Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BussiBarrage
Pele
Level 123
God Stats
0W - 2L
1,295 SR
Queue Stats
248W - 254L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Lizzos_SaladTTV
Nu Wa
Level 129
God Stats
7W - 5L
1,568 SR
Queue Stats
93W - 144L
1,311 Elo+
Party 1
Mulan
Mulan
PatrickStarTTV
Mulan
Level 60
God Stats
2W - 2L
1,557 SR
Queue Stats
52W - 73L
1,415 Elo+
Party 1
Cupid
Cupid
Peanutpaii
Cupid
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
63W - 104L
1,389 Elo+
Party 1
Team Averages
Level 100
1,484 SR
1,411 Elo+

VS

Team Averages
Level 118
1,658 SR
1,486 Elo+
Anhur
Anhur
AteAllTheCrayons
Anhur
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 23L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Bronzure
Jormungandr
Level 154
God Stats
11W - 12L
1,562 SR
Queue Stats
184W - 183L
1,448 Elo+
Solo
Chang'e
Chang'e
GDI Wizer
Chang'e
Level 106
God Stats
24W - 18L
1,651 SR
Queue Stats
171W - 173L
1,513 Elo+
Solo
Chiron
Chiron
Rychu Pichu
Chiron
Level 194
God Stats
1W - 0L
1,889 SR
Queue Stats
30W - 27L
1,490 Elo+
Solo
Tyr
Tyr
Yugen6089
Tyr
Level 68
God Stats
25W - 17L
1,689 SR
Queue Stats
213W - 206L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 2
5,085
509
2,477
9,718
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
4,843
484
2,181
8,895
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 3 / 0
6,069
607
5,334
6,698
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,925
493
3,126
10,236
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
11
1 / 0 / 0
6,069
607
1,183
3,896
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,304
530
3,050
4,294
1,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Bronzure
Jormungandr
11
2 / 1 / 1
5,892
589
5,046
7,175
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
GDI Wizer
Chang'e
12
3 / 1 / 2
6,734
673
9,194
8,188
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
1
0 / 0 / 0
3,477
348
0
435
55
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
7 / 1 / 0
7,328
733
8,294
8,759
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
12
12
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
0
1
0
0
W
Jormungandr
Bronzure
Jormungandr
2
1
1
2.5
L
0
3
0
0
W
Chang'e
GDI Wizer
Chang'e
3
1
2
4
L
2
3
0
0.67
L
0
5
1
0.1
L
Cupid
1
0
0
1
W
Chiron
0
0
0
0
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,301
Damage
25,584
39,443
Taken
28,851
16,694
Mitigated
11,034
7,677
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,477
654
0
1,230
9,718
6,277
0
4,685
5,033
21,964
0
W
3,050
1,681
0
1,550
4,294
1,058
0
818
3,412
0
31,499
W
Jormungandr
Bronzure
Jormungandr
5,046
1,480
0
1,030
7,175
2,634
63
1,585
5,453
36,877
9,721
L
2,181
663
0
1,461
8,895
2,816
0
3,343
5,552
0
33,996
W
Chang'e
GDI Wizer
Chang'e
9,194
681
120
4,296
8,188
2,040
56
3,815
4,034
50,097
3,509
L
5,334
1,370
0
740
6,698
1,842
0
5,527
1,171
33,180
0
L
3,126
426
0
1,728
10,236
4,937
0
0
10,236
0
25,365
L
Cupid
1,183
950
203
2,315
3,896
822
0
163
3,733
0
41,584
W
Chiron
0
0
0
0
435
55
0
371
0
0
0
W
8,294
624
0
3,258
8,759
5,247
0
568
8,141
0
45,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
28,735
290
Minions Killed
294
0
Camps Cleared
0
1,051,790
Distance Traveled
841,846
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,085
509
45
5
0
232,508
0
W
Anhur
5,304
530
55
6
0
176,678
0
W
Jormungandr
5,892
589
82
8
0
257,356
5
L
Pele
4,843
484
54
5
0
229,391
0
W
Chang'e
6,734
673
85
9
0
204,673
0
L
Nu Wa
6,069
607
57
6
0
178,464
0
L
Mulan
4,925
493
55
6
0
212,587
0
L
Cupid
6,069
607
79
8
0
198,840
0
W
Chiron
3,477
348
0
0
0
6,636
0
W
Tyr
7,328
733
72
7
0
196,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role