Player Matchup

Sol
Sol
ProjectSlazNS
Sol
Level 128
God Stats
0W - 1L
1,304 SR
Queue Stats
24W - 28L
1,529 Elo+
Party 1
Mulan
Mulan
SILVRGenesis
Mulan
Level 97
God Stats
7W - 6L
1,644 SR
Queue Stats
24W - 36L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
UlcerousTulip86
Ne Zha
Level 143
God Stats
15W - 15L
1,465 SR
Queue Stats
133W - 150L
1,463 Elo+
Solo
Ymir
Ymir
XXplosiveOG3
Ymir
Level 138
God Stats
7W - 9L
1,621 SR
Queue Stats
224W - 271L
1,425 Elo+
Solo
Ullr
Ullr
danvroo
Ullr
Level 145
God Stats
19W - 12L
1,571 SR
Queue Stats
62W - 61L
1,492 Elo+
Solo
Team Averages
Level 130
1,521 SR
1,478 Elo+

VS

Team Averages
Level 91
1,566 SR
1,350 Elo+
Serqet
Serqet
LadyVexHeart
Serqet
Level 143
God Stats
6W - 3L
1,437 SR
Queue Stats
106W - 110L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
LordVexHeart
Nu Wa
Level 131
God Stats
33W - 26L
1,691 SR
Queue Stats
124W - 107L
1,539 Elo+
Party 2
Bellona
Bellona
MOTedjRaAUh
Bellona
Level 62
God Stats
1W - 0L
1,686 SR
Queue Stats
4W - 5L
1,239 Elo+
Party 3
Chernobog
Chernobog
PeleSwampAss
Chernobog
Level 55
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 3
Cthulhu
Cthulhu
p3nuttbutt3r
Cthulhu
Level 66
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,251
1,050
3,525
3,614
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 4 / 2
5,533
1,107
4,002
5,693
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 3 / 2
5,449
1,090
4,536
4,820
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 4
4,982
996
1,992
5,917
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
danvroo
Ullr
7
0 / 1 / 1
4,450
890
439
1,265
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 1 / 5
5,720
1,144
3,383
3,899
3,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 2
5,326
1,065
1,755
969
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
MOTedjRaAUh
Bellona
11
3 / 1 / 4
5,757
1,151
4,616
4,896
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
PeleSwampAss
Chernobog
11
4 / 0 / 5
5,883
1,177
5,340
3,751
1,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
p3nuttbutt3r
Cthulhu
10
1 / 3 / 2
5,304
1,061
2,342
4,815
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
5
Kills
11
11
Deaths
5
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
5
5.5
W
0
0
2
1
W
Bellona
MOTedjRaAUh
Bellona
3
1
4
5
W
Chernobog
PeleSwampAss
Chernobog
4
0
5
6.5
L
0
1
3
1.5
L
3
4
2
1
L
2
3
2
1
L
0
2
4
1
L
Ullr
danvroo
Ullr
0
1
1
0.5
W
Cthulhu
p3nuttbutt3r
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,494
Damage
17,436
21,309
Taken
18,330
11,081
Mitigated
10,470
3,345
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,383
1,054
0
485
3,899
3,629
0
429
3,402
0
8,067
W
1,755
423
0
380
969
291
1,400
795
174
15,949
0
W
Bellona
MOTedjRaAUh
Bellona
4,616
1,411
0
1,262
4,896
2,494
0
1,367
3,500
0
12,726
W
Chernobog
PeleSwampAss
Chernobog
5,340
3,269
0
1,297
3,751
1,208
210
1,172
2,509
0
14,941
L
3,525
1,300
0
1,171
3,614
988
0
1,365
2,138
18,188
1,543
L
4,002
711
0
302
5,693
5,025
0
958
4,445
0
7,812
L
4,536
579
0
752
4,820
1,507
0
429
4,232
0
14,952
L
1,992
422
0
946
5,917
3,237
0
572
5,171
7,832
0
L
Ullr
danvroo
Ullr
439
164
0
174
1,265
324
0
439
826
0
814
W
Cthulhu
p3nuttbutt3r
Cthulhu
2,342
248
0
844
4,815
2,848
0
1,552
3,129
8,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
27,990
94
Minions Killed
117
0
Camps Cleared
0
428,067
Distance Traveled
553,589
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,720
1,144
11
2
0
125,917
0
W
Nu Wa
5,326
1,065
37
7
0
102,416
0
W
Bellona
5,757
1,151
29
6
0
120,658
1
W
Chernobog
5,883
1,177
25
5
0
98,628
0
L
Sol
5,251
1,050
40
8
0
93,127
0
L
Mulan
5,533
1,107
11
2
0
98,780
0
L
Ne Zha
5,449
1,090
31
6
0
100,042
0
L
Ymir
4,982
996
11
2
0
109,969
1
L
Ullr
4,450
890
1
0
0
26,149
0
W
Cthulhu
5,304
1,061
15
3
0
105,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role