Player Matchup

Sobek
Sobek
DarkKing102
Sobek
Level 125
God Stats
3W - 0L
1,811 SR
Queue Stats
74W - 83L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
GalaxyBear6957
Ao Kuang
Level 69
God Stats
4W - 0L
1,769 SR
Queue Stats
188W - 188L
1,523 Elo+
Party 2
Susano
Susano
Killorbee9625
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,332 Elo+
Party 1
Yemoja
Yemoja
Princejay019
Yemoja
Level 133
God Stats
1W - 0L
1,448 SR
Queue Stats
78W - 84L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kwaboi
Morgan Le Fay
Level 157
God Stats
2W - 6L
1,224 SR
Queue Stats
219W - 209L
1,519 Elo+
Party 2
Team Averages
Level 102
1,550 SR
1,453 Elo+

VS

Team Averages
Level 90
1,440 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Nic0x
Nox
Level 123
God Stats
0W - 2L
1,464 SR
Queue Stats
26W - 32L
1,438 Elo+
Solo
Hel
Hel
OG_ViperZz
Hel
Level 108
God Stats
1W - 2L
1,423 SR
Queue Stats
179W - 187L
1,502 Elo+
Party 3
Charon
Charon
Vertluf
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,456 Elo+
Party 3
Erlang Shen
Erlang Shen
b-r-u-h-h-h-6626
Erlang Shen
Level 85
God Stats
3W - 7L
1,315 SR
Queue Stats
215W - 225L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 13
10,985
845
10,105
21,956
32,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
16
6 / 2 / 9
10,203
785
9,715
13,661
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 9
9,875
760
6,530
10,872
5,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
17
0 / 1 / 14
9,557
735
4,586
7,614
6,865
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
kwaboi
Morgan Le Fay
18
7 / 1 / 13
11,566
890
26,552
12,415
6,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 5 / 7
9,312
716
14,848
16,915
17,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
Nic0x
Nox
18
3 / 2 / 5
10,416
801
9,231
8,498
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
1 / 5 / 4
8,767
674
4,904
10,347
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Vertluf
Charon
17
4 / 3 / 2
10,415
801
12,281
14,735
15,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
b-r-u-h-h-h-6626
Erlang Shen
13
2 / 6 / 3
8,747
673
12,127
14,563
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
21
Kills
10
10
Deaths
21
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
7
0.7
W
5
4
13
2.88
W
Ao Kuang
6
2
9
5.25
W
3
2
9
3.75
L
Nox
Nic0x
Nox
3
2
5
2.75
L
1
5
4
0.6
W
Yemoja
0
1
14
7
L
Charon
Vertluf
Charon
4
3
2
1.67
L
Erlang Shen
b-r-u-h-h-h-6626
Erlang Shen
2
6
3
0.58
W
Morgan Le Fay
kwaboi
Morgan Le Fay
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,488
Damage
53,391
66,518
Taken
65,058
59,833
Mitigated
52,068
34,507
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,848
2,235
1,381
5,484
16,915
17,773
61
11,129
4,795
81
34,971
W
10,105
1,218
1,011
4,734
21,956
32,727
264
9,376
12,244
17,191
701
W
Ao Kuang
9,715
2,108
1,339
4,678
13,661
9,006
484
5,044
8,388
14,919
1,372
W
6,530
1,478
1,371
643
10,872
5,066
728
3,713
7,000
0
13,629
L
Nox
Nic0x
Nox
9,231
1,162
787
1,091
8,498
3,472
401
6,838
1,219
30,478
81
L
4,904
49
6,683
3,174
10,347
4,010
194
8,907
1,036
7,681
0
W
Yemoja
4,586
981
12,987
946
7,614
6,865
462
2,434
5,056
20,735
0
L
Charon
Vertluf
Charon
12,281
2,050
192
1,676
14,735
15,040
196
10,731
3,086
23,783
0
L
Erlang Shen
b-r-u-h-h-h-6626
Erlang Shen
12,127
6,653
697
2,969
14,563
11,773
675
9,243
4,777
0
15,302
W
Morgan Le Fay
kwaboi
Morgan Le Fay
26,552
1,938
2,334
4,464
12,415
6,169
1,526
5,874
6,428
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
47,657
132
Minions Killed
129
0
Camps Cleared
0
1,221,448
Distance Traveled
1,076,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,312
716
37
3
0
251,506
0
W
Sobek
10,985
845
11
1
0
225,171
0
W
Ao Kuang
10,203
785
25
2
0
252,734
0
W
Susano
9,875
760
25
2
0
255,218
0
L
Nox
10,416
801
55
4
0
241,141
0
L
Hel
8,767
674
5
0
0
179,500
0
W
Yemoja
9,557
735
29
2
0
223,565
0
L
Charon
10,415
801
25
2
0
212,024
0
L
Erlang Shen
8,747
673
7
1
0
192,431
0
W
Morgan Le Fay
11,566
890
42
3
0
264,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role