Player Matchup

Kali
Kali
MostWanted17743
Kali
Level 109
God Stats
2W - 4L
1,477 SR
Queue Stats
176W - 215L
1,389 Elo+
Party 3
Atlas
Atlas
Overkulery
Atlas
Level 89
God Stats
1W - 9L
1,129 SR
Queue Stats
362W - 435L
1,370 Elo+
Party 3
Anubis
Anubis
badlogika
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 96L
1,383 Elo+
Party 2
Freya
Freya
iEY RoSSe37
Freya
Level 117
God Stats
0W - 1L
1,540 SR
Queue Stats
434W - 507L
1,377 Elo+
Party 3
Mulan
Mulan
megadem
Mulan
Level 47
God Stats
2W - 2L
1,656 SR
Queue Stats
100W - 112L
1,414 Elo+
Party 2
Team Averages
Level 84
1,460 SR
1,387 Elo+

VS

Team Averages
Level 93
1,619 SR
1,450 Elo+
Cupid
Cupid
BocajO
Cupid
Level 49
God Stats
4W - 4L
1,464 SR
Queue Stats
20W - 33L
1,319 Elo+
Solo
Shiva
Shiva
CurlyManager702
Shiva
Level 66
God Stats
51W - 39L
1,617 SR
Queue Stats
321W - 337L
1,426 Elo+
Solo
Ymir
Ymir
KJsinx
Ymir
Level 100
God Stats
35W - 13L
1,702 SR
Queue Stats
110W - 107L
1,529 Elo+
Party 1
Ravana
Ravana
Quickmepg115
Ravana
Level 124
God Stats
6W - 3L
1,827 SR
Queue Stats
166W - 163L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
eyeHondaGang
Nu Wa
Level 126
God Stats
6W - 3L
1,485 SR
Queue Stats
178W - 193L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,752
475
1,368
7,897
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
7
0 / 3 / 0
4,656
466
2,964
9,316
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
badlogika
Anubis
10
1 / 0 / 0
5,465
547
1,172
4,730
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 1
4,551
455
1,999
6,156
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
megadem
Mulan
8
0 / 7 / 0
4,667
467
4,424
9,582
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BocajO
Cupid
10
3 / 0 / 3
5,769
577
5,406
3,730
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 1
6,883
688
6,096
7,387
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
KJsinx
Ymir
9
1 / 0 / 6
4,974
497
4,220
4,871
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
11
4 / 1 / 3
5,996
600
4,230
3,490
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
6,327
633
4,943
1,500
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
16
16
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
BocajO
Cupid
3
0
3
4.5
W
5
0
1
5.5
W
Ymir
KJsinx
Ymir
1
0
6
4
L
0
2
1
0.25
L
Atlas
0
3
0
0
W
Ravana
4
1
3
5.5
L
Anubis
badlogika
Anubis
1
0
0
1
W
3
0
1
3.5
L
0
4
1
0.13
L
Mulan
megadem
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,927
Damage
24,895
37,681
Taken
20,978
13,380
Mitigated
8,819
8,997
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BocajO
Cupid
5,406
2,789
220
2,136
3,730
1,090
141
1,743
1,840
0
32,465
W
6,096
1,462
0
2,456
7,387
4,457
0
0
7,387
0
41,813
W
Ymir
KJsinx
Ymir
4,220
758
78
1,108
4,871
1,678
0
2,556
2,072
13,937
0
L
1,368
677
0
3,096
7,897
2,436
0
1,219
6,424
0
31,375
L
Atlas
2,964
1,396
340
1,892
9,316
4,167
0
2,112
6,867
18,053
1,498
W
Ravana
4,230
1,523
0
483
3,490
1,249
0
821
2,669
0
40,212
L
Anubis
badlogika
Anubis
1,172
0
0
1,709
4,730
1,524
0
2,135
2,321
32,219
558
W
4,943
1,009
0
511
1,500
345
0
411
1,089
35,820
765
L
1,999
235
0
1,149
6,156
1,595
0
1,767
4,021
14,349
1,231
L
Mulan
megadem
Mulan
4,424
884
0
811
9,582
3,658
0
581
8,386
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
29,949
243
Minions Killed
300
0
Camps Cleared
0
1,000,370
Distance Traveled
1,050,559
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,769
577
70
7
0
182,727
0
W
Shiva
6,883
688
76
8
0
191,119
0
W
Ymir
4,974
497
18
2
0
228,087
0
L
Kali
4,752
475
57
6
0
228,868
0
L
Atlas
4,656
466
19
2
0
185,161
2
W
Ravana
5,996
600
72
7
0
251,388
2
L
Anubis
5,465
547
74
7
0
190,671
5
W
Nu Wa
6,327
633
64
6
0
197,238
4
L
Freya
4,551
455
49
5
0
185,103
1
L
Mulan
4,667
467
44
4
0
210,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role