Player Matchup

Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Ashallarys
Achilles
Gold IV
Level 158
God Stats
8W - 8L
1,719 SR
Queue Stats
215W - 195L
1,519 MMR
Solo
Scylla
Scylla
Silver II
Tommy 42
Scylla
Silver II
Level 154
God Stats
0W - 1L
1,744 SR
Queue Stats
29W - 36L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,654 SR
1,519 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,644 SR
1,519 MMR
Geb
Geb
Silver II
Dυsty
Geb
Silver II
Level 108
God Stats
3W - 0L
1,577 SR
Queue Stats
11W - 3L
1,505 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Reekelhala
Ne Zha
Bronze III
Level 62
God Stats
1W - 0L
1,831 SR
Queue Stats
5W - 1L
1,544 MMR
Party 1
Ix Chel
Ix Chel
Silver II
SquiddySquirt
Ix Chel
Silver II
Level 126
God Stats
2W - 0L
1,523 SR
Queue Stats
11W - 3L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
4,262
710
503
1,275
986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Ashallarys
Achilles
10
1 / 2 / 0
5,201
867
4,211
6,867
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Tommy 42
Scylla
11
1 / 3 / 1
5,733
956
2,058
3,678
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JormungandrChang'eHerculesAphroditeCerberus

VS

Bans
PeleSurtrAnhurBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dυsty
Geb
11
1 / 0 / 4
5,693
949
1,833
4,723
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Reekelhala
Ne Zha
10
1 / 1 / 4
5,798
966
4,096
4,195
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
10
3 / 1 / 1
5,982
997
3,674
2,857
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Achilles
Ashallarys
Achilles
1
2
0
0.5
W
Geb
Dυsty
Geb
1
0
4
3
W
Ne Zha
Reekelhala
Ne Zha
1
1
4
3
W
Ix Chel
3
1
1
3.5
L
Scylla
Tommy 42
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,772
Damage
9,603
11,820
Taken
11,775
6,935
Mitigated
7,407
1,473
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
503
283
0
501
1,275
986
0
654
592
1,585
0
L
Achilles
Ashallarys
Achilles
4,211
447
0
722
6,867
4,906
0
3,107
3,372
1,201
13,770
W
Geb
Dυsty
Geb
1,833
0
0
953
4,723
2,990
0
1,723
3,000
9,470
0
W
Ne Zha
Reekelhala
Ne Zha
4,096
1,456
0
915
4,195
3,421
0
955
3,240
0
20,604
W
Ix Chel
3,674
396
788
915
2,857
996
0
720
2,137
18,291
0
L
Scylla
Tommy 42
Scylla
2,058
37
0
250
3,678
1,043
0
1,487
1,975
18,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,196
Gold Earned
17,473
69
Minions Killed
95
0
Camps Cleared
0
249,074
Distance Traveled
345,865
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,262
710
1
0
0
39,310
0
L
Achilles
5,201
867
24
4
0
112,833
0
W
Geb
5,693
949
18
3
0
125,085
0
W
Ne Zha
5,798
966
37
6
0
115,368
2
W
Ix Chel
5,982
997
40
7
0
105,412
0
L
Scylla
5,733
956
44
7
0
96,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role