Player Matchup

Janus
Janus
Gold IV
Activado-CEO
Janus
Gold IV
Level 105
God Stats
39W - 34L
1,570 SR
Queue Stats
310W - 326L
1,308 MMR
Solo
Cthulhu
Cthulhu
Gold V
Irvinnnn-
Cthulhu
Gold V
Level 123
God Stats
21W - 14L
1,634 SR
Queue Stats
287W - 297L
1,291 MMR
Solo
Cliodhna
Cliodhna
Silver I
N8TEX_
Cliodhna
Silver I
Level 129
God Stats
1W - 3L
1,404 SR
Queue Stats
167W - 180L
1,275 MMR
Solo
Mulan
Mulan
Silver I
SJPN82
Mulan
Silver I
Level 116
God Stats
0W - 5L
1,523 SR
Queue Stats
77W - 85L
1,293 MMR
Party 1
Hou Yi
Hou Yi
Gold V
XSoBxsic
Hou Yi
Gold V
Level 146
God Stats
0W - 1L
1,325 SR
Queue Stats
157W - 168L
1,295 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,491 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,511 SR
1,295 MMR
Olorun
Olorun
Gold I
BebeV2
Olorun
Gold I
Level 148
God Stats
18W - 13L
1,547 SR
Queue Stats
376W - 363L
1,291 MMR
Solo
Hercules
Hercules
Silver I
Buehnedog
Hercules
Silver I
Level 121
God Stats
1W - 2L
1,235 SR
Queue Stats
30W - 41L
1,348 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
GeraldoDeRivero
Kuzenbo
Gold IV
Level 126
God Stats
21W - 13L
1,684 SR
Queue Stats
68W - 67L
1,269 MMR
Solo
Nemesis
Nemesis
Silver III
Schiftey
Nemesis
Silver III
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 19L
1,300 MMR
Party 2
Aphrodite
Aphrodite
Gold V
thicccestaphro
Aphrodite
Gold V
Level 137
God Stats
30W - 21L
1,589 SR
Queue Stats
71W - 82L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,392
559
10,428
5,847
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Irvinnnn-
Cthulhu
9
0 / 5 / 0
5,737
382
7,402
12,184
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
N8TEX_
Cliodhna
12
1 / 6 / 3
6,590
439
5,341
11,498
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
SJPN82
Mulan
13
3 / 3 / 2
8,226
548
11,574
12,923
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
XSoBxsic
Hou Yi
14
0 / 2 / 0
7,467
498
4,530
7,074
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnhurKing ArthurAthenaBacchusChang'e

VS

Bans
ThorChaacTiamatFreyaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BebeV2
Olorun
14
3 / 1 / 6
8,635
576
6,316
7,200
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
Buehnedog
Hercules
14
0 / 3 / 6
8,251
550
6,841
15,526
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 0 / 7
8,998
600
8,721
12,281
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Schiftey
Nemesis
16
8 / 2 / 3
9,068
605
9,066
13,566
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
thicccestaphro
Aphrodite
13
1 / 0 / 2
7,816
521
2,877
7,533
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
18
18
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Olorun
BebeV2
Olorun
3
1
6
6
W
Hercules
Buehnedog
Hercules
0
3
6
1
W
6
0
7
9.5
L
Cthulhu
Irvinnnn-
Cthulhu
0
5
0
0
L
Cliodhna
N8TEX_
Cliodhna
1
6
3
0.42
L
Mulan
SJPN82
Mulan
3
3
2
1.33
W
Nemesis
Schiftey
Nemesis
8
2
3
4.75
L
Hou Yi
XSoBxsic
Hou Yi
0
2
0
0
W
Aphrodite
thicccestaphro
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,275
Damage
33,821
49,526
Taken
56,106
20,699
Mitigated
37,977
14,022
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,428
59
0
1,263
5,847
2,025
0
2,220
3,535
71,115
459
W
Olorun
BebeV2
Olorun
6,316
3,253
240
2,996
7,200
2,525
383
2,720
4,052
65,758
3,712
W
Hercules
Buehnedog
Hercules
6,841
1,931
0
5,211
15,526
13,376
0
1,554
13,048
0
51,687
W
8,721
3,253
495
3,814
12,281
13,507
114
4,847
6,666
20,454
3,804
L
Cthulhu
Irvinnnn-
Cthulhu
7,402
346
29
2,298
12,184
4,218
0
8,183
3,910
27,450
0
L
Cliodhna
N8TEX_
Cliodhna
5,341
320
0
3,798
11,498
3,360
0
2,145
9,224
0
47,391
L
Mulan
SJPN82
Mulan
11,574
1,198
0
4,134
12,923
9,015
0
954
11,363
0
57,302
W
Nemesis
Schiftey
Nemesis
9,066
4,777
0
5,748
13,566
5,463
4
3,864
9,322
0
64,375
L
Hou Yi
XSoBxsic
Hou Yi
4,530
1,402
0
2,500
7,074
2,081
300
3,579
3,495
0
57,965
W
Aphrodite
thicccestaphro
Aphrodite
2,877
42
2,742
5,318
7,533
3,106
0
2,911
4,247
47,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
42,768
483
Minions Killed
494
0
Camps Cleared
0
1,412,881
Distance Traveled
1,565,625
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,392
559
153
10
0
316,095
6
W
Olorun
8,635
576
124
8
0
280,604
2
W
Hercules
8,251
550
113
8
0
291,609
3
W
Kuzenbo
8,998
600
29
2
0
333,282
5
L
Cthulhu
5,737
382
54
4
0
261,387
4
L
Cliodhna
6,590
439
65
4
0
317,312
0
L
Mulan
8,226
548
95
6
0
270,632
2
W
Nemesis
9,068
605
113
8
0
339,126
0
L
Hou Yi
7,467
498
116
8
0
247,455
2
W
Aphrodite
7,816
521
115
8
0
321,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role