Player Matchup

Nemesis
Nemesis
Alikbear19
Nemesis
Level 118
God Stats
2W - 0L
1,833 SR
Queue Stats
24W - 26L
1,377 Elo+
Solo
Neith
Neith
LeoTM2619
Neith
Level 26
God Stats
5W - 1L
1,651 SR
Queue Stats
10W - 7L
1,348 Elo+
Party 2
Sol
Sol
MiguelJPACCLeo
Sol
Level 107
God Stats
4W - 3L
1,403 SR
Queue Stats
11W - 8L
1,354 Elo+
Party 2
Team Averages
Level 84
1,629 SR
1,359 Elo+

VS

Team Averages
Level 77
1,638 SR
1,436 Elo+
Ares
Ares
L337M45t4h
Ares
Level 89
God Stats
0W - 1L
1,765 SR
Queue Stats
9W - 13L
1,415 Elo+
Party 1
Scylla
Scylla
Trailaparktomes
Scylla
Level 50
God Stats
14W - 13L
1,658 SR
Queue Stats
155W - 157L
1,505 Elo+
Party 1
King Arthur
King Arthur
kaseem_smith
King Arthur
Level 93
God Stats
63W - 59L
1,491 SR
Queue Stats
107W - 107L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alikbear19
Nemesis
16
3 / 3 / 5
10,680
822
6,647
12,510
6,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
LeoTM2619
Neith
17
0 / 0 / 7
10,564
813
3,947
4,540
1,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 1 / 3
11,858
912
18,314
10,315
3,968
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,590
661
4,748
11,120
9,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 4 / 2
8,944
688
3,636
8,784
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kaseem_smith
King Arthur
14
1 / 3 / 1
9,288
714
6,421
13,596
12,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
2
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alikbear19
Nemesis
3
3
5
1.83
L
1
3
2
0.67
W
Neith
LeoTM2619
Neith
0
0
7
3.5
W
7
1
3
8.5
L
0
4
2
0.25
L
King Arthur
kaseem_smith
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
14,805
27,365
Taken
33,500
12,405
Mitigated
24,643
11,458
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alikbear19
Nemesis
6,647
1,137
0
3,632
12,510
6,708
1,391
3,926
8,314
0
41,216
L
4,748
189
0
625
11,120
9,345
0
5,911
4,972
10,739
0
W
Neith
LeoTM2619
Neith
3,947
179
0
2,514
4,540
1,729
1,372
1,539
2,915
0
27,331
W
18,314
4,426
0
5,312
10,315
3,968
1,875
2,526
7,709
67,118
0
L
3,636
507
0
294
8,784
2,592
0
4,999
3,648
26,108
0
L
King Arthur
kaseem_smith
King Arthur
6,421
603
121
1,869
13,596
12,706
0
6,919
6,522
0
29,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
26,822
202
Minions Killed
124
0
Camps Cleared
0
749,606
Distance Traveled
668,178
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,680
822
65
5
0
281,256
1
L
Ares
8,590
661
19
1
0
226,988
0
W
Neith
10,564
813
55
4
0
232,135
0
W
Sol
11,858
912
82
6
0
236,215
0
L
Scylla
8,944
688
57
4
0
215,345
0
L
King Arthur
9,288
714
48
4
0
225,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role