Player Matchup

Kumbhakarna
Kumbhakarna
Hxshira
Kumbhakarna
Level 118
God Stats
2W - 0L
1,781 SR
Queue Stats
183W - 214L
1,424 Elo+
Party 2
Hercules
Hercules
LowerNorth645
Hercules
Level 158
God Stats
6W - 6L
1,685 SR
Queue Stats
121W - 117L
1,619 Elo+
Party 1
Discordia
Discordia
Sacagaweaism
Discordia
Level 195
God Stats
1W - 0L
1,707 SR
Queue Stats
23W - 29L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
WAIFU1027
Danzaburou
Level 66
God Stats
32W - 32L
1,573 SR
Queue Stats
144W - 171L
1,476 Elo+
Party 2
Da Ji
Da Ji
kam645
Da Ji
Level 162
God Stats
2W - 1L
1,377 SR
Queue Stats
141W - 123L
1,624 Elo+
Party 1
Team Averages
Level 140
1,624 SR
1,528 Elo+

VS

Team Averages
Level 117
1,512 SR
1,571 Elo+
Thanatos
Thanatos
Chikamiya
Thanatos
Level 119
God Stats
34W - 36L
1,557 SR
Queue Stats
542W - 485L
1,549 Elo+
Solo
Charybdis
Charybdis
Fudifarts
Charybdis
Level 103
God Stats
26W - 17L
1,595 SR
Queue Stats
123W - 102L
1,596 Elo+
Solo
Atlas
Atlas
TyrMainsSuck
Atlas
Level 108
God Stats
0W - 3L
1,242 SR
Queue Stats
888W - 784L
1,625 Elo+
Solo
Ah Puch
Ah Puch
Vitalityeq
Ah Puch
Level 159
God Stats
28W - 23L
1,508 SR
Queue Stats
499W - 462L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
tormet129
Cu Chulainn
Level 94
God Stats
7W - 6L
1,657 SR
Queue Stats
212W - 178L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hxshira
Kumbhakarna
14
1 / 3 / 4
8,175
545
6,424
13,028
9,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
LowerNorth645
Hercules
12
3 / 0 / 9
8,338
556
6,848
14,987
9,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Sacagaweaism
Discordia
13
0 / 4 / 7
7,955
530
4,178
8,069
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WAIFU1027
Danzaburou
15
4 / 3 / 4
9,339
623
9,946
12,861
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
kam645
Da Ji
15
11 / 4 / 1
9,213
614
9,104
14,357
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chikamiya
Thanatos
15
6 / 4 / 2
8,415
561
7,420
14,806
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Fudifarts
Charybdis
15
2 / 4 / 0
8,552
570
8,075
12,971
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 3 / 0
4,819
321
1,422
4,402
1,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Vitalityeq
Ah Puch
13
2 / 6 / 3
8,224
548
12,484
9,819
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
tormet129
Cu Chulainn
14
4 / 2 / 2
8,964
598
13,599
13,094
9,471
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
14
14
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chikamiya
Thanatos
6
4
2
1.75
L
Charybdis
Fudifarts
Charybdis
2
4
0
0.5
W
Kumbhakarna
Hxshira
Kumbhakarna
1
3
4
1
W
Hercules
LowerNorth645
Hercules
3
0
9
7.5
W
Discordia
Sacagaweaism
Discordia
0
4
7
0.88
L
0
3
0
0
L
Ah Puch
Vitalityeq
Ah Puch
2
6
3
0.58
W
Danzaburou
WAIFU1027
Danzaburou
4
3
4
2
W
Da Ji
kam645
Da Ji
11
4
1
2.88
L
Cu Chulainn
tormet129
Cu Chulainn
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
43,000
63,302
Taken
55,092
29,944
Mitigated
24,436
24,164
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chikamiya
Thanatos
7,420
2,883
0
11,787
14,806
5,536
0
2,088
12,536
0
71,584
L
Charybdis
Fudifarts
Charybdis
8,075
5,089
0
5,495
12,971
4,203
0
232
12,699
0
71,771
W
Kumbhakarna
Hxshira
Kumbhakarna
6,424
842
0
4,047
13,028
9,182
0
259
12,729
49,625
0
W
Hercules
LowerNorth645
Hercules
6,848
2,208
2,685
5,107
14,987
9,973
0
5,979
8,586
0
26,165
W
Discordia
Sacagaweaism
Discordia
4,178
128
0
1,372
8,069
2,022
0
2,797
4,984
47,316
1,144
L
1,422
634
291
1,068
4,402
1,899
0
0
4,402
3,878
0
L
Ah Puch
Vitalityeq
Ah Puch
12,484
44
0
2,095
9,819
3,327
0
2,009
7,460
48,116
1,167
W
Danzaburou
WAIFU1027
Danzaburou
9,946
5,544
0
5,489
12,861
4,094
480
1,712
11,111
0
75,065
W
Da Ji
kam645
Da Ji
9,104
2,893
0
5,464
14,357
4,673
0
2,200
11,961
0
54,868
L
Cu Chulainn
tormet129
Cu Chulainn
13,599
3,793
0
4,833
13,094
9,471
0
4,813
7,617
897
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
38,974
432
Minions Killed
422
0
Camps Cleared
0
1,529,165
Distance Traveled
1,241,014
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,415
561
113
8
0
318,099
0
L
Charybdis
8,552
570
121
8
0
279,664
0
W
Kumbhakarna
8,175
545
97
6
0
306,788
2
W
Hercules
8,338
556
31
2
0
314,316
6
W
Discordia
7,955
530
114
8
0
303,296
0
L
Atlas
4,819
321
6
0
0
87,455
0
L
Ah Puch
8,224
548
85
6
0
272,940
0
W
Danzaburou
9,339
623
119
8
0
278,573
2
W
Da Ji
9,213
614
71
5
0
326,192
1
L
Cu Chulainn
8,964
598
97
6
0
282,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role