Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ArtAndHugs
Ravana
Level 103
God Stats
1W - 3L
1,384 SR
Queue Stats
160W - 129L
1,547 Elo+
Solo
Anhur
Anhur
Kuroitsukii
Anhur
Level 143
God Stats
5W - 2L
1,928 SR
Queue Stats
111W - 81L
1,583 Elo+
Solo
Ganesha
Ganesha
Melannn
Ganesha
Level 45
God Stats
2W - 2L
1,683 SR
Queue Stats
29W - 22L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Morghur
Kukulkan
Level 129
God Stats
2W - 5L
1,469 SR
Queue Stats
66W - 46L
1,596 Elo+
Party 1
Team Averages
Level 112
1,593 SR
1,559 Elo+

VS

Team Averages
Level 147
1,522 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LV100Ghost
Susano
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 20L
1,533 Elo+
Solo
Xbalanque
Xbalanque
PachuLord
Xbalanque
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 184L
1,557 Elo+
Solo
Tiamat
Tiamat
TheDeadBanana01
Tiamat
Level 144
God Stats
15W - 20L
1,478 SR
Queue Stats
295W - 282L
1,598 Elo+
Solo
Chaac
Chaac
XGrimReaperX108
Chaac
Level 147
God Stats
15W - 6L
1,633 SR
Queue Stats
531W - 494L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 0
5,335
534
4,481
9,922
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
ArtAndHugs
Ravana
10
2 / 4 / 0
5,735
574
7,465
10,796
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
4,818
482
2,841
6,171
1,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Melannn
Ganesha
8
0 / 5 / 3
4,733
473
1,580
9,271
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Morghur
Kukulkan
11
2 / 2 / 2
6,317
632
2,683
3,543
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
6 / 1 / 4
6,863
686
7,347
8,749
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
LV100Ghost
Susano
11
3 / 1 / 3
5,709
571
4,042
7,515
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
PachuLord
Xbalanque
12
6 / 1 / 5
7,225
723
6,810
6,914
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 1
5,448
545
2,135
3,139
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,682
668
7,094
10,118
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
19
19
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
0
0.5
W
Hercules
 
Hercules
6
1
4
8
L
Ravana
ArtAndHugs
Ravana
2
4
0
0.5
L
0
4
2
0.25
W
Susano
LV100Ghost
Susano
3
1
3
4.5
L
Ganesha
Melannn
Ganesha
0
5
3
0.3
L
Kukulkan
Morghur
Kukulkan
2
2
2
1.5
W
Xbalanque
PachuLord
Xbalanque
6
1
5
8.5
W
1
2
1
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
27,428
39,703
Taken
36,435
14,496
Mitigated
17,540
7,430
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,481
843
0
1,364
9,922
3,465
0
699
9,223
0
36,563
W
Hercules
 
Hercules
7,347
2,614
0
3,006
8,749
6,203
0
2,142
6,607
1,241
23,082
L
Ravana
ArtAndHugs
Ravana
7,465
2,216
0
3,163
10,796
4,382
0
0
10,796
0
40,274
L
2,841
2,160
0
1,510
6,171
1,297
0
63
6,108
0
23,962
W
Susano
LV100Ghost
Susano
4,042
854
0
2,869
7,515
2,174
0
189
7,326
0
31,432
L
Ganesha
Melannn
Ganesha
1,580
232
0
1,323
9,271
4,128
0
406
8,865
9,985
0
L
Kukulkan
Morghur
Kukulkan
2,683
260
0
70
3,543
1,224
0
832
2,711
34,658
1,507
W
Xbalanque
PachuLord
Xbalanque
6,810
2,727
0
3,154
6,914
1,927
2,544
1,244
5,670
0
50,945
W
2,135
87
0
978
3,139
1,490
0
519
2,620
24,759
680
W
7,094
2,384
0
5,368
10,118
5,746
0
0
10,118
0
42,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
31,927
280
Minions Killed
320
0
Camps Cleared
0
976,668
Distance Traveled
959,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,335
534
58
6
0
226,745
1
W
Hercules
6,863
686
39
4
0
224,381
0
L
Ravana
5,735
574
74
7
0
182,464
0
L
Anhur
4,818
482
61
6
0
189,042
2
W
Susano
5,709
571
62
6
0
224,366
0
L
Ganesha
4,733
473
0
0
0
190,927
0
L
Kukulkan
6,317
632
87
9
0
187,490
0
W
Xbalanque
7,225
723
90
9
0
184,767
0
W
Tiamat
5,448
545
53
5
0
135,182
0
W
Chaac
6,682
668
76
8
0
190,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role