Player Matchup

Arachne
Arachne
Chrisspyy
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 189L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKingSkelly
Gilgamesh
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
jadaqq09
Kukulkan
Level 157
God Stats
10W - 11L
1,667 SR
Queue Stats
828W - 785L
1,444 Elo+
Solo
Khepri
Khepri
raptoriusrexIII
Khepri
Level 155
God Stats
5W - 7L
1,424 SR
Queue Stats
173W - 175L
1,490 Elo+
Party 1
Bastet
Bastet
silentstorm54
Bastet
Level 102
God Stats
5W - 2L
1,838 SR
Queue Stats
71W - 63L
1,473 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,470 Elo+

VS

Team Averages
Level 73
1,623 SR
1,501 Elo+
Ne Zha
Ne Zha
BigBoyTts
Ne Zha
Level 49
God Stats
15W - 7L
1,743 SR
Queue Stats
168W - 148L
1,465 Elo+
Party 2
Nike
Nike
MIN4S3
Nike
Level 63
God Stats
1W - 2L
1,539 SR
Queue Stats
24W - 19L
1,550 Elo+
Party 2
Persephone
Persephone
Shaugist
Persephone
Level 103
God Stats
7W - 6L
1,595 SR
Queue Stats
120W - 93L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Sinister9mm
Cthulhu
Level 63
God Stats
86W - 47L
1,619 SR
Queue Stats
186W - 163L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tjslav
Tsukuyomi
Level 85
God Stats
39W - 20L
1,617 SR
Queue Stats
116W - 102L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chrisspyy
Arachne
16
4 / 5 / 1
8,635
454
10,203
17,712
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
TheKingSkelly
Gilgamesh
14
2 / 2 / 2
8,509
448
7,161
15,211
15,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
jadaqq09
Kukulkan
13
0 / 3 / 1
8,099
426
5,190
6,943
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
1 / 0 / 3
8,781
462
6,359
10,133
9,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
8,277
436
4,464
17,726
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBoyTts
Ne Zha
17
3 / 3 / 3
9,883
520
9,492
14,739
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
MIN4S3
Nike
15
1 / 3 / 2
9,499
500
6,797
14,790
8,381
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Shaugist
Persephone
18
5 / 0 / 2
12,214
643
11,063
9,455
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Sinister9mm
Cthulhu
15
1 / 2 / 3
8,660
456
7,434
16,517
10,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Tjslav
Tsukuyomi
17
2 / 1 / 2
10,441
550
10,789
11,248
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigBoyTts
Ne Zha
3
3
3
1.5
L
Arachne
Chrisspyy
Arachne
4
5
1
0.9
W
Nike
MIN4S3
Nike
1
3
2
0.67
W
Persephone
Shaugist
Persephone
5
0
2
6
W
Cthulhu
Sinister9mm
Cthulhu
1
2
3
1.25
L
Gilgamesh
TheKingSkelly
Gilgamesh
2
2
2
1.5
W
Tsukuyomi
Tjslav
Tsukuyomi
2
1
2
3
L
Kukulkan
jadaqq09
Kukulkan
0
3
1
0.17
L
1
0
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
45,575
67,725
Taken
66,749
41,049
Mitigated
33,305
13,616
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigBoyTts
Ne Zha
9,492
2,540
0
8,307
14,739
6,215
0
986
13,679
0
84,329
L
Arachne
Chrisspyy
Arachne
10,203
7,741
0
5,368
17,712
7,256
0
5,173
12,447
0
57,396
W
Nike
MIN4S3
Nike
6,797
1,248
0
4,096
14,790
8,381
0
588
13,644
0
60,846
W
Persephone
Shaugist
Persephone
11,063
895
0
3,828
9,455
3,165
585
3,353
5,904
93,934
629
W
Cthulhu
Sinister9mm
Cthulhu
7,434
417
144
3,951
16,517
10,983
198
5,462
10,974
39,515
2,087
L
Gilgamesh
TheKingSkelly
Gilgamesh
7,161
1,493
0
956
15,211
15,541
0
411
14,800
0
40,786
W
Tsukuyomi
Tjslav
Tsukuyomi
10,789
1,519
0
5,255
11,248
4,561
2,602
947
10,215
0
91,919
L
Kukulkan
jadaqq09
Kukulkan
5,190
278
0
624
6,943
2,165
0
4,600
2,139
57,035
242
L
6,359
753
339
2,607
10,133
9,184
0
3,577
6,348
33,724
0
L
4,464
734
0
3,722
17,726
6,903
0
3,829
13,700
0
81,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
50,697
483
Minions Killed
633
0
Camps Cleared
0
1,852,317
Distance Traveled
1,963,701
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,883
520
127
7
0
446,509
4
L
Arachne
8,635
454
106
6
0
367,158
0
W
Nike
9,499
500
103
5
0
386,612
0
W
Persephone
12,214
643
174
9
0
378,696
0
W
Cthulhu
8,660
456
76
4
0
374,496
3
L
Gilgamesh
8,509
448
86
5
0
378,990
0
W
Tsukuyomi
10,441
550
153
8
0
377,388
1
L
Kukulkan
8,099
426
126
7
0
258,758
2
L
Khepri
8,781
462
37
2
0
383,963
4
L
Bastet
8,277
436
128
7
0
463,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role