Player Matchup

Zhong Kui
Zhong Kui
Corruptedjewel
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,599 Elo+
Party 1
Thanatos
Thanatos
HxrHazardous
Thanatos
Level 140
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 7L
1,601 Elo+
Party 1
Neith
Neith
amanganiello
Neith
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 34L
1,423 Elo+
Solo
Medusa
Medusa
fishiefin
Medusa
Level 21
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
gimmesomeboxen
Hercules
Level 121
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 7L
1,055 Elo+
Party 1
Team Averages
Level 92
1,559 SR
1,436 Elo+

VS

Team Averages
Level 146
1,561 SR
1,529 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ammar1hasan
Kuzenbo
Level 150
God Stats
6W - 6L
1,713 SR
Queue Stats
332W - 332L
1,592 Elo+
Solo
Athena
Athena
FatalShadow12
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,470 Elo+
Solo
Ganesha
Ganesha
Jack Bauer Hart
Ganesha
Level 161
God Stats
1W - 0L
1,563 SR
Queue Stats
13W - 6L
1,583 Elo+
Solo
Skadi
Skadi
SaintNsiniSter
Skadi
Level 156
God Stats
4W - 3L
1,531 SR
Queue Stats
271W - 262L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Corruptedjewel
Zhong Kui
13
2 / 6 / 6
7,518
752
13,563
13,017
7,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
HxrHazardous
Thanatos
14
3 / 5 / 5
8,611
861
7,047
11,171
3,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 3 / 6
7,645
765
10,399
7,558
2,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
fishiefin
Medusa
13
2 / 3 / 7
7,474
747
7,106
7,361
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
1 / 4 / 7
7,988
799
5,569
13,431
13,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
12 / 2 / 8
10,491
1,049
13,068
7,617
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Ammar1hasan
Kuzenbo
16
4 / 2 / 16
9,215
922
9,382
16,827
20,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 19
9,108
911
6,028
15,861
19,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 2 / 13
9,056
906
4,767
11,047
13,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 15
9,396
940
14,476
6,644
3,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
11
Kills
21
21
Deaths
11
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
2
8
8
W
Kuzenbo
Ammar1hasan
Kuzenbo
4
2
16
6
L
Zhong Kui
Corruptedjewel
Zhong Kui
2
6
6
0.83
W
1
4
19
2.63
L
Thanatos
HxrHazardous
Thanatos
3
5
5
1.1
W
0
2
13
3.25
W
4
1
15
11.5
L
3
3
6
2
L
Medusa
fishiefin
Medusa
2
3
7
1.83
L
Hercules
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
47,721
52,538
Taken
57,996
29,690
Mitigated
59,534
18,996
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,068
3,936
631
2,060
7,617
3,424
1,119
2,063
5,554
28,133
0
W
Kuzenbo
Ammar1hasan
Kuzenbo
9,382
2,886
1,982
6,145
16,827
20,088
727
4,372
12,455
16,728
0
L
Zhong Kui
Corruptedjewel
Zhong Kui
13,563
1,271
894
3,760
13,017
7,912
0
7,556
5,137
24,079
0
W
6,028
1,017
1,105
2,375
15,861
19,459
518
3,166
12,695
10,753
0
L
Thanatos
HxrHazardous
Thanatos
7,047
640
653
4,465
11,171
3,522
0
7,036
3,971
0
11,517
W
4,767
115
2,318
3,893
11,047
13,343
674
1,928
9,119
8,945
2,154
W
14,476
3,319
1,931
570
6,644
3,220
1,778
2,034
4,610
0
29,379
L
10,399
2,864
1,586
2,348
7,558
2,787
0
5,034
2,372
0
24,777
L
Medusa
fishiefin
Medusa
7,106
3,245
0
0
7,361
2,295
0
4,565
2,614
0
15,235
L
Hercules
5,569
565
220
5,070
13,431
13,174
0
7,256
5,661
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
47,266
106
Minions Killed
119
0
Camps Cleared
0
931,630
Distance Traveled
1,032,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,491
1,049
46
5
0
194,777
0
W
Kuzenbo
9,215
922
28
3
0
225,030
0
L
Zhong Kui
7,518
752
31
3
0
171,222
0
W
Athena
9,108
911
4
0
0
202,707
0
L
Thanatos
8,611
861
8
1
0
196,200
0
W
Ganesha
9,056
906
1
0
0
207,020
0
W
Skadi
9,396
940
40
4
0
202,994
0
L
Neith
7,645
765
31
3
0
180,343
0
L
Medusa
7,474
747
25
3
0
197,636
0
L
Hercules
7,988
799
11
1
0
186,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role