Player Matchup

Ix Chel
Ix Chel
Gold V
BayBridge4lyf
Ix Chel
Gold V
Level 154
God Stats
10W - 10L
1,713 SR
Queue Stats
95W - 111L
1,329 MMR
Solo
Thanatos
Thanatos
Gold V
Chronic_Smoke210
Thanatos
Gold V
Level 158
God Stats
13W - 9L
1,506 SR
Queue Stats
228W - 243L
1,307 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
Cloak2OP
Bake Kujira
Silver I
Level 132
God Stats
11W - 8L
1,640 SR
Queue Stats
199W - 215L
1,128 MMR
Party 1
Sobek
Sobek
Gold III
Demi2OP
Sobek
Gold III
Level 157
God Stats
7W - 6L
1,579 SR
Queue Stats
197W - 201L
1,384 MMR
Party 1
Heimdallr
Heimdallr
Gold II
MrSmike
Heimdallr
Gold II
Level 178
God Stats
5W - 8L
1,341 SR
Queue Stats
121W - 124L
1,334 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,556 SR
1,296 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,517 SR
1,296 MMR
Bacchus
Bacchus
Gold V
Augmentor
Bacchus
Gold V
Level 177
God Stats
64W - 53L
1,555 SR
Queue Stats
540W - 548L
1,307 MMR
Solo
Artemis
Artemis
Bronze IV
BiggySmallz50
Artemis
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 MMR
Solo
Bellona
Bellona
Gold V
Crackm10
Bellona
Gold V
Level 84
God Stats
21W - 19L
1,584 SR
Queue Stats
380W - 400L
1,253 MMR
Solo
Janus
Janus
Gold V
ItsDownzy
Janus
Gold V
Level 127
God Stats
3W - 6L
1,320 SR
Queue Stats
227W - 250L
1,295 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Texas Ruthless
Cthulhu
Silver IV
Level 157
God Stats
2W - 5L
1,628 SR
Queue Stats
7W - 18L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
5 / 3 / 8
9,812
545
10,152
10,757
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
11 / 0 / 6
11,610
645
12,116
14,018
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
Cloak2OP
Bake Kujira
15
3 / 2 / 6
9,763
542
7,759
16,877
14,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Demi2OP
Sobek
14
3 / 3 / 15
9,372
521
8,688
17,445
14,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MrSmike
Heimdallr
16
7 / 0 / 9
10,331
574
9,462
9,626
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AresHorusAo KuangMulan

VS

Bans
Cu ChulainnAgniFreyaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Augmentor
Bacchus
13
2 / 4 / 2
7,881
438
8,062
11,345
8,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
0 / 8 / 0
7,435
413
5,215
12,227
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Crackm10
Bellona
14
1 / 6 / 0
7,795
433
5,556
16,883
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
ItsDownzy
Janus
15
3 / 6 / 0
8,691
483
8,086
10,214
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 5 / 1
7,882
438
12,969
17,583
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
29
Kills
8
8
Deaths
29
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Augmentor
Bacchus
2
4
2
0.75
W
Ix Chel
5
3
8
3
L
Artemis
0
8
0
0
W
11
0
6
14
W
Bake Kujira
Cloak2OP
Bake Kujira
3
2
6
3
L
Bellona
Crackm10
Bellona
1
6
0
0.17
W
Sobek
Demi2OP
Sobek
3
3
15
3.5
L
Janus
ItsDownzy
Janus
3
6
0
0.5
W
Heimdallr
MrSmike
Heimdallr
7
0
9
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
39,888
68,723
Taken
68,252
42,343
Mitigated
32,089
33,435
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Augmentor
Bacchus
8,062
742
0
1,719
11,345
8,607
0
3,383
7,811
35,851
1,243
W
Ix Chel
10,152
1,158
3,884
3,210
10,757
3,851
0
5,240
5,052
54,235
0
L
Artemis
5,215
1,146
0
240
12,227
3,508
0
2,644
9,551
0
40,494
W
12,116
3,551
0
15,058
14,018
6,485
158
3,311
10,318
0
114,895
W
Bake Kujira
Cloak2OP
Bake Kujira
7,759
2,762
0
1,915
16,877
14,031
438
9,085
6,878
53,272
1,937
L
Bellona
Crackm10
Bellona
5,556
1,965
0
5,909
16,883
7,305
0
6,210
10,205
0
57,644
W
Sobek
Demi2OP
Sobek
8,688
834
0
4,982
17,445
14,209
24
5,693
10,888
25,076
2,753
L
Janus
ItsDownzy
Janus
8,086
503
0
1,422
10,214
2,434
0
3,714
6,318
59,520
0
W
Heimdallr
MrSmike
Heimdallr
9,462
4,049
0
4,386
9,626
3,767
2,279
2,320
6,938
0
69,396
L
12,969
356
143
4,786
17,583
10,235
0
8,354
8,411
55,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
39,684
503
Minions Killed
434
0
Camps Cleared
0
1,856,181
Distance Traveled
1,797,133
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,881
438
76
4
0
357,455
0
W
Ix Chel
9,812
545
80
4
0
371,506
6
L
Artemis
7,435
413
60
3
0
426,253
2
W
Thanatos
11,610
645
166
9
0
423,831
0
W
Bake Kujira
9,763
542
97
5
0
334,980
0
L
Bellona
7,795
433
88
5
0
363,336
0
W
Sobek
9,372
521
36
2
0
402,601
4
L
Janus
8,691
483
123
7
0
314,586
0
W
Heimdallr
10,331
574
124
7
0
323,263
5
L
Cthulhu
7,882
438
87
5
0
335,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role