Player Matchup

Nox
Nox
Flainked33
Nox
Level 63
God Stats
16W - 15L
1,474 SR
Queue Stats
145W - 139L
1,482 Elo+
Solo
Charybdis
Charybdis
MonkieDLuffy
Charybdis
Level 117
God Stats
10W - 6L
1,575 SR
Queue Stats
112W - 98L
1,537 Elo+
Party 1
Janus
Janus
Rebounder208
Janus
Level 127
God Stats
3W - 1L
1,876 SR
Queue Stats
89W - 85L
1,525 Elo+
Party 1
Fenrir
Fenrir
ZaWarudoG2H
Fenrir
Level 148
God Stats
4W - 1L
1,734 SR
Queue Stats
140W - 124L
1,544 Elo+
Party 1
Pele
Pele
Zelpie
Pele
Level 149
God Stats
3W - 0L
1,915 SR
Queue Stats
153W - 135L
1,548 Elo+
Party 1
Team Averages
Level 121
1,715 SR
1,527 Elo+

VS

Team Averages
Level 137
1,558 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FearTheeBeard1
Ullr
Level 149
God Stats
2W - 4L
1,531 SR
Queue Stats
268W - 262L
1,519 Elo+
Party 2
Lancelot
Lancelot
FloatedRapier99
Lancelot
Level 158
God Stats
14W - 8L
1,678 SR
Queue Stats
229W - 184L
1,550 Elo+
Solo
Geb
Geb
R O IF IL
Geb
Level 138
God Stats
7W - 11L
1,509 SR
Queue Stats
252W - 243L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
tmickeyd29
Ix Chel
Level 140
God Stats
13W - 10L
1,573 SR
Queue Stats
294W - 274L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,811
581
2,104
2,842
1,600
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MonkieDLuffy
Charybdis
10
0 / 2 / 0
5,319
532
2,962
5,562
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,583
658
4,763
3,427
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
7 / 1 / 0
7,152
715
5,321
8,187
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
Zelpie
Pele
11
2 / 0 / 4
6,150
615
5,416
6,313
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 0
5,377
538
2,405
6,399
2,431
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
5,810
581
3,902
3,804
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
10
0 / 3 / 1
4,992
499
2,908
6,810
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,861
486
1,351
9,013
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
tmickeyd29
Ix Chel
11
1 / 3 / 0
5,605
561
2,373
5,074
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
L
2
0
0
2
W
0
0
4
2
L
Lancelot
0
3
1
0.17
W
Charybdis
MonkieDLuffy
Charybdis
0
2
0
0
L
0
1
1
0.5
W
4
1
3
5.5
W
Fenrir
7
1
0
7
W
Pele
Zelpie
Pele
2
0
4
4
L
Ix Chel
tmickeyd29
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
12,939
26,331
Taken
31,100
10,496
Mitigated
10,975
10,395
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,405
69
0
1,197
6,399
2,431
0
500
5,859
19,736
0
L
3,902
823
0
464
3,804
1,293
0
446
3,358
0
51,187
W
2,104
405
303
1,871
2,842
1,600
0
345
2,497
16,639
1,285
L
Lancelot
2,908
466
0
653
6,810
2,390
0
1,719
4,869
0
35,997
W
Charybdis
MonkieDLuffy
Charybdis
2,962
1,631
0
2,608
5,562
1,432
607
651
4,911
0
38,049
L
1,351
227
933
2,454
9,013
3,501
0
1,514
7,495
12,300
0
W
4,763
411
0
1,010
3,427
984
0
886
2,447
37,866
0
W
Fenrir
5,321
1,023
0
2,164
8,187
4,382
0
2,541
5,646
989
36,779
W
Pele
Zelpie
Pele
5,416
2,126
0
2,439
6,313
2,098
0
1,628
4,513
0
46,600
L
Ix Chel
tmickeyd29
Ix Chel
2,373
197
171
1,346
5,074
1,360
0
2,249
2,643
32,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,645
327
Minions Killed
296
0
Camps Cleared
0
1,035,696
Distance Traveled
992,132
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,377
538
33
3
0
153,516
2
L
Ullr
5,810
581
92
9
0
199,811
0
W
Nox
5,811
581
29
3
0
216,819
0
L
Lancelot
4,992
499
61
6
0
237,596
0
W
Charybdis
5,319
532
85
9
0
181,130
0
L
Geb
4,861
486
29
3
0
212,420
4
W
Janus
6,583
658
69
7
0
165,490
3
W
Fenrir
7,152
715
70
7
0
202,482
0
W
Pele
6,150
615
74
7
0
269,775
2
L
Ix Chel
5,605
561
81
8
0
188,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role