Player Matchup

Cliodhna
Cliodhna
Foulhowl
Cliodhna
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 57L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Syrinium
Cthulhu
Level 69
God Stats
17W - 7L
1,724 SR
Queue Stats
295W - 305L
1,483 Elo+
Party 1
Medusa
Medusa
flamefam21
Medusa
Level 108
God Stats
9W - 9L
1,561 SR
Queue Stats
316W - 313L
1,472 Elo+
Solo
Athena
Athena
sekratzer
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,521 Elo+
Solo
Cerberus
Cerberus
x601 Kingheze
Cerberus
Level 106
God Stats
38W - 22L
1,606 SR
Queue Stats
424W - 392L
1,495 Elo+
Solo
Team Averages
Level 106
1,578 SR
1,512 Elo+

VS

Team Averages
Level 149
1,498 SR
1,537 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Escudero_Joe
Ymir
Level 235
God Stats
9W - 11L
1,483 SR
Queue Stats
730W - 735L
1,527 Elo+
Solo
Loki
Loki
JaegersPlague
Loki
Level 127
God Stats
4W - 1L
1,536 SR
Queue Stats
8W - 7L
1,797 Elo+
Party 2
Nox
Nox
eppisaurus
Nox
Level 156
God Stats
0W - 2L
1,625 SR
Queue Stats
112W - 117L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
vdogsandman
Cernunnos
Level 78
God Stats
7W - 14L
1,348 SR
Queue Stats
28W - 34L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Foulhowl
Cliodhna
12
2 / 0 / 2
6,118
612
4,301
6,670
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
Syrinium
Cthulhu
11
1 / 0 / 0
6,060
606
4,530
4,934
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
flamefam21
Medusa
10
1 / 0 / 1
5,907
591
5,830
3,658
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
sekratzer
Athena
10
2 / 1 / 1
5,832
583
3,100
8,407
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
x601 Kingheze
Cerberus
11
3 / 1 / 2
6,118
612
3,631
6,039
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
5,540
554
1,898
7,611
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 1
5,432
543
2,246
6,248
3,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,024
502
2,032
7,375
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,237
524
2,250
5,479
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
vdogsandman
Cernunnos
9
0 / 2 / 1
4,999
500
3,088
7,779
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
2
2
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
1
0
1
1.5
W
Cliodhna
Foulhowl
Cliodhna
2
0
2
3
L
1
2
1
0.75
W
Cthulhu
Syrinium
Cthulhu
1
0
0
1
L
0
4
1
0.13
W
Medusa
flamefam21
Medusa
1
0
1
1.5
W
Athena
sekratzer
Athena
2
1
1
2.5
L
Cernunnos
vdogsandman
Cernunnos
0
2
1
0.25
W
Cerberus
x601 Kingheze
Cerberus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
11,514
29,708
Taken
34,492
16,665
Mitigated
13,014
13,293
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,898
435
0
1,998
7,611
3,400
0
3,678
3,478
0
36,746
L
2,246
319
253
2,253
6,248
3,867
0
1,814
4,352
12,353
0
W
Cliodhna
Foulhowl
Cliodhna
4,301
147
0
5,676
6,670
2,199
0
484
6,186
0
47,311
L
2,032
412
0
2,688
7,375
1,894
0
1,534
5,716
0
27,521
W
Cthulhu
Syrinium
Cthulhu
4,530
539
0
1,136
4,934
3,769
0
0
4,934
33,274
2,237
L
2,250
204
0
0
5,479
1,735
0
1,981
3,334
33,568
0
W
Medusa
flamefam21
Medusa
5,830
1,557
0
987
3,658
1,273
0
1,158
2,500
0
43,159
W
Athena
sekratzer
Athena
3,100
1,125
0
2,664
8,407
7,218
0
1,502
6,905
15,819
0
L
Cernunnos
vdogsandman
Cernunnos
3,088
1,343
0
3,330
7,779
2,118
0
973
6,806
0
33,381
W
Cerberus
x601 Kingheze
Cerberus
3,631
318
0
2,830
6,039
2,206
0
1,352
4,687
31,225
1,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
26,232
338
Minions Killed
271
0
Camps Cleared
0
1,121,266
Distance Traveled
1,104,765
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,540
554
65
7
0
214,600
4
L
Ymir
5,432
543
17
2
0
214,913
3
W
Cliodhna
6,118
612
76
8
0
256,426
0
L
Loki
5,024
502
53
5
0
277,479
0
W
Cthulhu
6,060
606
73
7
0
218,554
0
L
Nox
5,237
524
67
7
0
214,954
2
W
Medusa
5,907
591
79
8
0
201,931
2
W
Athena
5,832
583
24
2
0
229,914
0
L
Cernunnos
4,999
500
69
7
0
182,819
0
W
Cerberus
6,118
612
86
9
0
214,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role