Player Matchup

Janus
Janus
Berutowsky
Janus
Level 168
God Stats
0W - 1L
1,623 SR
Queue Stats
43W - 38L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
FarronKeeps
Gilgamesh
Level 167
God Stats
19W - 21L
1,509 SR
Queue Stats
141W - 149L
1,468 Elo+
Party 3
Bacchus
Bacchus
HeavenForHell
Bacchus
Level 159
God Stats
11W - 6L
1,762 SR
Queue Stats
216W - 219L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
Pandasenpai97
Xing Tian
Level 134
God Stats
1W - 3L
1,499 SR
Queue Stats
128W - 130L
1,497 Elo+
Party 3
Chernobog
Chernobog
yisusxl
Chernobog
Level 166
God Stats
1W - 3L
1,450 SR
Queue Stats
138W - 105L
1,614 Elo+
Party 2
Team Averages
Level 159
1,569 SR
1,524 Elo+

VS

Team Averages
Level 136
1,557 SR
1,635 Elo+
Fenrir
Fenrir
Breakawaynut7O
Fenrir
Level 149
God Stats
10W - 5L
1,658 SR
Queue Stats
32W - 27L
1,611 Elo+
Party 1
Erlang Shen
Erlang Shen
Crimz3n
Erlang Shen
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,637 Elo+
Party 1
Hera
Hera
ElvenDemolisher
Hera
Level 148
God Stats
2W - 0L
1,677 SR
Queue Stats
18W - 18L
1,611 Elo+
Party 1
Bakasura
Bakasura
OplitesKopis
Bakasura
Level 102
God Stats
1W - 1L
1,321 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 1
Lancelot
Lancelot
YoshinoEo
Lancelot
Level 128
God Stats
38W - 22L
1,627 SR
Queue Stats
214W - 217L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 2 / 3
5,796
580
2,942
3,527
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FarronKeeps
Gilgamesh
8
0 / 4 / 0
4,757
476
5,215
10,265
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
11
5 / 3 / 2
5,957
596
3,381
10,077
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Pandasenpai97
Xing Tian
5
1 / 5 / 0
4,212
421
1,095
5,486
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
yisusxl
Chernobog
11
2 / 2 / 2
5,911
591
4,861
6,961
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 3
5,870
587
6,287
8,145
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Crimz3n
Erlang Shen
12
4 / 0 / 0
6,987
699
6,716
10,844
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 4 / 4
6,267
627
1,491
4,548
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
OplitesKopis
Bakasura
10
3 / 2 / 4
6,294
629
4,735
5,812
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
YoshinoEo
Lancelot
11
5 / 1 / 0
6,183
618
5,614
5,849
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
16
16
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
2
2
3
1.75
W
4
3
3
1.83
W
Erlang Shen
Crimz3n
Erlang Shen
4
0
0
4
W
0
4
4
0.5
L
Gilgamesh
FarronKeeps
Gilgamesh
0
4
0
0
L
Bacchus
5
3
2
2
W
Bakasura
OplitesKopis
Bakasura
3
2
4
2.5
L
Xing Tian
Pandasenpai97
Xing Tian
1
5
0
0.2
W
Lancelot
YoshinoEo
Lancelot
5
1
0
5
L
Chernobog
yisusxl
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
24,843
36,316
Taken
35,198
15,113
Mitigated
16,347
8,868
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,942
43
0
500
3,527
923
0
474
2,965
31,657
722
W
6,287
1,729
0
1,647
8,145
3,421
367
1,070
7,035
977
24,877
W
Erlang Shen
Crimz3n
Erlang Shen
6,716
3,789
0
6,178
10,844
7,379
0
0
10,241
0
45,752
W
1,491
277
0
442
4,548
1,266
0
2,701
1,725
38,143
2,230
L
Gilgamesh
FarronKeeps
Gilgamesh
5,215
2,165
0
2,080
10,265
4,890
0
0
10,265
0
28,380
L
Bacchus
3,381
595
0
3,805
10,077
5,226
0
827
9,078
26,472
5,811
W
Bakasura
OplitesKopis
Bakasura
4,735
2,905
0
2,154
5,812
2,137
564
1,305
4,467
0
24,546
L
Xing Tian
Pandasenpai97
Xing Tian
1,095
153
0
0
5,486
2,350
0
332
4,871
8,734
0
W
Lancelot
YoshinoEo
Lancelot
5,614
681
0
1,000
5,849
2,144
0
1,616
4,115
0
30,445
L
Chernobog
yisusxl
Chernobog
4,861
2,868
0
2,483
6,961
1,724
0
240
6,380
0
41,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
31,601
268
Minions Killed
344
0
Camps Cleared
0
915,323
Distance Traveled
1,096,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,796
580
73
7
0
182,980
0
W
Fenrir
5,870
587
40
4
0
219,725
0
W
Erlang Shen
6,987
699
81
8
0
200,298
0
W
Hera
6,267
627
95
10
0
194,519
2
L
Gilgamesh
4,757
476
50
5
0
194,099
0
L
Bacchus
5,957
596
54
5
0
235,365
0
W
Bakasura
6,294
629
71
7
0
213,809
0
L
Xing Tian
4,212
421
19
2
0
115,048
0
W
Lancelot
6,183
618
57
6
0
267,867
0
L
Chernobog
5,911
591
72
7
0
187,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role