Player Matchup

Nox
Nox
HumblemanJay
Nox
Level 184
God Stats
1W - 0L
1,313 SR
Queue Stats
13W - 12L
1,433 Elo+
Solo
Serqet
Serqet
Zyphuris
Serqet
Level 65
God Stats
24W - 24L
1,568 SR
Queue Stats
54W - 66L
1,457 Elo+
Party 1
Ymir
Ymir
synofdeath
Ymir
Level 109
God Stats
4W - 6L
1,579 SR
Queue Stats
60W - 81L
1,440 Elo+
Party 1
Team Averages
Level 119
1,487 SR
1,443 Elo+

VS

Team Averages
Level 83
1,353 SR
1,396 Elo+
Atlas
Atlas
AuthAxel
Atlas
Level 25
God Stats
1W - 5L
1,312 SR
Queue Stats
54W - 81L
1,311 Elo+
Party 2
Freya
Freya
AwesumSauce4979
Freya
Level 66
God Stats
0W - 2L
1,234 SR
Queue Stats
163W - 205L
1,434 Elo+
Party 2
Horus
Horus
OhWowaWhat
Horus
Level 158
God Stats
65W - 64L
1,514 SR
Queue Stats
438W - 432L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,995
856
4,552
3,588
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Zyphuris
Serqet
12
2 / 0 / 3
6,336
905
2,942
3,682
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
6,178
883
3,640
5,590
3,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AuthAxel
Atlas
11
0 / 1 / 0
5,502
786
5,130
5,692
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 0
5,371
767
1,893
4,861
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
9
0 / 1 / 0
5,198
743
560
4,280
2,922
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
AuthAxel
Atlas
0
1
0
0
L
0
3
0
0
W
1
0
4
3
L
Horus
0
1
0
0
W
Serqet
Zyphuris
Serqet
2
0
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,134
Damage
7,583
12,860
Taken
14,833
5,930
Mitigated
9,020
1,603
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AuthAxel
Atlas
5,130
2,064
0
428
5,692
4,375
0
3,320
2,359
17,587
0
L
1,893
574
0
211
4,861
1,723
27
2,451
2,081
8,346
0
W
4,552
338
346
244
3,588
1,233
349
1,710
1,722
18,622
0
L
Horus
560
182
340
1,562
4,280
2,922
0
2,328
1,952
0
3,806
W
Serqet
Zyphuris
Serqet
2,942
1,331
0
513
3,682
1,541
0
1,850
1,636
0
16,167
W
3,640
316
0
500
5,590
3,156
0
2,510
2,436
9,178
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,509
Gold Earned
16,071
62
Minions Killed
58
0
Camps Cleared
0
437,761
Distance Traveled
341,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,502
786
26
4
0
133,968
0
L
Freya
5,371
767
25
4
0
119,506
0
W
Nox
5,995
856
25
4
0
128,333
1
L
Horus
5,198
743
7
1
0
88,110
0
W
Serqet
6,336
905
29
4
0
151,850
1
W
Ymir
6,178
883
8
1
0
157,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role