Player Matchup

Janus
Janus
FatherGilgamesh
Janus
Level 129
God Stats
4W - 2L
1,702 SR
Queue Stats
74W - 69L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
MrRavenHDx
Xing Tian
Level 142
God Stats
53W - 45L
1,534 SR
Queue Stats
942W - 868L
1,493 Elo+
Solo
Cabrakan
Cabrakan
XJrufenerX
Cabrakan
Level 88
God Stats
53W - 39L
1,544 SR
Queue Stats
542W - 514L
1,438 Elo+
Solo
Nike
Nike
drakeborne
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,463 Elo+
Party 2
Nut
Nut
zzStopSignzz
Nut
Level 127
God Stats
6W - 4L
1,640 SR
Queue Stats
80W - 73L
1,453 Elo+
Party 2
Team Averages
Level 115
1,584 SR
1,463 Elo+

VS

Team Averages
Level 115
1,574 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AteAllTheCrayons
Anhur
Level 66
God Stats
1W - 3L
1,717 SR
Queue Stats
17W - 23L
1,459 Elo+
Solo
Khepri
Khepri
JaimeJames
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,421 Elo+
Party 1
Achilles
Achilles
Themunchies4865
Achilles
Level 123
God Stats
0W - 1L
1,654 SR
Queue Stats
105W - 113L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vtec_bruv
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 293L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 8
10,787
674
14,370
6,651
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
MrRavenHDx
Xing Tian
12
1 / 1 / 9
7,839
490
5,745
15,075
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
XJrufenerX
Cabrakan
16
12 / 2 / 10
9,926
620
12,315
12,500
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 7
9,585
599
13,024
12,816
10,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 3
8,691
543
5,323
9,631
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 1
8,458
529
7,805
18,130
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 3 / 3
6,605
413
6,042
6,836
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
JaimeJames
Khepri
11
0 / 7 / 2
6,371
398
6,672
15,079
10,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
12
3 / 11 / 1
7,699
481
5,776
17,098
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
vtec_bruv
Morgan Le Fay
12
3 / 7 / 1
7,531
471
8,118
10,962
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
32
Kills
6
6
Deaths
32
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
1
0.13
L
0
3
3
0.5
W
13
0
8
17
L
Khepri
JaimeJames
Khepri
0
7
2
0.14
W
Xing Tian
MrRavenHDx
Xing Tian
1
1
9
5.5
L
Achilles
3
11
1
0.32
W
Cabrakan
XJrufenerX
Cabrakan
12
2
10
8.5
W
4
1
7
7.5
L
Morgan Le Fay
vtec_bruv
Morgan Le Fay
3
7
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,777
Damage
34,413
56,673
Taken
68,105
34,779
Mitigated
31,408
16,596
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,805
2,066
0
8,610
18,130
10,219
0
2,794
15,224
0
56,913
L
6,042
3,780
0
1,530
6,836
1,687
0
3,706
3,084
0
33,560
W
14,370
1,245
0
982
6,651
2,174
216
2,896
3,755
68,303
1,209
L
Khepri
JaimeJames
Khepri
6,672
697
48
2,320
15,079
10,889
0
8,182
6,671
30,721
1,374
W
Xing Tian
MrRavenHDx
Xing Tian
5,745
401
0
3,476
15,075
11,458
0
4,480
10,595
26,832
920
L
Achilles
5,776
2,048
0
3,113
17,098
5,146
0
9,258
7,665
0
40,122
W
Cabrakan
XJrufenerX
Cabrakan
12,315
1,546
0
4,978
12,500
7,113
0
3,614
8,886
82,844
0
W
13,024
2,105
0
3,206
12,816
10,667
0
1,595
11,221
0
67,181
L
Morgan Le Fay
vtec_bruv
Morgan Le Fay
8,118
296
0
1,056
10,962
3,467
124
7,336
3,253
39,010
0
W
5,323
3,464
0
3,954
9,631
3,367
624
1,745
7,886
0
73,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
36,664
524
Minions Killed
352
0
Camps Cleared
0
1,684,308
Distance Traveled
1,419,324
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,458
529
120
8
0
264,337
0
L
Anhur
6,605
413
68
4
0
246,015
0
W
Janus
10,787
674
132
8
0
383,758
0
L
Khepri
6,371
398
45
3
0
305,557
0
W
Xing Tian
7,839
490
38
2
0
338,045
0
L
Achilles
7,699
481
66
4
0
320,977
0
W
Cabrakan
9,926
620
111
7
0
339,121
0
W
Nike
9,585
599
107
7
0
326,060
0
L
Morgan Le Fay
7,531
471
53
3
0
282,438
0
W
Nut
8,691
543
136
9
0
297,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role