Player Matchup

Apollo
Apollo
 
Apollo
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NotoriousStarrk
He Bo
Level 27
God Stats
2W - 2L
1,487 SR
Queue Stats
71W - 92L
1,375 Elo+
Party 1
Mulan
Mulan
over-the-moon-
Mulan
Level 146
God Stats
0W - 1L
1,696 SR
Queue Stats
71W - 68L
1,557 Elo+
Solo
Achilles
Achilles
xRaeve
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 248L
1,398 Elo+
Party 1
Olorun
Olorun
ηestle
Olorun
Level 113
God Stats
2W - 2L
1,610 SR
Queue Stats
223W - 192L
1,567 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,479 Elo+

VS

Team Averages
Level 153
1,623 SR
1,541 Elo+
Thanatos
Thanatos
Dooshark
Thanatos
Level 169
God Stats
2W - 1L
1,593 SR
Queue Stats
115W - 114L
1,586 Elo+
Solo
Cupid
Cupid
Friend1ySniper
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 88L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IXMattAttackXI
Kumbhakarna
Level 172
God Stats
2W - 0L
1,820 SR
Queue Stats
133W - 137L
1,506 Elo+
Solo
Rama
Rama
ImDeeLo
Rama
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,558 Elo+
Solo
Cthulhu
Cthulhu
TopTierGarbage
Cthulhu
Level 156
God Stats
3W - 1L
1,702 SR
Queue Stats
200W - 176L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 4 / 5
7,548
755
5,290
8,130
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 5 / 4
6,801
680
7,564
8,262
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 1
6,898
690
8,406
11,422
10,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
xRaeve
Achilles
13
1 / 6 / 6
7,399
740
5,955
13,142
15,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
ηestle
Olorun
14
2 / 5 / 2
7,555
756
10,086
12,032
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dooshark
Thanatos
15
6 / 3 / 13
8,947
895
9,045
8,221
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 16
8,804
880
9,185
11,204
5,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
IXMattAttackXI
Kumbhakarna
15
3 / 1 / 14
9,106
911
4,583
13,378
10,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
ImDeeLo
Rama
16
8 / 2 / 17
9,796
980
11,992
11,956
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 16
9,929
993
15,687
10,897
12,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
7
Kills
26
26
Deaths
9
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
5
1.13
W
Thanatos
Dooshark
Thanatos
6
3
13
4.17
W
3
2
16
5.5
W
Kumbhakarna
IXMattAttackXI
Kumbhakarna
3
1
14
10
W
Rama
ImDeeLo
Rama
8
2
17
8.25
L
1
5
4
0.6
W
6
1
16
14
L
1
6
1
0.25
L
Achilles
xRaeve
Achilles
1
6
6
0.67
L
Olorun
ηestle
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
50,492
52,988
Taken
55,656
36,367
Mitigated
39,440
14,266
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,290
1,286
21
1,148
8,130
3,002
0
2,233
5,897
0
14,908
W
Thanatos
Dooshark
Thanatos
9,045
934
1,230
4,567
8,221
4,065
410
2,660
5,561
0
13,281
W
9,185
5,281
3,674
5,080
11,204
5,874
1,725
4,253
6,951
0
20,016
W
Kumbhakarna
IXMattAttackXI
Kumbhakarna
4,583
62
3,081
2,577
13,378
10,835
452
4,699
8,679
9,245
0
W
Rama
ImDeeLo
Rama
11,992
9,649
422
2,805
11,956
6,492
629
2,774
9,182
0
24,689
L
7,564
454
1,132
839
8,262
2,603
0
3,382
4,880
12,788
0
W
15,687
338
2,681
2,210
10,897
12,174
108
3,117
7,780
31,576
2,059
L
8,406
685
543
1,251
11,422
10,653
0
3,921
7,501
0
11,907
L
Achilles
xRaeve
Achilles
5,955
690
350
820
13,142
15,032
0
4,183
8,959
0
12,507
L
Olorun
ηestle
Olorun
10,086
4,583
3,664
4,498
12,032
5,077
0
4,870
7,162
22,389
1,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
46,582
86
Minions Killed
118
0
Camps Cleared
0
807,971
Distance Traveled
993,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,548
755
28
3
0
153,155
0
W
Thanatos
8,947
895
8
1
0
195,510
0
W
Cupid
8,804
880
35
4
0
192,158
0
W
Kumbhakarna
9,106
911
8
1
0
229,142
0
W
Rama
9,796
980
38
4
0
178,437
0
L
He Bo
6,801
680
8
1
0
181,041
0
W
Cthulhu
9,929
993
29
3
0
198,533
0
L
Mulan
6,898
690
14
1
0
141,215
0
L
Achilles
7,399
740
14
1
0
180,125
0
L
Olorun
7,555
756
22
2
0
152,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role