637 SR
Queue Stats
90W - 74L
1,579 Elo+
Party 1
Anubis
Anubis
Noryb1
Anubis
Level 167
God Stats
9W - 5L
1,519 SR
Queue Stats
220W - 193L
1,550 Elo+
Solo
Apollo
Apollo
PresidentPerp
Apollo
Level 159
God Stats
6W - 10L
1,447 SR
Queue Stats
263W - 254L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 0
6,235
624
2,717
2,430
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Aceanio
Kukulkan
10
1 / 3 / 0
5,410
541
3,586
4,695
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KanenAbel
Nemesis
10
1 / 2 / 1
5,121
512
3,757
7,543
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,322
532
3,156
5,242
3,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
10
1 / 3 / 1
5,442
544
4,268
8,242
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abaddon ll
Ravana
11
2 / 1 / 6
5,994
599
5,868
4,675
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Aviceraete
King Arthur
11
3 / 1 / 1
6,433
643
5,005
8,991
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
BHR 117
Atlas
10
3 / 0 / 3
6,021
602
3,331
7,416
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Noryb1
Anubis
11
2 / 1 / 2
5,858
586
2,266
4,832
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,785
579
961
4,818
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
W
Ravana
Abaddon ll
Ravana
2
1
6
5
L
Kukulkan
Aceanio
Kukulkan
1
3
0
0.33
W
King Arthur
Aviceraete
King Arthur
3
1
1
3.5
W
Atlas
BHR 117
Atlas
3
0
3
4.5
L
Nemesis
KanenAbel
Nemesis
1
2
1
0.75
W
Anubis
Noryb1
Anubis
2
1
2
3
W
0
1
2
1
L
0
1
2
1
L
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
17,431
28,152
Taken
30,732
13,797
Mitigated
14,096
5,465
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,717
726
0
287
2,430
587
0
373
2,057
0
49,591
W
Ravana
Abaddon ll
Ravana
5,868
1,523
0
2,258
4,675
1,660
0
1,023
3,581
0
37,901
L
Kukulkan
Aceanio
Kukulkan
3,586
400
0
640
4,695
1,212
0
2,251
2,444
41,967
0
W
King Arthur
Aviceraete
King Arthur
5,005
301
0
2,427
8,991
4,792
0
620
7,884
0
38,215
W
Atlas
BHR 117
Atlas
3,331
1,354
0
2,648
7,416
4,131
0
3,019
4,397
17,884
0
L
Nemesis
KanenAbel
Nemesis
3,757
1,072
0
1,200
7,543
2,447
0
445
7,098
0
37,064
W
Anubis
Noryb1
Anubis
2,266
48
0
2,147
4,832
2,103
0
2,603
2,229
43,158
1,125
W
961
679
0
1,606
4,818
1,410
0
535
4,283
0
36,607
L
3,156
840
0
1,286
5,242
3,441
0
2,190
3,052
12,340
0
L
Nike
4,268
441
0
2,052
8,242
6,110
0
561
7,681
1,031
28,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
30,091
325
Minions Killed
335
0
Camps Cleared
0
1,051,615
Distance Traveled
998,300
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,235
624
98
10
0
204,407
3
W
Ravana
5,994
599
72
7
0
216,025
0
L
Kukulkan
5,410
541
86
9
0
196,951
0
W
King Arthur
6,433
643
75
8
0
194,736
4
W
Atlas
6,021
602
29
3
0
202,275
3
L
Nemesis
5,121
512
66
7
0
221,669
1
W
Anubis
5,858
586
77
8
0
193,359
0
W
Apollo
5,785
579
82
8
0
191,905
2
L
Charon
5,322
532
21
2
0
231,226
2
L
Nike
5,442
544
54
5
0
197,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role