Player Matchup

Maui
Maui
ELl0yd
Maui
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 54L
1,608 Elo+
Party 3
Tyr
Tyr
HughBaijin
Tyr
Level 126
God Stats
9W - 1L
2,010 SR
Queue Stats
386W - 366L
1,540 Elo+
Solo
Anhur
Anhur
LetKiller
Anhur
Level 174
God Stats
3W - 0L
1,625 SR
Queue Stats
330W - 325L
1,500 Elo+
Party 2
Scylla
Scylla
NoSoulGinger189
Scylla
Level 88
God Stats
12W - 7L
1,736 SR
Queue Stats
55W - 46L
1,544 Elo+
Party 3
Horus
Horus
ShinGojirá
Horus
Level 195
God Stats
4W - 3L
1,539 SR
Queue Stats
353W - 327L
1,551 Elo+
Party 2
Team Averages
Level 148
1,682 SR
1,549 Elo+

VS

Team Averages
Level 134
1,654 SR
1,549 Elo+
Mulan
Mulan
MonkieDLuffy
Mulan
Level 117
God Stats
9W - 11L
1,507 SR
Queue Stats
112W - 98L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Rebounder208
Sylvanus
Level 127
God Stats
2W - 3L
1,529 SR
Queue Stats
89W - 85L
1,536 Elo+
Party 1
Neith
Neith
ZaWarudoG2H
Neith
Level 148
God Stats
1W - 3L
1,732 SR
Queue Stats
140W - 124L
1,555 Elo+
Party 1
Nox
Nox
Zelpie
Nox
Level 149
God Stats
3W - 1L
1,843 SR
Queue Stats
153W - 135L
1,559 Elo+
Party 1
Susano
Susano
cooky-killerMX
Susano
Level 128
God Stats
5W - 3L
1,658 SR
Queue Stats
140W - 130L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ELl0yd
Maui
10
6 / 0 / 5
6,736
612
5,685
8,532
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 3 / 0
5,920
538
6,278
8,556
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LetKiller
Anhur
11
3 / 1 / 5
6,502
591
5,859
7,089
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 6
5,998
545
2,649
3,264
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 1
6,195
563
5,563
9,747
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,719
520
5,055
9,348
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
Rebounder208
Sylvanus
9
0 / 5 / 2
4,833
439
3,344
9,405
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
5,789
526
6,901
7,758
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
Zelpie
Nox
12
4 / 1 / 1
6,689
608
4,225
5,311
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 4 / 2
5,634
512
3,159
8,429
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
7
7
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
ELl0yd
Maui
6
0
5
8.5
W
4
3
0
1.33
W
Anhur
LetKiller
Anhur
3
1
5
5.5
L
1
2
1
0.75
W
0
1
6
3
L
Sylvanus
Rebounder208
Sylvanus
0
5
2
0.2
W
1
2
1
0.75
L
0
2
1
0.25
L
Nox
Zelpie
Nox
4
1
1
4.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
22,684
37,188
Taken
40,251
15,778
Mitigated
17,135
10,789
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
ELl0yd
Maui
5,685
1,752
0
1,748
8,532
5,421
80
2,883
5,523
17,221
1,038
W
6,278
1,069
0
1,726
8,556
3,175
0
1,813
6,567
0
35,135
W
Anhur
LetKiller
Anhur
5,859
2,053
0
3,684
7,089
1,900
1,034
656
6,433
0
46,049
L
5,055
551
0
1,856
9,348
5,910
0
0
9,348
0
32,134
W
2,649
506
0
610
3,264
780
0
623
2,577
35,656
822
L
Sylvanus
Rebounder208
Sylvanus
3,344
1,087
91
2,158
9,405
4,761
0
3,527
5,878
18,136
6,669
W
5,563
2,791
160
2,861
9,747
4,502
0
775
8,852
0
39,604
L
6,901
2,060
0
2,875
7,758
2,300
0
1,511
6,247
0
40,564
L
Nox
Zelpie
Nox
4,225
297
0
240
5,311
1,716
0
1,159
4,152
41,972
712
L
3,159
588
0
2,832
8,429
2,448
0
1,928
6,501
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
28,664
292
Minions Killed
316
0
Camps Cleared
0
1,034,205
Distance Traveled
1,092,635
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,736
612
30
3
0
220,489
0
W
Tyr
5,920
538
57
5
0
247,232
0
W
Anhur
6,502
591
70
6
0
179,989
0
L
Mulan
5,719
520
62
6
0
205,631
2
W
Scylla
5,998
545
68
6
0
195,481
0
L
Sylvanus
4,833
439
37
3
0
196,710
2
W
Horus
6,195
563
67
6
0
191,014
1
L
Neith
5,789
526
78
7
0
215,781
0
L
Nox
6,689
608
91
8
0
241,951
1
L
Susano
5,634
512
48
4
0
232,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role