Player Matchup

Geb
Geb
Badbadskinner
Geb
Level 29
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 9L
1,198 Elo+
Party 1
Vulcan
Vulcan
Ownedbyagrl
Vulcan
Level 145
God Stats
1W - 3L
1,574 SR
Queue Stats
133W - 146L
1,510 Elo+
Party 1
Thanatos
Thanatos
Shingo223
Thanatos
Level 87
God Stats
2W - 2L
1,578 SR
Queue Stats
99W - 97L
1,534 Elo+
Party 1
Team Averages
Level 87
1,545 SR
1,414 Elo+

VS

Team Averages
Level 128
1,600 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
YohaR
Sol
Level 128
God Stats
2W - 0L
1,631 SR
Queue Stats
17W - 11L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
cbazdrummer
Cthulhu
Level 129
God Stats
4W - 1L
1,669 SR
Queue Stats
19W - 22L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,621
703
3,616
8,943
6,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
10
1 / 5 / 2
6,276
785
3,540
6,003
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
Shingo223
Thanatos
10
2 / 7 / 3
6,527
816
6,003
9,276
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 10
7,853
982
5,847
5,578
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
YohaR
Sol
14
10 / 1 / 6
9,084
1,136
6,547
5,841
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
cbazdrummer
Cthulhu
12
4 / 3 / 7
7,722
965
7,461
7,507
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
10
8
L
1
5
1
0.3
L
Vulcan
1
5
2
0.4
L
Thanatos
Shingo223
Thanatos
2
7
3
0.5
W
Sol
YohaR
Sol
10
1
6
13
W
Cthulhu
cbazdrummer
Cthulhu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
19,855
24,222
Taken
18,926
11,004
Mitigated
8,561
2,614
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,847
1,961
0
1,794
5,578
1,788
1,985
2,244
3,334
0
25,086
L
3,616
917
111
355
8,943
6,404
0
3,762
4,817
6,989
0
L
Vulcan
3,540
292
0
241
6,003
1,780
0
3,485
2,122
20,703
607
L
Thanatos
Shingo223
Thanatos
6,003
1,358
0
1,907
9,276
2,820
0
4,921
4,079
0
11,337
W
Sol
YohaR
Sol
6,547
2,997
0
2,910
5,841
1,441
1,045
1,523
4,318
23,915
3,735
W
Cthulhu
cbazdrummer
Cthulhu
7,461
437
0
375
7,507
5,332
0
3,245
4,262
20,493
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,424
Gold Earned
24,659
52
Minions Killed
131
0
Camps Cleared
0
392,642
Distance Traveled
428,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,853
982
51
6
0
127,655
0
L
Geb
5,621
703
3
0
0
132,360
0
L
Vulcan
6,276
785
40
5
0
122,827
0
L
Thanatos
6,527
816
9
1
0
137,455
0
W
Sol
9,084
1,136
46
6
0
148,983
0
W
Cthulhu
7,722
965
34
4
0
151,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role