Player Matchup

Yemoja
Yemoja
Dino_Lui
Yemoja
Level 158
God Stats
1W - 2L
1,611 SR
Queue Stats
39W - 38L
1,528 Elo+
Solo
Mercury
Mercury
Dokdeath88
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,279 Elo+
Party 1
Bake Kujira
Bake Kujira
GIMBINO
Bake Kujira
Level 165
God Stats
3W - 2L
1,627 SR
Queue Stats
184W - 187L
1,478 Elo+
Solo
King Arthur
King Arthur
Manny_1005
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,476 Elo+
Solo
Vulcan
Vulcan
Sixfeetdeep7709
Vulcan
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 90L
1,279 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,408 Elo+

VS

Team Averages
Level 133
1,462 SR
1,421 Elo+
Neith
Neith
BigBootyH03
Neith
Level 67
God Stats
5W - 1L
1,527 SR
Queue Stats
193W - 192L
1,436 Elo+
Party 2
Ganesha
Ganesha
LkValMochi
Ganesha
Level 161
God Stats
4W - 3L
1,455 SR
Queue Stats
143W - 160L
1,402 Elo+
Party 2
Hel
Hel
Ryudan007
Hel
Level 177
God Stats
2W - 2L
1,418 SR
Queue Stats
415W - 428L
1,483 Elo+
Solo
King Arthur
King Arthur
SithLordAmoot
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 45L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
lParanoldl
Gilgamesh
Level 195
God Stats
2W - 1L
1,408 SR
Queue Stats
102W - 98L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dino_Lui
Yemoja
16
2 / 2 / 9
9,069
824
8,703
12,625
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Dokdeath88
Mercury
14
2 / 7 / 9
8,219
747
3,914
10,006
3,301
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
GIMBINO
Bake Kujira
15
4 / 6 / 5
8,314
756
22,233
19,351
22,159
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
Manny_1005
King Arthur
13
1 / 7 / 7
7,396
672
9,907
17,154
18,472
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 6
7,878
716
13,558
9,676
3,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 16
9,968
906
14,702
12,328
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
LkValMochi
Ganesha
14
0 / 3 / 22
8,715
792
9,240
11,984
8,586
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
6 / 1 / 16
9,699
882
15,324
13,146
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SithLordAmoot
King Arthur
15
4 / 4 / 18
8,925
811
8,368
17,133
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
lParanoldl
Gilgamesh
17
9 / 2 / 15
9,736
885
13,702
21,449
11,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
12
Kills
26
27
Deaths
12
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Yemoja
Dino_Lui
Yemoja
2
2
9
3.25
L
Mercury
Dokdeath88
Mercury
2
7
9
0.93
L
Bake Kujira
GIMBINO
Bake Kujira
4
6
5
1.08
W
Ganesha
LkValMochi
Ganesha
0
3
22
3.67
L
King Arthur
Manny_1005
King Arthur
1
7
7
0.64
W
6
1
16
14
W
King Arthur
SithLordAmoot
King Arthur
4
4
18
3.25
L
3
5
6
1.2
W
Gilgamesh
lParanoldl
Gilgamesh
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,315
Damage
61,336
68,812
Taken
76,040
58,385
Mitigated
43,018
22,422
Healing
38,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,702
4,646
2,362
3,540
12,328
4,946
1,033
7,349
4,859
0
36,542
L
Yemoja
Dino_Lui
Yemoja
8,703
2,626
10,604
5,575
12,625
10,563
0
5,700
6,925
17,676
0
L
Mercury
Dokdeath88
Mercury
3,914
374
299
418
10,006
3,301
0
2,955
7,051
0
6,955
L
Bake Kujira
GIMBINO
Bake Kujira
22,233
12,305
608
2,153
19,351
22,159
0
5,630
13,721
33,170
1,734
W
Ganesha
LkValMochi
Ganesha
9,240
236
1,373
1,776
11,984
8,586
780
6,528
5,438
15,513
609
L
King Arthur
Manny_1005
King Arthur
9,907
489
1,121
1,327
17,154
18,472
9
6,608
10,546
1,071
15,092
W
15,324
256
11,877
9,545
13,146
4,995
792
8,329
4,732
34,322
0
W
King Arthur
SithLordAmoot
King Arthur
8,368
1,296
320
696
17,133
13,323
208
9,779
7,085
508
12,197
L
13,558
1,345
208
109
9,676
3,890
0
3,984
5,692
27,501
0
W
Gilgamesh
lParanoldl
Gilgamesh
13,702
3,492
1,290
6,132
21,449
11,168
425
11,195
10,095
0
20,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
47,043
92
Minions Killed
137
0
Camps Cleared
0
962,928
Distance Traveled
1,019,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,968
906
49
4
0
224,445
0
L
Yemoja
9,069
824
15
1
0
178,002
0
L
Mercury
8,219
747
5
0
0
230,891
0
L
Bake Kujira
8,314
756
23
2
0
176,348
0
W
Ganesha
8,715
792
2
0
0
172,614
0
L
King Arthur
7,396
672
18
2
0
200,438
0
W
Hel
9,699
882
56
5
0
218,212
0
W
King Arthur
8,925
811
16
1
0
177,579
0
L
Vulcan
7,878
716
31
3
0
177,249
0
W
Gilgamesh
9,736
885
14
1
0
226,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role